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Big Bang Is In the Air - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Big Bang Is In the Air (/showthread.php?tid=31521) |
Big Bang Is In the Air - CarrionCrow - 2010-10-14 As much as I agree with rayhovite's input in what would have been smart business tactics to beat the other companies to release, I must honestly disagree with the apocalyptic results he predicts. December will be a good time to release it since people will have already tried all the other news that interests them. Hell the WoW patch will be almost old by then. New releases at the same time will conflict, releasing a bit later might even work to their benefit, especially if it's free of the worst bugs a premature release would have caused. A few casual spenders might be lost, but since potential systems release I have a feeling that hard core players comes much closer to match the small spender generated profit for Nexon anyway. It was most likely clumsy handled of Nexon to hype it like they did, but it will by no means result in failure. Personaly I rather take a better tested late release than the alternative. Big Bang Is In the Air - Kabanaw - 2010-10-14 Bah, no release until December. But, there will be tespia. Hopefully for more than a week. Big Bang Is In the Air - Satellite - 2010-10-14 Chameleonic Wrote:I can guarantee you that I'd have faaar more fun and enjoy myself way more in Maple if I was lv 200. For me the fun stuff in the game starts then. Grinding for levels is no fun at all.What you can do in level 200 that you can't do now? If you don't find grinding fun, then quit ms. "Fun" may start at max level in some other game, but in MS that's definately not the case. and back to topic: How does kMS work on Vista/7? Maybe Big Bang will fix those issues? They said that maple will run smoother, no? Big Bang Is In the Air - Jamie_Kurosawa - 2010-10-14 From what we hear.... they still have issues with Vista and 7 if not worse issues for the x64 platform. In short, Nexon is close to earning the ASSCLOWN award for their blundering of MapleStory. Look at how long it took for them to begin addressing the Vista/7 and x64 issues. 5 years after the first OS with it rolled out the door to OEMs and Retail. In 5 years they never though... maybe we should fix this? How pathetic, stupid, and retarded can you be? Forget firing people, these people deserve to be shot for this. Talk about lazy developers who didn't want to do their jobs. Hell the GMs and other admins are just as lazy and incompetent. My God how hard is it to implement an IP range ban to block a hacker once and for all? Geez... if SouthPerry and other websites and forums can do the same thing, shouldn't an MMO be able to as well? Seriously, who the Hell is running Nexon? Who the Hell is over their IT department? Who the Hell is over QA? Who the Hell is over R&D? A bunch of goddamn retarded monkeys with half a brain and an IQ of 2? My God! How hard is it to not screw up and blunder as much as Nexon has? I've told them for over a year what was needed on their forums: IP Range Bans and proxy blockers. More GMs and GM presence in the game. Compatibility for Vista/7's HAL and the x64 platform. More security with data transmissions like AES encrypted packets and clientside/serverside file checksums. Stronger encrypted files for the client. and many more... Seriously, someone has got to get Game Informer or IGN to do a scoop on this. Nexon needs to have them not just rattle the sabre at them but turn them over their knee and beat the Hell out of them. Big Bang Is In the Air - Combattente - 2010-10-14 rayhovite Wrote:That's already happening. Everyone is nitpicking the blog and finding certain wording to be a little worrisome. Now rather than looking forward to Big Bang, users are starting to dread it. And that's not including the minority that don't want Big Bang to arrive. Hyping something up too early is just as foolish as delaying something. Polyphony Digital can tell you all about that. Even if I'm a Tespia supporter, I kind of agree with you. Yeah, they're doing an horrible job with the marketing, and they'll probably end up losing a bunch of money. Big Bang Is In the Air - Myles - 2010-10-14 Meh. They're changing things. Probably not for the best, either. Big Bang Is In the Air - Duelman - 2010-10-14 Thanks for the december birthday present! On a side note: Either lots (not all) of world tour is going bye bye, or we won't get the same exp curve as KMS did, those are my predictions. edit: Nexon----> Hire rayhovite and jamie already, it would make your lives alot easier.... and where the HELL IS MY COMPATIBILITY?!! I won't be playing big bang if they don't make some serious efforts to let us actually get through boss runs... this is the only game in my ENTIRE GAMING HISTORY that I cannot finish a serious boss run, only it's because of technical issues instead of a lack of skill. Big Bang Is In the Air - MetaSeraphim - 2010-10-14 rayhovite Wrote:That's already happening. The thing about everything you said is that it doesn't matter at all. Nexon has never followed the normal rules or done things players expected of them. Big Bang Is In the Air - Fiel - 2010-10-14 Rayhovite is certainly pretty good at spreading FUD if he's affected any of you. Let's look at reality, shall we? - This blog was important. It stated that not everything that's coming with Big Bang will merge seamlessly into the GMS client. He's probably referring to Masteria and some World Tour areas which won't work right due to mob stats. - Last year, Aran was released on December 10 in GMS and led to a huge surge in popularity for Maplestory. Hitting high schoolers with new content just as they're going into christmas vacation is a powerful pull. It worked then, why wouldn't it work now? - The traditional KMST --> GMS time lag is between 5 - 7 months. This is at a much faster rate than in the past which was 9 - 11 months. GMS has already accelerated their development. Considering that the final Big Bang patch happened at the end of August, I'd say a promise "by the end of the year" is unusually fast for them. They want to get this update out as fast as we all want it. But until that time, they can release teasers about how they're going to make it all work for GMS. They could not complete this "months ago" because it takes a long time to assemble everything into our version. - I don't believe that they will be leaving the skills as they are currently - it really does need to be changed. As for mage