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Return to Masteria Content Update Spotlight - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: Return to Masteria Content Update Spotlight (/showthread.php?tid=69796) |
Return to Masteria Content Update Spotlight - SwordStaker - 2014-02-12 SaptaZapta Wrote:I think some maps have been changed.It doesn't change. They also blocked off the maps with the endlessly spawning HH and BF awww
Return to Masteria Content Update Spotlight - CarrionCrow - 2014-02-12 They have made some changes in the labyrinth, it feels like a mix between the old and new versions. Needless tweaking is odd indeed. Return to Masteria Content Update Spotlight - xparasite9 - 2014-02-12 SwordStaker Wrote:the maps with the endlessly spawning HH and BFthe what? :f6: Return to Masteria Content Update Spotlight - danielcatu - 2014-02-12 Stereo Wrote:Don't know if anyone needs it but here's the Crimsonwood map I made back in the day. just wanted to say... navigation system is helpful here too :f6: kinda sad how its easy to explore it... even when I forgot some maps Return to Masteria Content Update Spotlight - xparasite9 - 2014-02-12 danielcatu Wrote:just wanted to say... navigation system is helpful here too :f6: Whoops better report this to Nexon. Even I forgot about that. Return to Masteria Content Update Spotlight - SwordStaker - 2014-02-12 xparasite9 Wrote:the what? :f6:There were two maps that endlessly spawned big foot and headless horseman. We put kishin in and the max we got was 15 Big Foots and 13 Horsemen Return to Masteria Content Update Spotlight - Bladester - 2014-02-17 I'm displeased with how Nexon removed the visitors equips from the aliens, but not just because they did it, but because it doesn't make sense with how it is in other versions. If I remember correctly, back when the Alien content came to CMS they had the option (using Bigger Ben) to return to how Masteria was, but that's not my point. I could have sworn that somebody said that the Aliens in that version dropped the visitor weapons, so it made no sense to me why they would remove the equipments from the Aliens in our version. Return to Masteria Content Update Spotlight - Takebacker - 2014-02-17 Bladester Wrote:I'm displeased with how Nexon removed the visitors equips from the aliens, but not just because they did it, but because it doesn't make sense with how it is in other versions. If I remember correctly, back when the Alien content came to CMS they had the option (using Bigger Ben) to return to how Masteria was, but that's not my point. I could have sworn that somebody said that the Aliens in that version dropped the visitor weapons, so it made no sense to me why they would remove the equipments from the Aliens in our version. I think it's a lot easier to flash fix the issue of them being NPCed by removing them from tables vs adjusting the NPC price. They could still bring them back to the tables while lowering the price at a later time. Return to Masteria Content Update Spotlight - Dark Zero - 2014-02-20 Anyone knows what are the drops of the mobs from Masteria? Return to Masteria Content Update Spotlight - FlameChocobo - 2014-02-20 I may be a week late, but here's the problem... ![]() There's only one portal in Dead Man's Gorge, meaning that if you don't have the Map of Phantom Forest, there has to be the other way. Maybe Nexon forgot to revert this map back to the way it was where it had 3 portals. Return to Masteria Content Update Spotlight - j3y - 2014-02-21 have any xenons tried going into cwkpq? It wont let me inside the pq stage Return to Masteria Content Update Spotlight - Aggravate - 2014-02-21 j3y Wrote:have any xenons tried going into cwkpq? It wont let me inside the pq stage Classes introduced after Luminous can't enter CWKPQ. |