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Ask a Pirate Thread - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: Ask a Pirate Thread (/showthread.php?tid=2740) Pages:
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Ask a Pirate Thread - JoeTang - 2009-01-12 DrRusty Wrote:Ohh u mean for the job advancement I would assume he has a low level Double Upper, i.e. less than 10. He should be using more FF anyways. Ask a Pirate Thread - DrRusty - 2009-01-12 He said his double upper is lvl 20. Ask a Pirate Thread - Takebacker - 2009-01-12 kingdj333 Wrote:IDK, i would post a screenshot put I'm in school... I'll probably do it later when i get home. Best comma placement. Ever. Ask a Pirate Thread - Dusk - 2009-01-12 Takebacker Wrote:Best comma placement. Ever. It's easy to see what he meant, though, unless you live in an Asian country where they count things in orders of 4 decimal places rather than 3. Ask a Pirate Thread - Takebacker - 2009-01-12 Dusk Wrote:It's easy to see what he meant, though, unless you live in an Asian country where they count things in orders of 4 decimal places rather than 3. Pretty stupid example either way. Hey rusty, you should use double stab instead of assassinate or Bstep because it's faster.
Ask a Pirate Thread - kingdj333 - 2009-01-12 oh.. I didnt know my grammar was that bad... lol. Anyways how helpful is 1 additional str points if you have an 61 atk fury claw? I'm not good at doing math neither. Ask a Pirate Thread - Takebacker - 2009-01-13 kingdj333 Wrote:oh.. I didnt know my grammar was that bad... lol. Anyways how helpful is 1 additional str points if you have an 61 atk fury claw? I'm not good at doing math neither. I don't blame you. Ripping on some random guy when english might not be his first language is a really plantain move. The comma placement isn't really grammar error though. :f6: 1 str point for me at your level is like...4 points on my minimum range? Something like that. Ask a Pirate Thread - Russt - 2009-01-13 DrRusty Wrote:I thought max super transform has a cooldown of only 4 minutes :f6:.Yeah. But then if you consider the next 6 minutes, you can't do that. Thus it's not repeatable, which is what I was saying. Ask a Pirate Thread - kingdj333 - 2009-01-13 Oh um dont mind my previous question, I was actually wrong. My double upper actually out-damages flash fist now. Hehe my Flash punch is level 10. Also I love commas,,,, I should probably cut down on them. ![]() Edit: Well can someone clear this up for me? The skill duration of Demolation is longer then barrage+double upper right? If it is then wouldn't it be better then Demo? correct me if I'm wrong. Also if Energy Orb halves then wouldn't energy blast be better? For forth jobbers how often do you elbow blow? Thanx it'll help me alot! Ask a Pirate Thread - Hitsumaru - 2009-01-14 Alright,so I'm a Marauder now. *looks at the energy charge max lvl...40* So what do I have to max..? lol What skill should I just leave out? I see Shockwave as a weaker dragon strike. Should I leave shockwave alone? =/ thanks for your help guys ^_^y Ask a Pirate Thread - Kirov - 2009-01-14 Well with the new KMST changes i would take the points from shockwave. Ask a Pirate Thread - kingdj333 - 2009-01-14 Hitsumaru Wrote:Alright,so I'm a Marauder now. *looks at the energy charge max lvl...40* So what do I have to max..? lol What skill should I just leave out? I see Shockwave as a weaker dragon strike. Should I leave shockwave alone? =/ thanks for your help guys ^_^y Well look harder at that energy charge and start bashing some pointing into that skill. Or get energy charge to level 15 (level 75) then add points to energy blast, but put it in a special order like: Energy Charge +2, Energy Blast +1. Or just make up your own build... It's your pirate do what you want. Ask a Pirate Thread - Hitsumaru - 2009-01-14 kingdj333 Wrote:Well look harder at that energy charge and start bashing some pointing into that skill. Or get energy charge to level 15 (level 75) then add points to energy blast, but put it in a special order like: Energy Charge +2, Energy Blast +1. Or just make up your own build... It's your pirate do what you want. That didn't answer my question... read again x.x Ask a Pirate Thread - Takebacker - 2009-01-14 Hitsumaru Wrote:That didn't answer my question... read again x.x How fast are you training if you don't mind me askin? Like, how