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[Pre-BB] MapleStory Formula Compilation - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: [Pre-BB] MapleStory Formula Compilation (/showthread.php?tid=1033) |
[Pre-BB] MapleStory Formula Compilation - 50504724 - 2010-06-17 At last i wonder a formula or C code of cleric HEAL recovery..... Thanks to ZakumSlaYers~~ [Pre-BB] MapleStory Formula Compilation - Fiel - 2010-06-17 Quote:Line 364~366-----> 3201003 is Power Knockback for Crossbowmen 3101003 is Power Knockback for Hunters [Pre-BB] MapleStory Formula Compilation - Russt - 2010-06-17 I just did a major change in reorganization (and what a time to do it... lol). Let me know if anything went missing by accident. -ambles on over to the Maplestory 2.0 extraction where everyone else is- [Pre-BB] MapleStory Formula Compilation - 50504724 - 2010-06-18 the latest version of KMST (1.2.318) patch note shocks me a lot......................... It seems that what we have already done becomes a waste of time. magic is hided. magician has a base magic attack ,magic acc ,and magic eva shown on the Stat panel, while i'm trying finding out the new formula Level-up Exp has decreased a loooooot , max level maybe come to 300. max Damage cap increase to 999999 all stats of mobs has changed,level↑,eva↑,pad↑,max↑... eg: PinkBeen: pad: old:1700, new:7381 physical and magic damage formula of mobs has changed.... hit rate formula has changed, from the snapshot i see a lot of MISS.. almost all of skills has changed。 maplestory becomes a new game..lol~ [Pre-BB] MapleStory Formula Compilation - Russt - 2010-06-18 Yup. I'm thinking make a separate thread for the new formulas, keep this one the way it is now in GMS. [Pre-BB] MapleStory Formula Compilation - Russt - 2010-06-18 Added everything that's been mentioned. [Pre-BB] MapleStory Formula Compilation - TamilTiger1 - 2010-06-18 Battleship Durability: (Battleship level * 2 + (Character level - 120)) * 2000 Each point of durability is equivalent to 1 HP. So with this, old battleship formula at level 181 with maxed ship (10) gives me 162,000 hp. After the last update to GMS I just quickly tested the ships HP and it seems to be definetly over 230,000 hp. I was able to take 177x-18xx dmg for 130 hits before ship broke. So the formula maybe something like (Battleship level * 5 + (Character level - 120)) * 2000 or (Battleship level * 6 + (Character level - 120)) * 2000. Thats just a guess, maybe its a change in the character level part of the formula. [Pre-BB] MapleStory Formula Compilation - ZakumSlaYers - 2010-06-19 50504724 Wrote:the latest version of KMST (1.2.318) patch note shocks me a lot......................... With a little bit of debug, it should be easy to extract the formulas off MS2. If anyone can get KMST client unpacked from themida, you can simply search the skill id. What I'm worried about is the massive change in formulas, that'll void all our current ones
[Pre-BB] MapleStory Formula Compilation - Takebacker - 2010-06-19 If you want the kmst client, just ask. [Pre-BB] MapleStory Formula Compilation - DeanNim - 2010-06-19 i laffed [Pre-BB] MapleStory Formula Compilation - ZakumSlaYers - 2010-06-19 Takebacker Wrote:If you want the kmst client, just ask. Do you mind uploading KMST client along with all the .DLLs and Hackshield folder so I can give an attempt in unpacking. [Pre-BB] MapleStory Formula Compilation - 50504724 - 2010-06-20 TamilTiger1 Wrote:Battleship Durability: (Battleship level * 2 + (Character level - 120)) * 2000 I get the formula is BattleShip Level * 5000 + (character level -120) * 3000 I logged the damage each time the mobs hit me.But at last I disconnected.... while I dropped, the sum of my log is 218599 and the icon of skill righttop has flashed a few time. Then I make up a sheet to find out the a,b in BattleShip Level * a + (character level -120) * b = 1000 * C C means Battleship Durability. BattleShip Level =10, character level = 178 a=5,b=3,c=224 is suitable because all of them are integer =w= While the old formula is a=4, b=2. [Pre-BB] MapleStory Formula Compilation - Cyanne - 2010-06-21 50504724 Wrote:From the physical attack code i find many formula we don't knows. For the aran skill modifier, testing with final blow on two targets always hit 136899 damage, if that helps. [Pre-BB] MapleStory Formula Compilation - 50504724 - 2010-06-23 Cyanne Wrote:For the aran skill modifier, testing with final blow on two targets always hit 136899 damage, if that helps. so it is (36.9+63.1/mobCount)% really a strange value.. Need further tests. thanks~ [Pre-BB] MapleStory Formula Compilation - Takebacker - 2010-06-30 ZakumSlaYers Wrote:Do you mind uploading KMST client along with all the .DLLs and Hackshield folder so I can give an attempt in unpacking. Sorry it took 11 days, LOL. D: All the .dlls: http://www.mediafire.com/?sharekey=899142299673024875a4fc82078ae6c831eeb950a6c4c26379b5ba589d1986ba The .exe: http://www.mediafire.com/?sharekey=899142299673024875a4fc82078ae6c832739385c23943c7e04f31aacf568dab Hshield folder: http://www.mediafire.com/?sharekey=899142299673024875a4fc82078ae6c832739385c23943c787095ac91101628c |