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[1.2.314] Wild Hunter Job - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.314] Wild Hunter Job (/showthread.php?tid=26005) |
[1.2.314] Wild Hunter Job - Neothisis - 2010-05-25 [COLOR="orange"]Maybe Resistance classes won't be able to party with the others...>_> Only thing I can really think of that would keep Adventurers somewhat useful. Either that, or Nexon just kills off Adventurers after all the new classes are made.[/COLOR] [1.2.314] Wild Hunter Job - Link - 2010-05-25 I have to say... ![]() That looks pretty bad-ass, despite it being a cheap reuse of Piercing's effect. [1.2.314] Wild Hunter Job - Hanabira.Kage - 2010-05-25 *looks at wild hunter 4th*
Ooh, I see Hurricane (Wild Shot)! Errr Fiel, you put Sonic Boom in twice...? [1.2.314] Wild Hunter Job - Daku - 2010-05-25 if you can move around on the jaguar while using the Hurricane skill.... then uhm pwnage. [1.2.314] Wild Hunter Job - Beg - 2010-05-25 Would be good if the +MaxHP off Wild Beast stacked with the +MaxHP off Hyper Body. That skill on its own has the potential to eliminate the need to HP wash a Wid Hunter, but their HP formula remains to be seen. Also lol @ "the resistance strikes back..." [1.2.314] Wild Hunter Job - Takebacker - 2010-05-25 I don't see how moving around while using a 1v1 skill is pwnage when during training they have mob skills that would kill faster than it and when bossing...well you don't have to move around much for that. [1.2.314] Wild Hunter Job - Kalovale - 2010-05-25 All these new classes leave me with no choice but to believe that Dual Blade might be coming soon to gMS, and I have mixed feelings about this. Takebacker Wrote:I don't see how moving around while using a 1v1 skill is pwnage when during training they have mob skills that would kill faster than it and when bossing...well you don't have to move around much for that. Hurricane (or what is the name again, Wild Shot?) supposedly goes through a dead mob and onto the next one since they are separate attacks (7 MP cost each?). Now I don't know about you but I rarely see a BM using Arrow Rain at Skeles. [1.2.314] Wild Hunter Job - Takebacker - 2010-05-25 Kalovale Wrote:All these new classes leave me with no choice but to believe that Dual Blade might be coming soon to gMS, and I have mixed feelings about this. What does that have to do with it? [1.2.314] Wild Hunter Job - Daku - 2010-05-25 Takebacker Wrote:I don't see how moving around while using a 1v1 skill is pwnage when during training they have mob skills that would kill faster than it and when bossing...well you don't have to move around much for that. i dunno maybe lets say bottom newts plat just walking through it and killing everything. Or for pinning something. [1.2.314] Wild Hunter Job - Satellite - 2010-05-25 omg dark genesis! *dies* [1.2.314] Wild Hunter Job - Potora - 2010-05-25 *dies* A Bowmaster/Marksman (hurricane/snipe) hybrid with even more great features and skills. And yesss for the HP increase. My prayers have been answered.
[1.2.314] Wild Hunter Job - Hotshot - 2010-05-25 ShiKage Wrote:I have to say... Not as cool as pierce, but a lot cooler than hurricane, that's for sure. If this class just had a natural crit it would pretty much replace bowmasters in every way. As-is, it seems to have no use in the game that hasn't already been covered better. http://www.happychinchilla.org/Southperry/skills/33121001effect.gif is incredibly awesome though. [1.2.314] Wild Hunter Job - Rigumaro - 2010-05-25 Hotshot Wrote:Not as cool as pierce, but a lot cooler than hurricane, that's for sure. If this class just had a natural crit it would pretty much replace bowmasters in every way. As-is, it seems to have no use in the game that hasn't already been covered better. According to Insoya, it has some kind of critical. 50% chance for 200% damage. I guess it's a beginner skill (Like the catch monster one). [1.2.314] Wild Hunter Job - Takebacker - 2010-05-25 Well f'uck me if the above is true. [1.2.314] Wild Hunter Job - ScherzoDeLuce - 2010-05-25 ShiKage Wrote:I have to say... ey, that look like a combination of piercing effect and gunslinger shooting effect. lol lame, cant they make some new skill animations instead of reusing the old one. [1.2.314] Wild Hunter Job - MetaSeraphim - 2010-05-25 Satellite Wrote:omg dark genesis! *dies* We all knew it was coming. Also, I wish this was a Pirate instead of another mage. Oh, well, I guess it's best to get the most worthless out of the way first. [1.2.314] Wild Hunter Job - ScherzoDeLuce - 2010-05-25 they knew Evan was an epic failure accompanied by a worthless oversized komodo, so they make a new mage class. [1.2.314] Wild Hunter Job - KaidaTan - 2010-05-25 Unless they have some sort of hidden crit, the Crossbowman doesn't look all that powerful. The mage sounds sick though. Hell, increasing your party's damage by 20% would make them the most damage you could possibly add to a party, even if they were really really weak. And I don't think they are. [1.2.314] Wild Hunter Job - Mazz - 2010-05-25 I'm starting to think 6 people in a party isn't going to be enough with all these new awesome party buffs. 10-12 man parties please? [1.2.314] Wild Hunter Job - motomage - 2010-05-25 insoya lists the passive crit skill as a beginner skill, would be awesome if both get it :x still curious about this tornado skill insoya has listed for battle mages, it says something about being able to control the tornado(s) after summoning? @____@ |