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[KMS]Inkwell Diary # 72 - Night Walker skill preview - Printable Version

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[KMS]Inkwell Diary # 72 - Night Walker skill preview - Kirov - 2012-09-10

Dark Link Wrote:Most warriors have "ultimates". :f6:

Paladin's "Sanctuary" (Heaven's Hammer)
Dark Knight's "Dragon Roar"
Aran's "Tempest"
Demon Slayer's "Demon Cry" / "Dark Bind"

Only archer that has an "Ultimate" is Wild Hunter with their "Exploding Arrows".

They were talking about Adventurers/Explorers but to be fair Heaven's Hammer did slip my mind.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Killmeplsok - 2012-10-05

아직 잊지 않았지?
Are we forgotten?
[Image: img_01.gif]
우리들이 남아 있다는 걸 말이야!
We will continue the remaining!


Edit: Didn't notice there were another thread created for this already.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Alloy - 2012-10-05

They better give night lords the trampoline party skill I thought about earlier...

And that skill... Are we really going to have 2 ultimates? Bah, dammit, I don't really recognize my class anymore.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Dark Link - 2012-10-05

Watch as one of the Hyper passives for NL is "Increase Quad Throw's attack count by 1". Now they'll have Quintuple throw!


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Question - 2012-10-05

Alloy Wrote:They better give night lords the trampoline party skill I thought about earlier...

And that skill... Are we really going to have 2 ultimates? Bah, dammit, I don't really recognize my class anymore.

alot of class has 2 ulitmate .... bishop / pally / luminous / and many more


[KMS]Inkwell Diary # 72 - Night Walker skill preview - ShinkuDragon - 2012-10-05

Question Wrote:alot of class has 2 ulitmate .... bishop / pally / luminous / and many more

DrK too. and dunno fi you'd count demon slayers as having an ultimate.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Aggravate - 2012-10-05

Dark Link Wrote:Watch as one of the Hyper passives for NL is "Increase Quad Throw's attack count by 1". Now they'll have Quintuple throw!

It's almost set in stone.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - ChronosXIII - 2012-10-05

I guess it's gonna be Archers & Thieves and then Pirates & Resistance? Unless they feel like cramming Archers, Thieves, and Pirates all into one.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - fodjgngf - 2012-10-05

Dark Link Wrote:Watch as one of the Hyper passives for NL is "Increase Quad Throw's attack count by 1". Now they'll have Quintuple throw!

You know that's exactly what they will do.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Hanabira.Kage - 2012-10-05

fodjgngf Wrote:You know that's exactly what they will do.

Either that, or they'll get a separate keydown star throwing skill.

Preferably giant stars.

AKA a reskinned Giga Slasher.

Oh wait, that would mean that they won't have a self-buff if they have 2 attacks, right?

(Inb4 they give a black/purple Giga Slasher to either DBs or Shads instead...)



[KMS]Inkwell Diary # 72 - Night Walker skill preview - ShinkuDragon - 2012-10-05

inb4 star hurricane skill. (well, not that they can since they already showed the "active attack" hyper skill) BUT STILL!

calling 2 more hits on quad throw then. and maybe an SE-y kinda passive skill


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Dudewitbow - 2012-10-06

I'm calling a passive buff to shadow partner.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - ResistGreen - 2012-10-06

Shadow partner's shadow partner.
Who needs one shadow partner when you have two.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - McAwesomesauce - 2012-10-06

ShinkuDragon Wrote:inb4 star hurricane skill. (well, not that they can since they already showed the "active attack" hyper skill) BUT STILL!

calling 2 more hits on quad throw then. and maybe an SE-y kinda passive skill

>Quad Throw
>Fires six stars

[Image: Some_men_just_want_to_watch_the_world_bu...318514.jpg]

Anyways, I took a decent look at one of the skelegon and it looks like it hit three stars embedded into it. That means the skill is going to hit eight times.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Killmeplsok - 2012-10-06

Hurricane-like star throwing?

No no, that'll come after quintuple throw.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - PeePeeAyeDeeKay - 2012-10-06

Killmeplsok Wrote:Hurricane-like star throwing?

No no, that'll come after quintuple throw.

Seeing what Nexon did to Heroes..

1st: Lucky Seven
2nd: Triple Throw (moved down from 3rd)
3rd: Quadruple Throw (moved down from 4th)
4th: QUINTUPLE THROWWWWWW

Passive Skill Upgrade Hyper Skill: Quintuple Throw - Attack Bonus: increases Quintuple Throw's attack count by 1.
HEY GUISE, SEXTUPLE THROWWWW Cool


Lets hope it doesn't come to this... 190 levels of practically using the same single target attack as usual for NLs... Rolleyes


[KMS]Inkwell Diary # 72 - Night Walker skill preview - emailbox - 2012-10-06

How do you even throw 6 stars accurately anyway... Getting ridiculous -_-' May as well just give NLs hurricane.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Hanabira.Kage - 2012-10-06

emailbox Wrote:How do you even throw 6 stars accurately anyway... Getting ridiculous -_-' May as well just give NLs hurricane.

Oh, I know a nice animation for that. Make sillhouetted afterimages of the character throwing the stars from various (cycling) positions. It doesn't even have to be detailed; they could even use the Shadow Partner dude.

I still think throwing giant stars a la Avenger in the style of Giga Slasher would look awesome though. Especially combined with the above. *drools*



[KMS]Inkwell Diary # 72 - Night Walker skill preview - fodjgngf - 2012-10-06

emailbox Wrote:How do you even throw 6 stars accurately anyway... Getting ridiculous -_-' May as well just give NLs hurricane.

They probably thought about doing just that during the thief revamp preliminary stages lmao.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Elven Emily - 2012-10-06

NL Hyper Skills:
Shadow Partner-Duplicate: Summons another Partner that does 100%.
Quad Throw-Add Hits: Adds 2 hits to Quad Throw
Quad Throw-Continuous Throws: Allows you to use Quad Throw continuously when you hold down the key down.