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Patch Available - KMST 1.2.480 - Printable Version

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Patch Available - KMST 1.2.480 - Kivuli - 2013-06-18

Rigumaro Wrote:Shadower's 2nd job

Edit: When you use steal, it steals a weird bottle. What's that?

Heart That speed.. that double flash jump..


Patch Available - KMST 1.2.480 - OrionTempest - 2013-06-18

SGJin Wrote:Looks like freezing giving critical chance has been changed to critical damage?
And Glacial Chain hypers are now Frozen Orb hypers?

I don't know if I'm reading it wrong, but does

- Frozen Orb: Attack of reflection on the timing wrong by throwing frozen to avoid damage
****Has been modified.

mean that it ignores DR now? o:


Patch Available - KMST 1.2.480 - Rigumaro - 2013-06-18

CarrionCrow Wrote:Since when did Shadowers have a 2nd job? Excellent

Well, excuse me, "Bandit".
It's just that in KMS they're called "Thief", so i got confused and just went with shadower 2nd job.


Patch Available - KMST 1.2.480 - Kyuu - 2013-06-18

This freedom system intrigues me. The korean is a bit complex, but from what I gather...
  • Only for adventurers.
  • Have to be fourth job
  • You can change classes, but only in your job "tree" ie, shad -> DB
  • You change by talking to your fourth job instructor, once a day.
  • You can change by using coins (from quest? drop?) or meso. If you have a coin it will prioritize.
  • Mastery book levels are reset.
  • It will switch your AP depending on which class you switch to. For example, when switching from a Viper to a Captain, it will switch the STR and DEX values.
  • If a pirate switches to Cannon Shooter, they will get the link skill - and if a CS switches to a traditional pirate, it will lose the link skill.
  • After a class switch, one will receive a free weapon box.



Patch Available - KMST 1.2.480 - Kyuu - 2013-06-18

Rigumaro Wrote:Shadower's 2nd job

Edit: When you use steal, it steals a weird bottle. What's that?

It's a potion with randomized HP and MP. It's in the notes in the first page.


Patch Available - KMST 1.2.480 - CarrionCrow - 2013-06-18

Kyuu Wrote:This freedom system intrigues me. The korean is a bit complex, but from what I gather...
  • Only for adventurers.
  • Have to be fourth job
  • You can change classes, but only in your job "tree" ie, shad -> DB
  • You change by talking to your fourth job instructor, once a day.
  • You can change by using coins (from quest? drop?) or meso. If you have a coin it will prioritize.
  • Mastery book levels are reset.
  • It will switch your AP depending on which class you switch to. For example, when switching from a Viper to a Bucc, it will switch the STR and DEX values.
  • If a pirate switches to Cannon Shooter, they will get the link skill - and if a CS switches to a traditional pirate, it will lose the link skill.
  • After a class switch, one will receive a free weapon box.

If true, a big, big, HUGE middle finger to us with several high level adventurers of the same base then.


Patch Available - KMST 1.2.480 - xJunkun - 2013-06-18

Kyuu Wrote:This freedom system intrigues me. The korean is a bit complex, but from what I gather...
  • Only for adventurers.
  • Have to be fourth job
  • You can change classes, but only in your job "tree" ie, shad -> DB
  • You change by talking to your fourth job instructor, once a day.
  • You can change by using coins (from quest? drop?) or meso. If you have a coin it will prioritize.
  • Mastery book levels are reset.
  • It will switch your AP depending on which class you switch to. For example, when switching from a Viper to a Bucc, it will switch the STR and DEX values.
  • If a pirate switches to Cannon Shooter, they will get the link skill - and if a CS switches to a traditional pirate, it will lose the link skill.
  • After a class switch, one will receive a free weapon box.

Lol a bucc changing jobs to bucc e.e someone rushed Rolleyes
Viper=bucc


Patch Available - KMST 1.2.480 - Kyuu - 2013-06-18

CarrionCrow Wrote:If true, a big, big, HUGE middle finger to us with several high level adventurers of the same base then.

? I'm not sure I understand.

Warriors only use STR.
Bowmen only use DEX.
Magicians only use INT.
Thieves only use LUK.
Pirates are the only ones this rule would apply for, and since you can only change within your overall class "tree," there is no real problem I see...


