Southperry.net
[KMST] [1.2.375] Monster Park - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13)
+--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68)
+--- Thread: [KMST] [1.2.375] Monster Park (/showthread.php?tid=39412)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19


[KMST] [1.2.375] Monster Park - FenixR - 2011-03-17

Im starting to see why heros loves pally CO, almost all of their 4job skill involves buffing their attacks so they get a crapload of bonuses with those +2 to each skill.

Adv Final = +6% more damage +1% chance to proc
Combat mastery = +8% extra PDR ignore
IS = +6% more damage
Enrage = +4% more damage.


[KMST] [1.2.375] Monster Park - Hanate - 2011-03-17

donovan Wrote:Looks like they are taking it one class at a time, Magicians are probably next.
I'd prefer them to play around with Bowman, they need some loven.


[KMST] [1.2.375] Monster Park - Duelman - 2011-03-17

I'm happy for the dk's out there they got a cool new skill to play with.

Looking forward to some work on bishops, we need (and would love) our main attack to hit more than once.


[KMST] [1.2.375] Monster Park - donovan - 2011-03-17

Duelman Wrote:I'm happy for the dk's out there they got a cool new skill to play with.

Looking forward to some work on bishops, we need (and would love) our main attack to hit more than once.

Archmages too, multihit is the way to go Chain Lighting is just not up to par, neither is Paralyze for that matter.


[KMST] [1.2.375] Monster Park - Imitazion - 2011-03-17

oh my.
monster park is 20-200 LHC.
this is amazing.

I praise the lord that I am playing KMS *-*


[KMST] [1.2.375] Monster Park - aslemn - 2011-03-17

- Changed WK and Pally attack animations.
.
About time. Still, i came 3 buckets. :> Especially because of the fact it's just a mini-LHC <3


[KMST] [1.2.375] Monster Park - Baklava - 2011-03-17

[COLOR="black"]THEY FINALLY DID IT

CHANGED WK SKILLS OH MY GOD YES
[/COLOR]


[KMST] [1.2.375] Monster Park - SethElite - 2011-03-17

Reading...
Reading.....

Party EXP changed to 6:4 ratio.

[Image: halolz-dot-com-teamfortress2-nope.avi-obama-poster.jpg]

Let the leeching bullpomegranate begin anew. Fail noxen.

Other than that piece of pomegranate, patch gets a B+ from me so far. They went above what I was asking for, just making ground smash a 4 target skill. Guess I'll be making a warrior now, probably a DrK.

Spadow Wrote:Monster Park is a party play zone where you have to defeat monsters with high HP through a few stages. The monsters give high EXP, and each party member adds 50% exp.
I hope to see new monsters instead of the monsters we already seen.

Throughout the stages, monsters can drop Monster Park coins and items that increase your personality trait stats. Monster Park coins can be used for prizes.

50 Monster Park coins = Spiegelman's mustache face accessory. The accessory is time limited, but it increases +100 Charm and Charisma
100 Monster Park coins = Pocket. This pocket is also time limited and increases +30 Charm, Charisma, Insight, Will, Sense and Craft.

There are three gates where you can select a map (level limited)
1st gate: has 5 different maps and level limit is ranged from 20 to 70
2nd gate: has 3 different maps and level limit is ranged from 70 till 95
3rd gate: [Comming Soon!]



[KMST] [1.2.375] Monster Park - Kabanaw - 2011-03-17

Whoooooo more skill changes c:

This looks like an interesting patch. Too bad we won't get it until our fall patch :C


[KMST] [1.2.375] Monster Park - Hanate - 2011-03-17

Kabanaw Wrote:Whoooooo more skill changes c:

This looks like an interesting patch. Too bad we won't get it until our fall patch :C
I wouldn't put it past GMS to add this into our Chaos patch seeing how they shoved extra stuff into our LHC and called it After Shock.


