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[KMS]Inkwell Diary # 72 - Night Walker skill preview - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: [KMS]Inkwell Diary # 72 - Night Walker skill preview (/showthread.php?tid=55486) Pages:
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[KMS]Inkwell Diary # 72 - Night Walker skill preview - SaptaZapta - 2012-11-25 If they can use a long long for mob HP, they can use it for meso, and for experience (necessary for raising level limit). http://en.wikipedia.org/wiki/Integer_%28computer_science%29#C_and_C.2B.2B Wikipedia Wrote:In the C99 version of the C programming language and the C++11 version of C++, a long long type is supported that doubles the minimum capacity of the standard long to 64 bits. Note that this does not require compiling for 64 bit Windows. A 32 bit machine can do 64 bit arithmetic, given the proper coding (which the compiler or microcode provide. Nexon's programmers don't need to do a thing, except change the variable type). Of course it will be slower than using the machine's native word size, but since when has Nexon cared about performance? [KMS]Inkwell Diary # 72 - Night Walker skill preview - Haseo - 2012-11-25 Chameleonic Wrote:Yeah, now botters dont have to be higher than lv 1. But if lower level critters are easier to bot on for a similar profit margin, won't that divert botters to other places where they're less likely to be discovered? Hence fewer botters in popular maps etc. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Moonlapse - 2012-11-25 I hope the upcoming changes make bosses at least marginally soloable again. I would like to try some Von Leon solos when I get strong enough. [KMS]Inkwell Diary # 72 - Night Walker skill preview - mithi9 - 2012-11-25 Dark Zero Wrote:Wait... a snail can drop a Dragon weapon??? ikr how stupid is that?! waiting for dem extractions [KMS]Inkwell Diary # 72 - Night Walker skill preview - JoeTang - 2012-11-25 The patch notes explicitly state that there are no longer drop tables for equipment. Equipment now only depends on the level of the monster. So no, a Snail does not drop level 110 items. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Arrol - 2012-11-25 JoeTang Wrote:The patch notes explicitly state that there are no longer drop tables for equipment. Equipment now only depends on the level of the monster. So no, a Snail does not drop level 110 items. So, you're saying that any monster within the level 110 range will drop equipemnt only in the level 110 range? [KMS]Inkwell Diary # 72 - Night Walker skill preview - Dark Link - 2012-11-25 The change to the drop system brings hope to the removal of the "Anti-Bot" system. [KMS]Inkwell Diary # 72 - Night Walker skill preview - JoeTang - 2012-11-25 Arrol Wrote:So, you're saying that any monster within the level 110 range will drop equipemnt only in the level 110 range? I don't know what their range is, but I would expect it to be similar to the levels of current drops, except including every equipment instead of specific ones. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Thorr - 2012-11-25 JoeTang Wrote:The patch notes explicitly state that there are no longer drop tables for equipment. Equipment now only depends on the level of the monster. So no, a Snail does not drop level 110 items. this makes me think that the higher level requirement items are a compensation for high level mobs having no equipment in their level range to drop. (in other words, a lvl 150 mob may drop a 110 item that has a +40 level requirement...). I am sure they wouldn;t be that elegant in their code skill, though. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Justin - 2012-11-25 I wonder how recipe drops would work in that case... [KMS]Inkwell Diary # 72 - Night Walker skill preview - Dark Zero - 2012-11-25 And monster cards will works now???.... [KMS]Inkwell Diary # 72 - Night Walker skill preview - Takebacker - 2012-11-25 Justin Wrote:I wonder how recipe drops would work in that case... Likely either every mob drops every non-equipment recipe. Equipment recipes are probably just from the monster in it's level range. Exceptions abound of course. (ark rings) [KMS]Inkwell Diary # 72 - Night Walker skill preview - Coveral - 2012-11-26 Entry 43: Maple All-Star Mobilized ![]() Maple ultimate dream team! That dream is finally accomplished! [KMS]Inkwell Diary # 72 - Night Walker skill preview - Mario - 2012-11-26 Coveral Wrote:Entry 43: lol beat me to it. Oh well, i'm curious if this means there will not be more classes. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Untradeable - 2012-11-26 Cannon Shooter last, as always. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2012-11-26 We could only hope there aren't more classes. Personally it would be best if they actually worked on getting the story together since the five Heroes are out, fix areas where certain characters should get more specific dialogue (CROSS BRIGADE) and I don't know, introduce more areas? On that note I'm curious on the ordering of the classes. [KMS]Inkwell Diary # 72 - Night Walker skill preview - MorbidMagus - 2012-11-26 Untradeable Wrote:Cannon Shooter last, as always. It's because you always save the best for last
[KMS]Inkwell Diary # 72 - Night Walker skill preview - SaptaZapta - 2012-11-26 Untradeable Wrote:Cannon Shooter last, as always. The ordering is interesting. Demon Slayer among the Heros, DB and Cannoneer nowhere near Adventurers... It almost follows the order of class introduction, but not quite. Most glaringly, Resistance before Adventurers? If the "dream team is complete" is to be taken literally, I guess Automata will have normal Resistance creation (from Citizen). That rather rules out the possibility of it being Orca or DS's brother or whatever else specific figure with its own backstory. [KMS]Inkwell Diary # 72 - Night Walker skill preview - OmegazeroGA - 2012-11-26 It might be just me, but I'm surprised the five heroes aren't aligned to spell M.A.P.L.E.. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Untradeable - 2012-11-26 MorbidMagus Wrote:It's because you always save the best for last
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