Southperry.net
Elemental Weapons Bonuses Return - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11)
+--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20)
+--- Thread: Elemental Weapons Bonuses Return (/showthread.php?tid=38981)

Pages: 1 2 3 4 5 6


Elemental Weapons Bonuses Return - Twilight - 2011-03-21

Dusk Wrote:Not during training. Or bossing. My primary use of Explosion is to clear mobs of trash like Jr. Pepes when I'm walking out of El Nath.

v so can Big Bang.

Bossing and training aren't the only aspects of MS.


Elemental Weapons Bonuses Return - Shidoshi - 2011-03-21

Twilight Wrote:Bossing and training aren't the only aspects of MS.

Other aspects generally do not require you to use your best damage dealing weapon. You can simply equip an evil wings and be done with it for those.


Elemental Weapons Bonuses Return - Dusk - 2011-03-21

Twilight Wrote:Bossing and training aren't the only aspects of MS.

What the hell else do I need my skills for? Browsing the FM? Can you actually explain why Explosion is actually useful beyond 3rd job?


Elemental Weapons Bonuses Return - Luffy - 2011-03-21

Dusk Wrote:What the hell else do I need my skills for? Browsing the FM? Can you actually explain why Explosion is actually useful beyond 3rd job?

Just a question: Why did nexon give elemental staffs a fast weapon speed when A/M's don't get the full advantage from the fastness of the weapon speed? Why not just give it a normal/slow speed?

Disclaimer: This is seriously just a question, not taking any sides here. I'm just curious about this. If you have any explanations please explain, and if you don't know just simply state that you don't ;]


Elemental Weapons Bonuses Return - Shidoshi - 2011-03-21

Luffy Wrote:Just a question: What did nexon give elemental staffs a fast weapon speed when A/M's don't get the full advantage from the fastness of the weapon speed?

Disclaimer: This is seriously just a question, not taking any sides here. I'm just curious about this.

Same reason Evil Wings are fast.


Elemental Weapons Bonuses Return - Luffy - 2011-03-21

Shidoshi Wrote:Same reason Evil Wings are fast.

Which is...


Elemental Weapons Bonuses Return - Dusk - 2011-03-21

Luffy Wrote:Which is...

Completely arbitrary.


Elemental Weapons Bonuses Return - Luffy - 2011-03-21

Dusk Wrote:Completely arbitrary.

Which is why mages take into consideration pyogos and evil wings' fast speed when deciding what staff to use right.


Elemental Weapons Bonuses Return - Shidoshi - 2011-03-21

Luffy Wrote:Which is why mages take into consideration pyogos and evil wings' fast speed when deciding what staff to use right.

That was for 3rd job F/P mages before big bang. Right now in 4th job the only reason to have a fast[4] weapon is to dispose quickly of low-level mobs (and there isn't even that much of a reason to do so since there is no more monster book).

Don't get me wrong, I used a poison mushroom for the longest time. The ultra fast explosion is awesome and has so many uses it's ridiculous (even more so with its cast being not exactly when you click the button, permitting REAL air casts).


Elemental Weapons Bonuses Return - Dusk - 2011-03-21

Luffy Wrote:Which is why mages take into consideration pyogos and evil wings' fast speed when deciding what staff to use right.

No? The only skills I used in 3rd job were Fire Arrow and Poison Mist.


Elemental Weapons Bonuses Return - Luffy - 2011-03-21

Shidoshi Wrote:That was for 3rd job F/P mages before big bang. Right now in 4th job the only reason to have a fast[4] weapon is to dispose quickly of low-level mobs (and there isn't even that much of a reason to do so since there is no more monster book).

Don't get me wrong, I used a poison mushroom for the longest time. The ultra fast explosion is awesome and has so many uses it's ridiculous (even more so with its cast being not exactly when you click the button, permitting REAL air casts).

So its not so arbitrary after all?

@dusk I'll accept your reason that its arbitrary.


Elemental Weapons Bonuses Return - Shidoshi - 2011-03-21

Those weapons have speed[4] for absolutely no reason.
They were very useful yes, but nexon just gave them speed[4] randomly.

Dusk Wrote:No? The only skills I used in 3rd job were Fire Arrow and Poison Mist.
I went 70-120 before the upgrade to fire arrow so, yeah.
Besides, explosion is WAY more flexible than fire arrow (with all the jump-casting and down-jump-casting possibilities it provides with its cast 0.6s after you press the button).


Elemental Weapons Bonuses Return - Luffy - 2011-03-21

Shidoshi Wrote:Those weapons have speed[4] for absolutely no reason.
They were very useful yes, but nexon just gave them speed[4] randomly.


I went 70-120 before the upgrade to fire arrow so, yeah.
Besides, explosion is WAY more flexible than fire arrow (with all the jump-casting and down-jump-casting possibilities it provides with its cast 0.6s after you press the button).

