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Takebacker's Ultimate Brawler Guide - Printable Version

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Takebacker's Ultimate Brawler Guide - Arrg - 2010-08-24

Takebacker Wrote:Taking a few days to get from 30-50 is kind of ridiculous. Even in KMST under normal rates it took me 3 hours to do that and i used this build, so i don't know what you're talking about...

Also, obviously training at ksquare is faster than mush castle. They're targeted for two different level ranges...
...but you can go to ksquare (the bubble tea things are really good, and the fact that it's a flat map) at 30...so...it overlaps the levels that mush castle covers, and then you don't even have to go all the way to ksquare once you hit 38 or whatever.
Takebacker Wrote:That's hardly a good response to a whole paragraph of reasons...

Why would i want to kill in half the hits with skills that, even with AI, are still not as strong as blast. Blast is what you'll kill with, so naturally blast takes priority. Once blast and charge are out of the way you'll mostly kill with that and BSB/CSB won't make THAT much difference.
Would you rather do 500% for 60 seconds, then like two minutes of doing 310% damage, or would you rather do 430% damage all the time? And blast/charge are almost useless until maxed, but infighting mastery maxes at 73 if you max it first.


Takebacker's Ultimate Brawler Guide - Takebacker - 2010-08-24

Arrg Wrote:...but you can go to ksquare (the bubble tea things are really good, and the fact that it's a flat map) at 30...so...it overlaps the levels that mush castle covers, and then you don't even have to go all the way to ksquare once you hit 38 or whatever.

Since when can you go to Ksquare at level 30? O_O I thought it was 35-50.

Arrg Wrote:Would you rather do 500% for 60 seconds, then like two minutes of doing 310% damage, or would you rather do 430% damage all the time? And blast/charge are almost useless until maxed, but infighting mastery maxes at 73 if you max it first.

I think 2 minutes is horribly exaggerated, but i'm sticking with blast being better overall. If only advanced infighting increased the range of CSB and BSB like heavy weapon mastery does for flamethrower. :/ The damage lost from not getting advanced infighting is compensated by blast, and your out of energy mob kill move will still be SSK even with max AI. CSB will just be for moving large amounts of mobs and BSB for medium mob sized damage. Their use doesn't change, only the damage, which makes it less valuable overall. I think both builds are viable choices since i've experimented with both. (SP resets were out at the time i was 77, so i experimented with pure AI vs blast)


Takebacker's Ultimate Brawler Guide - Manu - 2010-08-24

Also about AI, is it fixed? I heard there was a glitch that instead of making your damage +x% it turned it into x%, making the attacks much weaker.


Takebacker's Ultimate Brawler Guide - Link - 2010-08-24

Darkmaniak Wrote:Also about AI, is it fixed? I heard there was a glitch that instead of making your damage +x% it turned it into x%, making the attacks much weaker.

That was only a bug in KMST and it was fixed. It never had an appearance in the official server.


Takebacker's Ultimate Brawler Guide - Arrg - 2010-08-24

Takebacker Wrote:Since when can you go to Ksquare at level 30? O_O I thought it was 35-50.
I...thought it was? I can't remember, honestly. You may be right.
Takebacker Wrote:I think 2 minutes is horribly exaggerated, but i'm sticking with blast being better overall. If only advanced infighting increased the range of CSB and BSB like heavy weapon mastery does for flamethrower. :/ The damage lost from not getting advanced infighting is compensated by blast, and your out of energy mob kill move will still be SSK even with max AI. CSB will just be for moving large amounts of mobs and BSB for medium mob sized damage. Their use doesn't change, only the damage, which makes it less valuable overall. I think both builds are viable choices since i've experimented with both. (SP resets were out at the time i was 77, so i experimented with pure AI vs blast)
I VERY rarely used sskick. Spamming elbow > csb and sskick. I just prefer the idea of being constantly strong as soon as possible, rather than having a useless skill until it hits 4 monsters, and another useless skill that doesn't last that long until max. Maybe infighting mastery > then your build, rather than my suggestion of stun mastery (meh. not as crucial post-bb) would be the optimal leveling strategy.


Takebacker's Ultimate Brawler Guide - HighOnMushrooms - 2010-08-24

Takebacker Wrote:Since when can you go to Ksquare at level 30? O_O I thought it was 35-50.

You can enter Kerning Square as early as 15. You just can't do the quests until 35.


Takebacker's Ultimate Brawler Guide - Takebacker - 2010-12-08

Updated slightly. Orb > snatch and fundamentals is prioritized.