ultimates, lemme ask you this - has there ever been a time in the past where NexAM didn't accept 100% of skill changes and updates from Korea? Mage ultimates are going to get a cooldown. - Like things were last year, we can expect 2x weekends, a black friday sale, maybe a turkey event or two (lol - I can't recall a single year where the turkey event was good), and some cash shop surprises. - The purpose of Tespia is not that we're doing the work that good ol' "incompetent" nexon should have done, it's that crowdsourcing the bug reporting gets them hundreds of bugs that Q&A can't always catch. With a codebase as large as Maplestory, this is not surprising. I would suggest unit testing, but I don't know how their code generation works. Even WoW uses a test server for bug reports - same as Maplestory. - Considering how extractions are viewed by the community, these few months of lag will also give users time to prepare for Big Bang. Thanks to KMST's awesome unpacked EXE release, we all now can enjoy formulas we would have loved to have in our current version of Maplestory. This gives maplers a lot of power to be able to anticipate how much damage a mob is going to do, how to calculate hit rates and avoid rates, and generally how to use Maplestory's functions to their greatest advantage. I'm sure many of you have noticed more warriors are going dexless these days to prepare for Big Bang when accuracy will become much less of a stat, correct? - "Is it a mere coincidence that this blog appears a day after Blizzard releases a giant patch on schedule which revamps much of the WoW game?" <-- I'd say so. Cataclysm was revealed more than a year ago, and Big Bang only three months ago. GMS has a time lag of 5 - 7 months, so it seems that GMS is right on schedule and the same with Cataclysm. It only makes sense that they would be releasing teasers to get the rest of the community geared up for Big Bang and educate them on what simply won't make the cut. - "Maplestory was among the first successful MMOs, right?" <-- Well, no, not really. There were plenty of MUDs in the 90s, and no one can deny how powerful Evercrack was back then. Also, World of Warcraft was released while Maplestory was in beta for GMS, but it was released in Korea back in 2003. Big Bang Is In the Air - Dusk - 2010-10-14 ^Actually, we still haven't gotten the patch that made Poison Mist and Power Guard based on accuracy. Big Bang Is In the Air - Shidoshi - 2010-10-14 Dusk Wrote:^Actually, we still haven't gotten the patch that made Poison Mist and Power Guard based on accuracy. Poison mist has been based on accuracy in GMS for some time now. Big Bang Is In the Air - Kalovale - 2010-10-14 Fiel Wrote:- This blog was important. It stated that not everything that's coming with Big Bang will merge seamlessly into the GMS client. He's probably referring to Masteria and some World Tour areas which won't work right due to mob stats. Honestly, this is the only importance I can see in this blog post. And it's not that much further from common sense compared with everything else that can be inferred here either; I just see the blog as a cold, hard confirmation that can be shoved back up their ass when/if they don't stick to our expectations. Big Bang Is In the Air - IImaplers - 2010-10-14 I'm quite happy that it is coming in December for the sole reason that they have plenty of time to code it and test it. If they have a dedicated team of 10+ professional programmers and over 100+ testers, the transition to big bang should be thorough enough. +1 Nexon (and -1 for not knowing how to spell "road"). Big Bang Is In the Air - Takebacker - 2010-10-14 Shidoshi Wrote:Poison mist has been based on accuracy in GMS for some time now. Power guard remains unchanged though. I wonder why. Big Bang Is In the Air - Dusk - 2010-10-14 Shidoshi Wrote:Poison mist has been based on accuracy in GMS for some time now. No it hasn't. I made my F/P at the end of July and starting misting O1 at level 90. I was missing with Fire Arrow quite often, but Poison Mist still brought monsters down to 1 HP every time. Big Bang Is In the Air - TugboatWilly - 2010-10-14 Takebacker Wrote:Power guard remains unchanged though. I wonder why.same reason why they'll remove cooldowns from ultimates.
Big Bang Is In the Air - Shidoshi - 2010-10-14 Dusk Wrote:No it hasn't. I made my F/P at the end of July and starting misting O1 at level 90. I was missing with Fire Arrow quite often, but Poison Mist still brought monsters down to 1 HP every time. I haven't been able to test it myself but I heard reports of people using poison mist at skeles at level 80 and sometimes they would go through the mist unscathed. You have to take into account that mist still tries to poison every second so a small chance to miss wouldn't make much difference. Big Bang Is In the Air - ¬Rob - 2010-10-14 Shidoshi Wrote:Poison mist has been based on accuracy in GMS for some time now.Having a % success rate(like brace, only poisons 60% of the time) when inside the Mist =/= based on accuracy. Big Bang Is In the Air - iamflip - 2010-10-14 First off... Quote:Is it a mere coincidence that this blog appears a day after Blizzard releases a giant patch on schedule which revamps much of the WoW game? Maybe, but according to my sources, the WoW patch... didn't turn out well. A few WoW friends I know are really in shock of the changes... and in not a very good way. Balancing is off the window, designs became a bit more iffy, lolbugseverywhere, etcetc. Back on topic... I'm siding with Fiel here. Doesn't it make marketing sense to be able to pull players WHEN THEY HAVE TIME TO PLAY? In addition, it would be extremely stupid to release BB this month. Sure they could rush it, but then we'd have a carpload of bugs and other issues to deal with to the point that the game would become really unplayable, making NexonNA lose money in return. :| I want BB here in GMS just as bad as anyone else, but I don't want it rushed out and broken like a shattered mirror. I rather have it tested throughly via Tespia, and have it out when there'll be more people to enjoy BB with. And guess what... it just so happens that people have more time to play games in general on winter break. Big Bang Is In the Air - Death - 2010-10-14 I was really worried about the massive wave of glitches/bugs that would come with the BB Patch. I'm actually quite happy they delayed it so they can work longer on it. Less buggs/glitches with a huge patch like this is worth waiting for if you ask me. Rushing things is never good... |