fast to 120? o_o If you can live with shitty mobbing in transform state until the KMST patches up to us, leave shockwave at 21 and just max everything else. Dragon strike is now 100% better than it. Ask a Pirate Thread - Sylphior - 2009-01-14 hey steve, i'm guessing maxing Battleship is worth it now, since the CD time has been reduced. Ask a Pirate Thread - Link - 2009-01-14 I don't get why you'd leave Shockwave at 21. Just keep Energy Drain at 11 and max Shockwave. Sure, you'll be able to use Dragon Strike while Transformed, but Energy Drain while transformed is extremely slow, which makes it not worth it. So, if you're going to be using Transform (which I bet 99% of the people will use as constantly as they can when that KMST update is released to the other servers), there's no point in having maxed Drain. You want to have as many attacks as you can so you can string them together to get the max damage possible per minute, so Energy Drain would not be the way to go with the new updates. As far as I see it, there's really no point in maxing Drain at all. Ask a Pirate Thread - DrRusty - 2009-01-14 ShiKage Wrote:I don't get why you'd leave Shockwave at 21. Just keep Energy Drain at 11 and max Shockwave. Sure, you'll be able to use Dragon Strike while Transformed, but Energy Drain while transformed is extremely slow, which makes it not worth it. So, if you're going to be using Transform (which I bet 99% of the people will use as constantly as they can when that KMST update is released to the other servers), there's no point in having maxed Drain. You want to have as many attacks as you can so you can string them together to get the max damage possible per minute, so Energy Drain would not be the way to go with the new updates. As far as I see it, there's really no point in maxing Drain at all. That's why you don't transform at all....... Do we even know that that being transformed will slow down all our attacks? It might make even our regular attacks slower. Even if transform didn't slow down our attacks, dragon strike will completely replace shockwave. Especially since the delay has been shortened. Why sacrifice your energy attacks just so you can shockwave? Drain actually has a use up to lvl 200. Hell..... by the time we get really strong and high level, drain will be able to take out normal training monsters faster than barrage. Say you can hit 20k+ drains at 16x. You can drain 4 times to take out a newtie or skele. 4 drains is a helluva lot better than using barrage. I'm lvl 126 and I can already top out at 16k with drain (I did have MW though). When I make my video here soon, you guys will see just how useful drain is compared to shockwave. Especially when using it as a finisher to dragon strike/blast combo, or barrage. But are you going to be using shockwave? Nope..... Oh btw I did 21k during apq with mw 19 and lvl 11 dragon strike XD. it was sexy Ask a Pirate Thread - Takebacker - 2009-01-14 DrRusty Wrote:Oh btw I did 21k during apq with mw 19 and lvl 11 dragon strike XD. it was sexy 21k with DS 11? wtp srs hax right thar. Ask a Pirate Thread - Kaasoljoyyx - 2009-01-15 Sylphior Wrote:hey steve, i'm guessing maxing Battleship is worth it now, since the CD time has been reduced. Yes, maxing it is good but I wouldn't add more than 1 point into it for a while. It depends on preference though. You either risk the ship breaking more but you get better attacks sooner. Or you can use attacks longer but they're slightly weaker than they can be. Maybe for the early levels, make it level 2~3 as that will help a lot. It shouldn't break more than a few times in an hour during skele parties in your mid 13x at level 1. Ask a Pirate Thread - Takebacker - 2009-01-15 Kaasoljoyyx Wrote:Yes, maxing it is good but I wouldn't add more than 1 point into it for a while. It depends on preference though. You either risk the ship breaking more but you get better attacks sooner. Or you can use attacks longer but they're slightly weaker than they can be. Maybe for the early levels, make it level 2~3 as that will help a lot. It shouldn't break more than a few times in an hour during skele parties in your mid 13x at level 1. If you get it mid level (around the HP you would have it normally at 130 or so) and then work on cannon, it's not significantly weaker and you can use it longer than others who left it at level 1. Everyone wins either way. :] |