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Warrior %/s (KMS You & I + GMS Unleashed) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: Warrior %/s (KMS You & I + GMS Unleashed) (/showthread.php?tid=45629) |
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Warrior %/s (KMS You & I + GMS Unleashed) - Takebacker - 2013-06-08 Lazershock Wrote:I almost forgot about that; Yeah paladin's should trounce any other warrior in an elemental situation, I BELIEVE void elemental only resets elemental resistances, not physical resistance (don't quote me on that though since im not entirely sure) Ignoring elemental resistance is the same as ignoring physical resistance. They are both ignored by the same skill effect. Warrior %/s (KMS You & I + GMS Unleashed) - playboiiz - 2013-06-10 Can I ask question regarding kaiser m/s? assuming you hit cap everytime I wonder what is the best combination of skill for m/s between spam giga or using giga plus cast wingbeat every 2sec like you mention, because i think that wingbeat have a long cast delay and whether or not it worth the time to cast wingbeat instead of spamming giga. Also, do you need to cast Infernal Breath,sword strike, Petrified,or other skill. Another question, how does your chart calculate hits/s? Is it the average hit/s of like 60sec or 30sec? because some class can have a very high burst but some good at sustain. Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-10 playboiiz Wrote:Can I ask question regarding kaiser m/s? One cast of Wing Beat does 40m damage if you hit cap with it. I don't know how anyone can think it has a long cast delay because it's just as fast as Giga Slasher. Petrified should always be worthwhile. Infernal Breath depends if the monster will stand in the flames, it's not really that significant of a gain or loss but provides a ton of gauge. The average hits per second is over a long period of time. I also want to note I updated the Paladin table I posted earlier for a better attack pattern. Warrior %/s (KMS You & I + GMS Unleashed) - playboiiz - 2013-06-11 Thanks! How much hit A wingbeat can do on a Single monster? I guess it not 40 right.. What skill set is the best if it is 1v1? Warrior %/s (KMS You & I + GMS Unleashed) - Bladester - 2013-06-11 Meh, I'm satisfied with Paladins as they are, I guess. I don't like how they pretty much made Blast useless as a single target spam attack, but hey. We're a fortress on legs, other than BS boss attacks, and we got a damage increase. I'm satisfied. Warrior %/s (KMS You & I + GMS Unleashed) - Bomber - 2013-06-11 Bladester Wrote:Meh, I'm satisfied with Paladins as they are, I guess. I don't like how they pretty much made Blast useless as a single target spam attack, but hey. We're a fortress on legs, other than BS boss attacks, and we got a damage increase. I'm satisfied.They're still weaker than they are currently. Warrior %/s (KMS You & I + GMS Unleashed) - Sorien - 2013-06-11 Bomber Wrote:They're still weaker than they are currently. I personally think the gameplay looks more interesting, and that alone would be enough for me to start training my paladin again. High numbers can go to hell! I'll take a fun and weak class over a boring but OP class any day. Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-11 playboiiz Wrote:Thanks!3 Wing Beats whenever they run out and spam Giga Slasher. Bomber Wrote:They're still weaker than they are currently. And they're over 1.75x stronger on more than one target. Warrior %/s (KMS You & I + GMS Unleashed) - Bomber - 2013-06-11 JoeTang Wrote:3 Wing Beats whenever they run out and spam Giga Slasher. Yeah. With two less targets. Sorien Wrote:I personally think the gameplay looks more interesting, and that alone would be enough for me to start training my paladin again. High numbers can go to hell! I'll take a fun and weak class over a boring but OP class any day.I'm on the opposite end then. I don't like this new paladin at all. I've stated my reasons in the warrior/mage patch thread, and even if we're stronger in a way now, my thoughts have not changed a single bit. Warrior %/s (KMS You & I + GMS Unleashed) - TagerBustah - 2013-06-11 Bomber Wrote:Yeah. With two less targets. Plus Blast has been made completely useless as an attacking skill. Its so stupid and makes no sense at all. Warrior %/s (KMS You & I + GMS Unleashed) - PoetryIsFail - 2013-06-12 I have this feeling that I should be more butthurt about my Paladin's damage compared to Heroes but for some reason I'm just not feelin it :T The changes to the charges really sucked though IMO, alternating attacks doesnt make gameplay anymore interesting and makes it just tedious. Warrior %/s (KMS You & I + GMS Unleashed) - playboiiz - 2013-06-12 How many time A wingbeat can hit on 1 monster? And how long is the cast delay of A wingbeat? Warrior %/s (KMS You & I + GMS Unleashed) - Takebacker - 2013-06-12 playboiiz Wrote:How many time A wingbeat can hit on 1 monster? And how long is the cast delay of A wingbeat? JoeT Wrote:One cast of Wing Beat does 40m damage if you hit cap with it. JoeT Wrote:I don't know how anyone can think it has a long cast delay because it's just as fast as Giga Slasher. You really need to stop posting and read. Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-12 Technically, Wing Beat can only hit a single target 30 times before it disappears due to its speed. The Duration hyper skill is needed to hit more. Warrior %/s (KMS You & I + GMS Unleashed) - playboiiz - 2013-06-14 That means, if10sec can atk 30 times then with hyperskill, A wingbeat can hit 45 times right because extra 5 second and increase max count to 48. Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-14 playboiiz Wrote:That means, if10sec can atk 30 times then with hyperskill, A wingbeat can hit 45 times right because extra 5 second and increase max count to 48. Yes, exactly. Remember that hitting two monsters counts as two hits, so without hypers, the tornado would disappear after 6.6 seconds. They attack at 330ms. "Returns" Aran, i.e. pre-1.2.195. OP will have 1.2.195 Aran now. I see that the %/s for the Swing table drops when going to Hyper; that's due to the increased frequency of using Combo Recharge, and Combo Unlimited causing a higher loss than Hero's Oath. Fixing this is super low priority. I would also like to note that previously, Swift Attack was stated to give a Final Blow bonus; as far as I know, this never actually worked, and the effect was removed from the description in a bug-fix patch. Aran:
Spoiler
Swing
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Final Blow
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Final Toss
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Rolling Spin
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Swing
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Final Blow
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Final Toss
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Rolling Spin
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Hyper
Beyonder
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Swing
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Final Blow
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Beyonder
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Swing
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Final Blow
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2013-06-14 still looking quite bleak for them, don't think it's quite a good tradeoff with being able to hit 10 monsters. Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-14 ShinkuDragon Wrote:still looking quite bleak for them, don't think it's quite a good tradeoff with being able to hit 10 monsters. hm. All these attacks only hit 8. I left the 10 in for the case if I wanted to turn on Judgement or Tempest, which I didn't. Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-19 Hero:
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Hyper
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2013-06-19 holy shnazz. can't wait to see how the paladins and dark knights compare. amazing how overkill it's compared to KMS' kaiser, sweet mercy. |
