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In Homage to Tomorrow's KMS Conference.. - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: In Homage to Tomorrow's KMS Conference.. (/showthread.php?tid=65192) |
In Homage to Tomorrow's KMS Conference.. - Arrol - 2013-06-25 Jettono Wrote:Okay, who else actually likes how Child of God looks? Would've loved another non-warrior. In Homage to Tomorrow's KMS Conference.. - morgoth - 2013-06-25 I felt kinda disappointed that Nexon still hasnt realized we have too many warriors In Homage to Tomorrow's KMS Conference.. - Viener - 2013-06-25 Bomber Wrote:Did i see PVP?! What, PvP?!?!?!? What's I miss?
In Homage to Tomorrow's KMS Conference.. - Grey - 2013-06-25 byakugan Wrote:I've always thought of how amazing it'd be if they implemented the MS ITCG as a minigame. This seems to be close to that. I hope it doesn't disappoint. So far, from what I seen, it seems pretty bland (because I don't really see all that much variety, yet). From what I understand, you catch a monster using the Monster Trap skill, and then you can set it as your "Champion Monster", which will probably follow you around like a familiar. Then as you kill monsters, the Champion Monster gains some percentage of your EXP and levels. Leveling it increases its HP and base damage. You, I think you, the character, can rank up (advancing to higher brackets, I think?) and stuff as well, but every monster also has its own tier. You can equip your monster, but like with Mech and Dragon equips, they won't actually show up on your monster. There are quests for you to learn skills on your monster. Battling itself seems turn based, with attack and defense skills, but none of them are 100% success, but there are skills to boost success rate. It costs a certain amount of points to use skills, and they take a certain amount of turns to cool down. There's a bunch of event quests which award you prizes winning or losing a certain amount of times, like 'Win 1000', 'Lose 1200', 'Win Once a Day', 'Lose Once a Day'. In Homage to Tomorrow's KMS Conference.. - ChosenFruit - 2013-06-25 iAmFear Wrote:So far, from what I seen, it seems pretty bland (because I don't really see all that much variety, yet). =3 I love me some turn-based stuff <3 In Homage to Tomorrow's KMS Conference.. - Spadow - 2013-06-25 It is past 5 AM and I am going to bed. Thanks to everyone who watched the stream. I had fun. Zero is a new warrior but I already knew that. Zero starts at level 100 and is a dual character which means the second character can assist/tag you. What is Nexon thinking about the Lv. 100 start... In Homage to Tomorrow's KMS Conference.. - Kagamine - 2013-06-25 Spadow Wrote:It is past 5 AM and I am going to bed. Thanks to everyone who watched the stream. I had fun. I guess they've gotten tired of the "I was level 200! How did I go back to level 1?!" shtick they've been doing for characters like the heroes.. In Homage to Tomorrow's KMS Conference.. - byakugan - 2013-06-25 Spadow Wrote:It is past 5 AM and I am going to bed. Thanks to everyone who watched the stream. I had fun. You can't be born out of a goddess and be as wak as a guy from maple island? lol It should be lvl 200 thought. Not only getting to 100 is a breeze but I'm sure its gonna be above any lvl of overpowered that we've seen already. It should at least cost you to be that OP. In Homage to Tomorrow's KMS Conference.. - Arrol - 2013-06-25 Spadow Wrote:It is past 5 AM and I am going to bed. Thanks to everyone who watched the stream. I had fun. Free link skill? In Homage to Tomorrow's KMS Conference.. - byakugan - 2013-06-25 iAmFear Wrote: It definitely doesn't sound that bad. It sounds better than the familiar system we got now unless it starts requiring NX. As for variety it'd be normal if they decide to start it off small and update it along the way with new moves for monsters, skills, usable items, and stuff. In Homage to Tomorrow's KMS Conference.. - TrueBlitz - 2013-06-25 At least I'll get the lv. 2 link skill in a shorter amount of time than usual, assuming the link skill is worth a slot. But I seriously hope it requires you to have an existing lvl 100 character or something. Starting at lvl 100? Jeez. In Homage to Tomorrow's KMS Conference.. - Dark Zero - 2013-06-25 Zero as a warrior... if he uses swords... oh goddess... and lvl 100? *mindblown* In Homage to Tomorrow's KMS Conference.. - Arrol - 2013-06-25 Here's a much better video of the trailer. http://www.insoya.com/bbs/zboard.php?id=ucc&no=44405 In Homage to Tomorrow's KMS Conference.. - ShadeCaro - 2013-06-26 I'm in love with the way they say Dark Knight. I'm excited for the multi character class. It looks very interesting (And Ice Climbers are cool). Also, Child of God looks amazing. I'm happy. In Homage to Tomorrow's KMS Conference.. - Nion - 2013-06-26 Makes me wonder if we fight that dragon from Pantheon that is supposedly stronger than the Black Mage. In Homage to Tomorrow's KMS Conference.. - Denial - 2013-06-26 Max updated his blog. http://orangemushroom.wordpress.com/2013/06/25/maplestory-red-update-showcase/#more-7454 @Bomber, @Viener
Spoiler
In Homage to Tomorrow's KMS Conference.. - Zerard - 2013-06-26 Max Wrote:13 jobs completely remade with 120 changed skills, along with the special Adventurer only Free Advancement system, a new story line, and the removal of skill books and mastery books! I'm in love!
In Homage to Tomorrow's KMS Conference.. - Demonic - 2013-06-26 Kinda sucks how Pirates/Thieves aren't getting much changes at all. And Zero looks like it's going to be interesting(ly OP.) In Homage to Tomorrow's KMS Conference.. - Arrol - 2013-06-26 Zerard Wrote:I'm in love! Lucky you, Explorers. In Homage to Tomorrow's KMS Conference.. - Dark Link - 2013-06-26 About fucking time they're 100% removing the Skill book / Mastery Book system. Although I guess it was to be expected when all 4th job skills were changed to have a "Mastery Level: 10" in recent KMST patches. |