Southperry.net
Introducing the SPDB - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11)
+--- Forum: Site Announcements (https://www.southperry.net/forumdisplay.php?fid=18)
+--- Thread: Introducing the SPDB (/showthread.php?tid=35987)

Pages: 1 2 3 4 5


Introducing the SPDB - MissingLink - 2011-02-10

Not sure what I'm missing, but the 'Next' page button doesn't seem to work for me (using Firefox). It just reloads the same page.
So for example, there seems to be way to view mobs lvl 125-129 unless I narrow the criteria (but that doesn't work yet.)

Certain mobs do not search well or at all. For example if I try to search for blue dragon turtle:
Search for turtle, lvl 120-140, get only red dragon turtle
Search for dragon, same result
Search for blue, get only Blue Wyvern

Another example; Rexton
Put rexton in search results in only Brexton


Introducing the SPDB - Eos - 2011-02-10

It was starting 1 record ahead of itself. That should be corrected now.

Your inability to navigate may be due to javascript differences in your browser.
I've rewritten that segment to be even more generic, see if firefox can handle it now. Works on internet explorer, opera and chrome.


Introducing the SPDB - MissingLink - 2011-02-10

Yeah, that fixed it -next page works now with Firefox.


Introducing the SPDB - iamflip - 2011-02-12

Would it be possible to fine tune the search parameters even further? For example, trying to search for only lv 85 mobs or looking at any mob that does more than 2k EXP. How about putting stuff in ascending or descending order?


Introducing the SPDB - Eos - 2011-02-12

People already whine about it being too complicated, the more you add the more space it takes up the more they have to figure out.

Ascending/Descending have been added though.


Introducing the SPDB - ShadyPriest - 2011-05-02

I haven't been paying too much attention to this, but I can't figure out how to look up items other than "equipment", if it exists at all.

Regarding item drops, I think a low-maintenance user-inputted point system (+/-) could work. It would be about accessibility vs. reliability.

Other things I've noticed include how map "ReturnsTo" and "Exits" would be more useful if it followed the "name, followed by ID/number in brackets" convention (eg. to make better sense of CWK and its map maze - this convention could probably be applied to everything). Mob locations are currently empty. Another thing I've noticed is how you currently can't choose what to sort the results by, other than for "mobs".

Regarding the database as a whole, I thought it was a (good) start. It could've been more "mainstream" with an alternate, less search-oriented UI.