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[1.2.288] "Legend" Skill Strings - Printable Version

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[1.2.288] "Legend" Skill Strings - Takebacker - 2010-02-05

Strings, but no data?

I'd rather wait till that comes out. >_>


[1.2.288] "Legend" Skill Strings - Devil - 2010-02-05

Fiel Wrote:Consider this - because this class is classified as an adventurer, it will be able to go on CWKPQ runs. This is the first new class since Pirates that can do it.
Afaik, the -specific- (old) adventurer jobID numbers are the ones that are hardcoded into CwKPQ. starting numbers have nothing to do with being able to enter there, besides that, they still can't activate any of the sirgils since their skillID numbers are different too, even if they were able to enter there...

Nope, Nexon America has to update the WHOLE CwKPQ for allowing Cygnus and Legends into CwKPQ... something I don't see happening in like... 1~2 years...

Ah well... CwKPQ = dead anyway... Most new players make either a Cygnus for funplay or an Aran for zOMG damage... or a Bish for ksing... that's 80%~90% of all the classes new players make...


[1.2.288] "Legend" Skill Strings - Alloy - 2010-02-05

Well, for all we know, it can be a legend in that you start as an adventurer, then you remember you were "THAT GUY". Or something like that.


[1.2.288] "Legend" Skill Strings - Sarah - 2010-02-05

Devil Wrote:Afaik, the -specific- (old) adventurer jobID numbers are the ones that are hardcoded into CwKPQ. starting numbers have nothing to do with being able to enter there, besides that, they still can't activate any of the sirgils since their skillID numbers are different too, even if they were able to enter there...

Nope, Nexon America has to update the WHOLE CwKPQ for allowing Cygnus and Legends into CwKPQ... something I don't see happening in like... 1~2 years...

Ah well... CwKPQ = dead anyway... Most new players make either a Cygnus for funplay or an Aran for zOMG damage... or a Bish for ksing... that's 80%~90% of all the classes new players make...

Try never. Why cling to this idea that they'll let them in? The specifically coded it so that they can't. Why would they suddenly change their minds? They won't.


[1.2.288] "Legend" Skill Strings - Greg - 2010-02-05

I can't wait to be OUT OF DATE!


[1.2.288] "Legend" Skill Strings - Solarboy - 2010-02-05

Greg Wrote:I can't wait to be OUT OF DATE!

yeah... first they tune up shadowers to be better, then they release a job that is 100x times better!! WTP nexon!!


[1.2.288] "Legend" Skill Strings - Stereo - 2010-02-05

Alloy Wrote:Well, for all we know, it can be a legend in that you start as an adventurer, then you remember you were "THAT GUY". Or something like that.

The Dark Lord: Hey, do I know you?
You: (clicks 'I want to be an Assassin')
Him: I guess not... but that's cool. You be an assassin.

You: (clicks 'I'm Ian')
Him: Oh hey there Ian. Let me show you how to use this sweet and rad dagger.



[1.2.288] "Legend" Skill Strings - Erich - 2010-02-05

Greg Wrote:I can't wait to be OUT OF DATE!

Shadowers won't be the first to be, either..


[1.2.288] "Legend" Skill Strings - byakugan - 2010-02-05

Way to kill all the hype created for that poster on the new class; "hey guys, the new legend is gonna be infact an adventurer".


[1.2.288] "Legend" Skill Strings - Jon - 2010-02-05

byakugan Wrote:Way to kill all the hype created for that poster on the new class; "hey guys, the new legend is gonna be infact an adventurer".

What's wrong with that?


[1.2.288] "Legend" Skill Strings - Kabanaw - 2010-02-05

I like the idea that you start out training to be a thief, thinking you're a regular adventurer, and then you stumble upon your old daggers and remember.


[1.2.288] "Legend" Skill Strings - Denial - 2010-02-05

Throwing out some random ideas~

I predict this class will involve some random person learning the ways of the "legend"; much like some random boy, Evan, encounters the dragon. The person will learn all the skills, moves, etc... If I am correct, it'll kinda be karate or another martial art where the moves are passed down from the sensei / instructor to the student. The student will then train and advance to the next "belt" (job). Tongue


[1.2.288] "Legend" Skill Strings - Worthyness - 2010-02-05

Reincarnation? o_o


[1.2.288] "Legend" Skill Strings - FlameChocobo - 2010-02-05

6 Job advancements? That's strange. Adventurer classes only have 4 job advancement. Maybe this is the only adventurer that is different from the others in terms of job advancement.


[1.2.288] "Legend" Skill Strings - Loose - 2010-02-05

If the Dash is anything like Megaman/Fighting games, then I'm sold!


[1.2.288] "Legend" Skill Strings - Hazzy - 2010-02-05

6 jobs....?
Wonder if they finally made a class with a 200+ level cap...


[1.2.288] "Legend" Skill Strings - IllegallySane - 2010-02-05

Hazzy Wrote:6 jobs....?
Wonder if they finally made a class with a 200+ level cap...

Oh god, no. The grind....... is too much that we don't need another eleventy billion levels after 200.


[1.2.288] "Legend" Skill Strings - zOrpheus - 2010-02-06

Loose Wrote:If the Dash is anything like Megaman/Fighting games, then I'm sold!
That's what pirates Dash should've been.
...chances Nexon will change Dash to Megaman-like dash?


[1.2.288] "Legend" Skill Strings - Satellite - 2010-02-06

Based on skill strings it looks like it will be mix of Hermit and Chief Bandit with skills like Shadow Partner, Assasinate and Flash Jump.

I'm wondering how this fits to legends category or like... shouldnt they have finished legends first before new sub-classes?


[1.2.288] "Legend" Skill Strings - Liteness - 2010-02-06

black mage member Big Grin