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[1.2.155] New Time Temple mobs! - Printable Version

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[1.2.155] New Time Temple mobs! - DrRusty - 2008-07-05

Hazzy Wrote:Fiel, upload the maps/mob on that final map please? :[

i think not all of the time temple has been released yet. Kind of like how leafre was released in 3 parts. Theres ice weak and fire weak monsters, everyone already knows the final end game monsters are going to be holy weak lol.


[1.2.155] New Time Temple mobs! - wobbufet - 2008-07-05

DrRusty Wrote:i think not all of the time temple has been released yet. Kind of like how leafre was released in 3 parts. Theres ice weak and fire weak monsters, everyone already knows the final end game monsters are going to be holy weak lol.

LOL didn't think about it that way yet. I hope not though Mad


[1.2.155] New Time Temple mobs! - Holypie - 2008-07-05

there are ice weak monsters?!?!?! YAY


[1.2.155] New Time Temple mobs! - Hazzy - 2008-07-05

DrRusty Wrote:i think not all of the time temple has been released yet. Kind of like how leafre was released in 3 parts. Theres ice weak and fire weak monsters, everyone already knows the final end game monsters are going to be holy weak lol.

Someone else uploaded the maps. Big Grin
Well, they uploaded a file, I uploaded the images. here

They are huge. Heart


[1.2.155] New Time Temple mobs! - Blanked - 2008-07-07

Wow... how can they be so un-mapleish, but still look like it's from Maple Story? I swear they have a Mapleizer xD


[1.2.155] New Time Temple mobs! - Hero - 2008-07-08

Avoid: 49

;_;
That translates to like...what? 180acc? More proof nexon doesn't like warriors. Tongue


[1.2.155] New Time Temple mobs! - Hazzy - 2008-07-08

Hero Wrote:Avoid: 49

;_;
That translates to like...what? 180acc? More proof nexon doesn't like warriors. Tongue

180 Accuracy by level 131. Eek
That's insane. <_<


[1.2.155] New Time Temple mobs! - Hero - 2008-07-08

Hazzy Wrote:180 Accuracy by level 131. Eek
That's insane. <_<

I calculated earlier I could have 162acc base while being dexless with top/bottom&STR cape, so with a priest following me around I could in theory train here. But it's gonna require a few upgrades here and there, and constant priest. Eek I sure as hell hope these mobs are gonna be worth it.


[1.2.155] New Time Temple mobs! - Hazzy - 2008-07-08

Hero Wrote:I calculated earlier I could have 162acc base while being dexless with top/bottom&STR cape, so with a priest following me around I could in theory train here. But it's gonna require a few upgrades here and there, and constant priest. Eek I sure as hell hope these mobs are gonna be worth it.

Well, this would be more practical for Warriors if they'd let us upgrade HornTail necklaces past one slot. ._.


[1.2.155] New Time Temple mobs! - Viper - 2008-07-08

Conciente Wrote:Am I the only one who isn't "feeling" this area? The theme and the monsters are not appealing to me at all.

I'd have to agree with you on the monster part, the only monster that actually caught my eye was the Fire monster boss. As for the place it looks pretty nice, but does the Time Temple have anything to do with Old Victoria Island?


[1.2.155] New Time Temple mobs! - Conciente - 2008-07-08

I thought Ellin Forest was Victoria's Island's past?


[1.2.155] New Time Temple mobs! - IsaacGS - 2008-07-08

Conciente Wrote:I thought Ellin Forest was Victoria's Island's past?
Elin Forest is the past of Victoria, this place is a town in Ossyria from Leafre. They're not directly related,t hough I have a feeling that Time Temple is the culmination of the running storyline from Magatia to Pirates to Elin.


[1.2.155] New Time Temple mobs! - SaucyVixen - 2008-07-09

I'm just wondering if there would be any holy weak monsters in the time temple.


[1.2.155] New Time Temple mobs! - Wani - 2008-07-09

Yoorah Wrote:Wow, those monsters sure have a tonne of HP. I wonder if Dark Knights will be able to train there without getting owned. Confused

*nod* Can anyone put those physical attack figures into how much touch damage they do? I dunno the formula.


[1.2.155] New Time Temple mobs! - Hero - 2008-07-09

Cactuar Wrote:The best way to train there probably would be not at all. Skeles and Newties still offer a 1:17 EXP/HP ratio. If the monsters lost 10% of their current max HP they'd be great. Either that or increase the EXP given by them.

Honestly, Ben, I have to disagree. If I'm going to end up 2hko/3hko both of them, most likely constant 2hko for both by the time they get released, I'd pick the monsters with the most exp and mobs. By the look of the maps, each platform is rather small and has 2 monsters on them, meaning a simple rush and they'll be next to eachother.

The maps don't look good for splitting at all, however considering I always solo I'm very interested in them.


[1.2.155] New Time Temple mobs! - Silence - 2008-07-09

can't believe... no ice weak monster yet ... i mean... they're fire monsters...-.-

hopefully.. they change it.. or add ice weak monsters....

imagine elementals staffs.. + time temple... archmages will pwn ^^


[1.2.155] New Time Temple mobs! - Hazzy - 2008-07-10

IsaacGS Wrote:They're not directly related, though I have a feeling that Time Temple is the culmination of the running storyline from Magatia to Pirates to Elin.

Elaborate please? D:


[1.2.155] New Time Temple mobs! - gucci - 2008-07-10

I thought the temple of time had new monsters that were supposedly ice or fire weak, but it looks like there are many ice strong yet not one single ice weak mob. F/p have a fire weak mob but then the best mobs are strong to fire.


[1.2.155] New Time Temple mobs! - Shinokun - 2008-07-13

Skill 129 seems to be some strange player teleporting skill, from what I can tell from this video.

http://channel.pandora.tv/channel/video.ptv?ch_userid=cige16#prgid=32384726&categid=all&page=1 (~:41 secs)


[1.2.155] New Time Temple mobs! - Kabanaw - 2008-07-13

Ok, I really, really hope those fire weak mobs are weak to ice. If not than this is complete crap. Why give f/ps fire weak ice mobs but then give i/ls obviously fire mobs but no ice weakness?