Takebacker's Ultimate Brawler Guide - Suber - 2010-12-09

Make the vid yet ? Big Grin


Takebacker's Ultimate Brawler Guide - Takebacker - 2010-12-09

Suber Wrote:Make the vid yet ? Big Grin

It's being rendered right now. Thread should be up in a while. Depends if i like the finished product enough to just upload it or if i need to make revisions. One revision means it will be up late tonight. :X


Takebacker's Ultimate Brawler Guide - Sinnuendo - 2010-12-14

A question about Improved HP:

Does it work like it used to and increase HP on level-up or is it a flat bonus to your HP? I'm 37 now with max Mastery and 1 CSB, and I'm planning to max Crit and CSB and get 6 Booster before adding Imp HP (so the earliest I can start on it with my build is around 50).

Edit: With the reasoning that basically nothing in 2nd job will require a 20% HP bonus to survive/effectively train at.


Takebacker's Ultimate Brawler Guide - Takebacker - 2010-12-14

Sinnuendo Wrote:A question about Improved HP:

Does it work like it used to and increase HP on level-up or is it a flat bonus to your HP? I'm 37 now with max Mastery and 1 CSB, and I'm planning to max Crit and CSB and get 6 Booster before adding Imp HP (so the earliest I can start on it with my build is around 50).

You can add into it whenever you want and not miss out on anything.


Takebacker's Ultimate Brawler Guide - Arrg - 2010-12-14

It's a good idea to max improved hp last.


Takebacker's Ultimate Brawler Guide - Takebacker - 2011-01-24

Updated the 4th job build to get 10 SI at early 15x, rather than not at all.


Takebacker's Ultimate Brawler Guide - 66alex66 - 2011-01-24

where's snatch in the build?

EDIT: and where/which rebalancing patch did you see that Orb is better than DS?


Takebacker's Ultimate Brawler Guide - Takebacker - 2011-01-24

66alex66 Wrote:where's snatch in the build?

EDIT: and where/which rebalancing patch did you see that Orb is better than DS?

Fixed.

Uh, the one that orb got buffed in? I dunno.


Takebacker's Ultimate Brawler Guide - 66alex66 - 2011-01-24

Takebacker Wrote:Fixed.

Uh, the one that orb got buffed in? I dunno.

So how much better is Orb after this rebalancing patch?


Takebacker's Ultimate Brawler Guide - Takebacker - 2011-01-24

66alex66 Wrote:So how much better is Orb after this rebalancing patch?

Joetang gave me the impression that it was better in every situation, dunno for sure though.


Takebacker's Ultimate Brawler Guide - Veneni - 2011-03-12

Hello Smile
Was wondering if anyone is doing a special build for ultimate explorer-brawlers.

I'm planning on doing tranformation first at 70, so I can take off those set equips at 77, since I'm just wearing them for the speed buff xD
Then I'll be doing energy charge > Brawling mastery > dice > blast > stun mastery > drain.

Thoughts about this? Smile

I also have a question about your 4th job build. It's a minor thing though:
Quote:120: +1 Barrage, +1 Speed Infusion, +1 Dragon Strike
121: +1 Time Leap, +1 Dragon Strike, +1 Super Transformation
122: +1 Snatch, +2 Dragon strike
Why not 1 snatch at 121 and +3 DS at 122? And Demolition instead of Time leap?
Also: When is barrage even needed? Only in the 20 seconds you aren't in STrans right or am I missing somthing? That would mean level 30 vs lvl 1 raises your dps with ((362%/246%)-1)*(20s/200s) = 4.7%. While demolition: ((410%/294%)-1)*(180s/200s) = 35.5%


Takebacker's Ultimate Brawler Guide - Takebacker - 2011-03-12

For UA's all you have to do is get skills that affect your ability to sharkwave. Dice/transform for haste and attack being the top priority imo. The rest you get in whatever order you want. I don't know how much brawling mastery would affect UA's since i don't know how heavily dependent on sharkwave they are at early 3rd job.

For 4th job...

Those two levels are whatever. You could interchange the two and it wouldn't make a difference. Some people don't see the utility in snatch, but after using it in LHC i'm going to put points in it earlier than i anticipated.

And oh, i meant to put demolition somewhere in there. That's what most people do nowadays since demolition doesn't completely suck d'ick at level 1.

Barrage is useful for the invincibility and KB. In pot cooldown situations, it is invaluable.


Takebacker's Ultimate Brawler Guide - Muppy - 2011-03-12

Veneni Wrote:I'm planning on doing tranformation first at 70, so I can take off those set equips at 77, since I'm just wearing them for the speed buff xD

The cooldown on normal Transform is way too long and you'll find yourself back to your normal speed/jump most of the time (though with the new rings this shouldn't be too much of a problem). This can also be somewhat relieved if you have Dash, which is good when moving from one mob to another.

Also, I'd max Dice before Brawling Mastery, as I believe you'll be spamming Sharkwave all the way to 120 anyway, only using CSB/BSB to mob the monsters.

===

So... is Energy Orb any good at LHC? I don't think I'll be able to find a DS20 book anytime soon so I'm thinking of going EO after Pirate's Revenge. :\