Yea I think your skills are to blame for your dissatisfaction and also why dusk considers weapon speed arbitrary. Don't turn your anger on BaMs/Evans. Tongue


Elemental Weapons Bonuses Return - Shidoshi - 2011-03-21

Luffy Wrote:Yea I think your skills are to blame for your dissatisfaction and also why dusk considers weapon speed arbitrary. Don't turn your anger on BaMs/Evans. Tongue

Dissatisfaction? Where did I imply that?

And besides you can't simply go and say some wands/staves were created with speed[4] having BaMs in mind because all those wands/staves already existed WAY before BaMs were concieved.


Elemental Weapons Bonuses Return - Dusk - 2011-03-21

Shidoshi Wrote:Those weapons have speed[4] for absolutely no reason.
They were very useful yes, but nexon just gave them speed[4] randomly.


I went 70-120 before the upgrade to fire arrow so, yeah.
Besides, explosion is WAY more flexible than fire arrow (with all the jump-casting and down-jump-casting possibilities it provides with its cast 0.6s after you press the button).

Yeah sorry, I agree with what you're saying. Still didn't use Explosion though, didn't hardly use any down-jump-casting compared to most F/Ps since I spent 90-120 at O1 instead of Skeles.

^Again, Explosion is not designed as a weapon-speed based skill. It just has a dummy weapon swing built into the skill as a means of creating a delay before the actual Explosion cast, which is based on magic attack speed like every other mage skill. Evil Wings came out before 3rd job existed and Staff attack speed is as arbitrary as the Weapon Attack that exists on mage weapons.


Elemental Weapons Bonuses Return - Luffy - 2011-03-21

Shidoshi Wrote:Dissatisfaction? Where did I imply that?

And besides you can't simply go and say some wands/staves were created with speed[4] having BaMs in mind because all those wands/staves already existed WAY before BaMs were concieved.

Oh, sorry if I misrepresented what you were actually feeling. I don't know your stance on this whole topic lol. I guess if you're saying its unfair that BaM's/Evans cane use all the staffs A/M's can use, it might show you're dissatisfied with something.

Yea I'm not saying they were conceived for BaM's LOL. Just like Wild Hunters being able to use all crossbows, same goes for other new classes.


Elemental Weapons Bonuses Return - Shidoshi - 2011-03-21

Luffy Wrote:Oh, sorry if I misrepresented what you were actually feeling. I don't know your stance on this whole topic lol. I guess if you're saying its unfair that BaM's/Evans cane use all the staffs A/M's can use, it might show you're dissatisfied with something.

Yea I'm not saying they were conceived for BaM's LOL. Just like Wild Hunters being able to use all crossbows, same goes for other new classes.

My stance: BaMs were not conceived with estaffs in mind (KMS doesn't have them) and thus are way stronger end game than they should have been. Nexon should apply a fix to this.


Elemental Weapons Bonuses Return - Luffy - 2011-03-21

Shidoshi Wrote:My stance: BaMs were not conceived with estaffs in mind (KMS doesn't have them) and thus are way stronger end game than they should have been. Nexon should apply a fix to this.

So you are dissatisfied. Tongue

Well it doesn't really matter imo. We're also mages. Plus, Arans weren't conceived when polearms were created in the beginning of maple. This goes for any other new class. Plus Bishops were always able to equip elestaves too. Obviously weapons aren't conceived for new classes lol, which is why BaM's can use all staffs, because classes are conceived and then able to use weapons of corresponding class.

If A/M's being able to utilize the attack speed of fast weapons would change your mind about letting BaM's using elestaves, I say it more has to do with your skills. What about Evans also? You guys already get a elemental bonus for using the staff which BaM's can't get. I think thats why its called an elemental staff, not because it was meant to become a monopoly weapon for A/Ms(other classes have different elements). If BaM's want to use elestaves, we will because its free and we can.

Don't bring us down to your dps standard, the point is not to even out dps because that will never happen. Different classes serve different purposes.


Elemental Weapons Bonuses Return - Dusk - 2011-03-21

There's no way to really balance them. They were such a horrible idea to begin with. If Nexon Korea actually fixes Arch Mages so that we can actually deal decent DPS and not have to spam Teleport at melee range, then I'm sure more people will find the existence of the 130 and 163 elemental weapons broken for us, too. They're pretty much the equivalent of a level 163 sword with like 170 base attack, plus an extra % bonus. That's just ridiculous.


Elemental Weapons Bonuses Return - Shidoshi - 2011-03-21

I'm not asking for AM monopoly of elemental weapons. I don't care HOW they fix the problem (which you apparently fail to see) of imbalance between classes. One of the causes of that imbalance are estaffs being fast[4].

Stop grouping all classes as "the mages", class balance has nothing to do with class groups. I don't care if we are "all mages" we should be all balanced, if BaM is strong that doesn't make it OK for other mages to be weak.