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GMS v141 - Cygnus Awakening - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: GMS v141 - Cygnus Awakening (/showthread.php?tid=66690) |
GMS v141 - Cygnus Awakening - Zerard - 2013-09-05 Well, so far so good. They haven't decreased the timer on Evo world, the exp seems to be the same. I'll check Dimension Invade later. GMS v141 - Cygnus Awakening - Aggravate - 2013-09-05 I'm glad to see Von Bon fixed, although I got used to killing it without the annoying Physical Resistance. I'm hoping the 800m HP Disembodied clone is removed from the Normal Mode as well. GMS v141 - Cygnus Awakening - Razmos - 2013-09-05 Takebacker Wrote:They decreased pick up lag by A LOOOOOOOOT. <3 (or maybe it's just me)It's actually gotten worse for me. GMS v141 - Cygnus Awakening - Akemi Homura - 2013-09-05 Quote: Steins;gate? What's this doing here? GMS v141 - Cygnus Awakening - Razmos - 2013-09-05 Akemi Homura Wrote:Steins;gate? What's this doing here?Probably got accidentally brought over from JMS when they ported over the Fafnir Katana and Fan. GMS v141 - Cygnus Awakening - fodjgngf - 2013-09-05 Gosh... do thunder breakers ever need a more responsive Ascension+Thunder rush. Also the new MPE is pretty crappy. GMS v141 - Cygnus Awakening - Arrol - 2013-09-05 fodjgngf Wrote:Gosh... do thunder breakers ever need a more responsive Ascension+Thunder rush. How is it? GMS v141 - Cygnus Awakening - RedRaven16 - 2013-09-05 Arrol Wrote:How is it? the spawn is alot lower GMS v141 - Cygnus Awakening - fodjgngf - 2013-09-05 Arrol Wrote:How is it? EXP cut and spawns are a bit delayed/slower for many maps. The forgotten time map with the gatekeepers and grim phantom watches is still very good. Krexel drops doomday staves if anyone cares about a LUK requirement staff anymore. Also lots of Katana's and other assorted garbage tier weapons. Also both eyes now damage cancel weapon attack. GMS v141 - Cygnus Awakening - PirateIzzy - 2013-09-06 I lol'ed at "Nora the Explorer" GMS v141 - Cygnus Awakening - OrionTempest - 2013-09-06 fodjgngf Wrote:EXP cut and spawns are a bit delayed/slower for many maps. The forgotten time map with the gatekeepers and grim phantom watches is still very good. I can confirm that, Krexel dropped a Doomsday staff for me on my first run today. Someone on my BL was saying their guildmate got a Stonetooth from Krexel, so I did a second run. Got a Skull Staff (Lv103 NX Staff) and 2 Unripe Onyx Apples that time.
GMS v141 - Cygnus Awakening - Niernen - 2013-09-06 Razmos Wrote:It's actually gotten worse for me. Same, its much slower/laggier for me now. GMS v141 - Cygnus Awakening - OrionTempest - 2013-09-07 ohay, seems zhelms lost their "One of a Kind" tag. Which means farming Charm just got a bit easier. GMS v141 - Cygnus Awakening - Declaimed - 2013-09-08 Opinion time: I have a newly-made noblesse. Which of the three knights should I choose? Whats the consensus on Dawn Warrior? GMS v141 - Cygnus Awakening - tecul1 - 2013-09-08 Declaimed Wrote:Opinion time: I have a newly-made noblesse. Which of the three knights should I choose? Whats the consensus on Dawn Warrior? If you don't lag, 4h job DW is great. If you do... don't bother. TBs are all around great. WAs are a bit monotonous. GMS v141 - Cygnus Awakening - Takebacker - 2013-09-08 Declaimed Wrote:Opinion time: I have a newly-made noblesse. Which of the three knights should I choose? Whats the consensus on Dawn Warrior? I haven't played through all 3 yet but TB is so far amazing. I would main it if it didn't mean sacrificing my untradeables and such. GMS v141 - Cygnus Awakening - Declaimed - 2013-09-08 For a beginner's skill, Elemental Slash is very generous. Its fast, decently powerful (considering what levels its intended to be used at), and costs no MP. I find myself forgetting about my 1st job DW attack in favor of it sometimes because its so good. |