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KMST 1.2.484 - Master Piece, Bosses, etc - Printable Version

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+--- Thread: KMST 1.2.484 - Master Piece, Bosses, etc (/showthread.php?tid=65875)

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KMST 1.2.484 - Master Piece, Bosses, etc - flydemonflyy - 2013-07-26

Ivangold Wrote:so bye codex from pvp... well not right now for me Excellent

---------- Post added at 08:46 PM ---------- Previous post was at 08:45 PM ----------

look
[video=youtube;D7nAE0hAQAc]http://www.youtube.com/watch?v=D7nAE0hAQAc[/video]


now we need a pro soloing the boss video Rolleyes


KMST 1.2.484 - Master Piece, Bosses, etc - Ivangold - 2013-07-26

flydemonflyy Wrote:now we need a pro soloing the boss video Rolleyes

yeah but i think you need hit the blue thing, i saw other video that someone hited with the stuffs(coner)


KMST 1.2.484 - Master Piece, Bosses, etc - Ninjaman43 - 2013-07-27

Ivangold Wrote:yeah but i think you need hit the blue thing, i saw other video that someone hited with the stuffs(coner)

10 people for each part i bet


KMST 1.2.484 - Master Piece, Bosses, etc - byakugan - 2013-07-27

Was that boss created by the japanese? because it sure looks like those totally crazy starship games the japanese make. That guy died like 20 times and he barely landed 1 hit... Seriously, pineapple you nexon for adding those freaking Candyballs of death into this fight.

At least they seem to have addedsome sort of mechanics to the map that help you battle the boss.


KMST 1.2.484 - Master Piece, Bosses, etc - hadriel - 2013-07-27

Imagine playing Tohou with lag.

Hadriel


KMST 1.2.484 - Master Piece, Bosses, etc - Razmos - 2013-07-27

byakugan Wrote:Was that boss created by the japanese? because it sure looks like those totally crazy starship games the japanese make. That guy died like 20 times and he barely landed 1 hit... Seriously, pineapple you nexon for adding those freaking Candyballs of death into this fight.

At least they seem to have addedsome sort of mechanics to the map that help you battle the boss.
To be fair though, he was hardly trying to do any damage. He was trying to show off all the aspects of the boss, he was focusing on moving around the map, not attacking or dodging.

Skilled players will decimate this boss.


KMST 1.2.484 - Master Piece, Bosses, etc - ShinkuDragon - 2013-07-27

Razmos Wrote:To be fair though, he was hardly trying to do any damage. He was trying to show off all the aspects of the boss, he was focusing on moving around the map, not attacking or dodging.

Skilled players will decimate this boss.

indeed, he even seems to shoot on a specific pattern, i noticed the balls of light passed near him 3 times through the same line. so you might only have to find the sweet spots for each body part.

either way, DrK with drain, coming through!


KMST 1.2.484 - Master Piece, Bosses, etc - xallista - 2013-07-30

ShinkuDragon Wrote:either way, DrK with drain, coming through!

Arans with their new swing (first hit now hits twice) and swing speeds joining in the fun. Excellent


KMST 1.2.484 - Master Piece, Bosses, etc - lulzace - 2013-07-31

Upgrading my computer in preparation for this.

Netto Wrote:Hmmm....Zero buff again.

And dam is Hecaton HUGE O_O

It got like one 5% buff tho, everything else was nerfs Goggleemoticon

byakugan Wrote:Was that boss created by the japanese? because it sure looks like those totally crazy starship games the japanese make. That guy died like 20 times and he barely landed 1 hit... Seriously, pineapple you nexon for adding those freaking Candyballs of death into this fight.

At least they seem to have addedsome sort of mechanics to the map that help you battle the boss.

I think 10 people can take this thing w/ like 5m+ damage per line. That is if they dont buff the living CHEESE out of those candyballs

hadriel Wrote:Imagine playing Tohou with lag.

Hadriel

I've done it before, do not want.Mad

Razmos Wrote:To be fair though, he was hardly trying to do any damage. He was trying to show off all the aspects of the boss, he was focusing on moving around the map, not attacking or dodging.

Skilled players will decimate this boss.

Too bad most ppl don't have good hand eye coordination. :u
I wonder if I could get a team of DA's on this. Would be easy not to die in GMS b/c of those hp recovery nebs...