[KMST] [1.2.375] Monster Park - SwordStaker - 2011-03-17

Hanate Wrote:I wouldn't put it past GMS to add this into our Chaos patch seeing how they shoved extra stuff into our LHC and called it After Shock.
I wouldn't be surprised if any skill changes made in these next few weeks will makes GMS recall Chaos something like "Chaos Exploration" or something 0.o Just kill..*counts classes..*15 birds with one stone =D


[KMST] [1.2.375] Monster Park - modular - 2011-03-17

what did they do to panic and coma?

panic hits 6 mobs and... consumes 2 orbs? ...and deals a flat 670% instead of 480% * #orbs? +darkness stuff
coma hits 6, consumes 3 orbs(?), deals 620%, 90% stun 4sec...?

spammable panic/coma with a 25% damage increase for attacks subsequent to the first and a final attack improvement to help keep your orbs a lil longer? and a nerf on intrepid slash that may be significant enough to make you want to panic instead of slash when you have your orbs from 6~10?

video please.


[KMST] [1.2.375] Monster Park - Kalovale - 2011-03-17

modular Wrote:what did they do to panic and coma?

panic hits 6 mobs and... consumes 2 orbs? ...and deals a flat 670% instead of 480% * #orbs? +darkness stuff
coma hits 6, consumes 3 orbs(?), deals 620%, 90% stun 4sec...?

spammable panic/coma with a 25% damage increase for attacks subsequent to the first and a final attack improvement to help keep your orbs a lil longer? and a nerf on intrepid slash that may be significant enough to make you want to panic instead of slash when you have your orbs from 6~10?

video please.

Now Heroes seem fun to play and Drk is a piece of spamming crap. What the hell. I actually liked the diversity, dammit.


[KMST] [1.2.375] Monster Park - modular - 2011-03-17

Kalovale Wrote:Now Heroes seem fun to play and Drk is a piece of spamming crap. What the hell. I actually liked the diversity, dammit.

yeah if hero works like that itll be fucking amazing... but i cant read korean, google translate says "2개를" is "2 dogs" obviously incorrectly... sooooo no idea >.<


[KMST] [1.2.375] Monster Park - danielcatu - 2011-03-17

Baklava Wrote:[COLOR="black"]THEY FINALLY DID IT

CHANGED WK SKILLS OH MY GOD YES
[/COLOR]
this... but I just hate the "sword animation"


[KMST] [1.2.375] Monster Park - Kalovale - 2011-03-17

More LHC-style areas + 6:4 formula... I wonder if Nexon Korea knows what they're doing.


[KMST] [1.2.375] Monster Park - ShanghaiDizzy - 2011-03-17

Kalovale Wrote:More LHC-style areas + 6:4 formula... I wonder if Nexon Korea knows what they're doing.

Kalovale Wrote:Nexon Korea knows what they're doing.

*cough*

To be honest, I don't really care for the whole exp distribution ratio change. Leechers are going to find a way leech either way no matter how bad/good the ratio is. With LHC out, my buddy list, guild, alliance members are all leeching their mules and characters regardless of how slow or time consuming it gets. The new ratio won't change the fact that it'd be done more or less as they're already gaining EXP at an insane rate with the LHC experience bonus modifiers.


[KMST] [1.2.375] Monster Park - Locked - 2011-03-17

I don't get it, the new Dark Knight changes are terrible.


[KMST] [1.2.375] Monster Park - Kalovale - 2011-03-17

ShanghaiDizzy Wrote:*cough*

To be honest, I don't really care for the whole exp distribution ratio change. Leechers are going to find a way leech either way no matter how bad/good the ratio is. With LHC out, my buddy list, guild, alliance members are all leeching their mules and characters regardless of how slow or time consuming it gets. The new ratio won't change the fact that it'd be done more or less as they're already gaining EXP at an insane rate with the LHC experience bonus modifiers.

The problem is the attitude towards leeching.
For one, this will be an "I told you so" moment for the leech advocates. If that's not bad enough, the combination of the LEECH ME PLEASE area addition and the SURE I'LL LEECH YOU formula change seem to point towards a newly adopted mentality towards leeching: Not only is it convenient/commonplace, it seems Nexon is also encouraging it (when they blatantly stated that they were against it).

Before, leeching was a service, people were happy to let others leech them in exchange for money. Now, people are happy even just to give away free leech. What the pineapple Nexon?

To illustrate my point:
 Spoiler

Assuming 1 killer, the rest leechers, the killer gets half what he used to get, the leechers EACH got twice the amount. Still, the killer would get twice the amount he gets from killing alone with maximum leechers.


[KMST] [1.2.375] Monster Park - Gregory - 2011-03-17

Monster Park looks cool as hell Big Grin I'm excited for it

Low level LHC sounds like fun n.n