Patch Available - KMST 1.2.480 - Spadow - 2013-06-18

Three new emblems were added. One for level 60, one for level 100 and the last one for level 160. This makes me believe that 5th job advancement is at level 160.
This is just 100% speculation.


Patch Available - KMST 1.2.480 - CarrionCrow - 2013-06-18

Kyuu Wrote:? I'm not sure I understand.

Warriors only use STR.
Bowmen only use DEX.
Magicians only use INT.
Thieves only use LUK.
Pirates are the only ones this rule would apply for, and since you can only change within your overall class "tree," there is no real problem I see...

I have lvl 200 NL and DB. Seems kind of pointless in this light, no?


Patch Available - KMST 1.2.480 - Kyuu - 2013-06-18

CarrionCrow Wrote:I have lvl 200 NL and DB. Seems kind of pointless in this light, no?

Ohhh, I thought you were talking about bases as in AP.
:/ Sorry to hear that.

I think Nexon's plan is to have people be able to have one of each adventurer "base," and be able to enjoy all aspects of each job within that base - and probably carry around weapons for each in our inventories.
It does, like you said, leave a bad taste to those who have multiples...I have a shad, an nl, and a DB as well...


Patch Available - KMST 1.2.480 - Takebacker - 2013-06-18

Free job system clearly to lessen the complaints and obvious problems with the scissor system.

Spadow Wrote:Three new emblems were added. One for level 30, one for level 60 and the last one for level 160. This makes me believe that 5th job advancement is at level 160.
This is just 100% speculation.

Emblems for adventurers?


Patch Available - KMST 1.2.480 - Proxied - 2013-06-18

Well at least the new "shade split" kind of makes sense visually now hahaha


Patch Available - KMST 1.2.480 - Blunderr - 2013-06-18

CarrionCrow Wrote:I have lvl 200 NL and DB. Seems kind of pointless in this light, no?

Yes, if you're OK with spending nearly 500mil every time you want to switch your class just for Mastery Books, and then another 500m when you switch back.

I'd prefer to have two separate classes.

And then there's character cards, too.


Patch Available - KMST 1.2.480 - Takebacker - 2013-06-18

Blunderr Wrote:Yes, if you're OK with spending nearly 500mil every time you want to switch your class just for Mastery Books, and then another 500m when you switch back.

I'd prefer to have two separate classes.

And then there's character cards, too.

 These things say hi



Patch Available - KMST 1.2.480 - Blunderr - 2013-06-18

Takebacker Wrote:
 These things say hi

Those are what I was talking about...


Patch Available - KMST 1.2.480 - CarrionCrow - 2013-06-18

Blunderr Wrote:Yes, if you're OK with spending nearly 500mil every time you want to switch your class just for Mastery Books, and then another 500m when you switch back.

I'd prefer to have two separate classes.

And then there's character cards, too.
I thought they were making universal books that would work on all skills? Or are those from an NPC amounting to 500m? Regardless, it still not unreasonable to pay that when ever they fark up a class with their endless revamps.

Edit: Ninja'd


Patch Available - KMST 1.2.480 - DemonImpact - 2013-06-18

Kyuu Wrote:This freedom system intrigues me. The korean is a bit complex, but from what I gather...
  • Only for adventurers.
  • Have to be fourth job
  • You can change classes, but only in your job "tree" ie, shad -> DB
  • You change by talking to your fourth job instructor, once a day.
  • You can change by using coins (from quest? drop?) or meso. If you have a coin it will prioritize.
  • Mastery book levels are reset.
  • It will switch your AP depending on which class you switch to. For example, when switching from a Viper to a Captain, it will switch the STR and DEX values.
  • If a pirate switches to Cannon Shooter, they will get the link skill - and if a CS switches to a traditional pirate, it will lose the link skill.
  • After a class switch, one will receive a free weapon box.

I dont like this.


Patch Available - KMST 1.2.480 - Takebacker - 2013-06-18

Blunderr Wrote:Those are what I was talking about...

Those aren't iron clad prices. MMBs still exist. Market price is lower than those. Plus meso isn't terribly difficult to make with strange cubes (and flames)...the scissors are the bigger issue and this fixes that a little.

At least now if you grind to 250 you have every class in the tree available.


Patch Available - KMST 1.2.480 - MuscleWizard - 2013-06-18

Oh my god I can put my dual blades dual blade outfit on another character.

happy day