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Warrior %/s (KMS You & I + GMS Unleashed) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: Warrior %/s (KMS You & I + GMS Unleashed) (/showthread.php?tid=45629) |
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Warrior %/s (KMS You & I + GMS Unleashed) - Bomber - 2013-05-30 Chicocl Wrote:Ehm, didn't Paladins get 100% elemental ignore with Void Charge, so now they do 100% damage on bosses(If we don't count Pdr of course)?. It seems like a buff to me if we take that in consideration... We don't even know if that works with physical resistance. Warrior %/s (KMS You & I + GMS Unleashed) - Dudewitbow - 2013-05-30 adding other elements in the future can also pose possible problems. for the sake of PDR wise, girasol stated(whether true or not) that we wouldn't be getting the PDR change kms has gone through. Nothing should really be finalized really till two barriers, 1. it reaches the official KMS server and 2. that change stays when ported to a different server. Or else we would have a confusing chart where every class would be split up in KMS and GMS counterparts due to the differences in classes.(similar to the novan/luminous character situation) Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-05-31 Made a fix to the Paladin table, they were using Tempest defense ignore formula. Bit lower on their vs higher defense now. I will not be adding support for elemental resistance, unless they make it more significant. Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-02 Dark Knight:
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
50% HP
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Hyper
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
50% HP
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Lamancha Spear
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Uses Sacrifice ASAPly. You lose a bit of Beholder Buff because of this. Gonna try to look into simulating that buff, but it's rather... bleh. You'd normally have it 100s/~130s, and Sacrifice would be 30s/~130s in that case instead of 30s/120s. Assumes perfectly timed suicides for Reincarnation. Doesn't use the cooltime reduce hyper, too lazy. Reincarnation suiciding provides ~200%/s at Fast (4) non-hyper though. Times it so it won't overlap with Sacrifice. Gungnir's Descent uses +110% Total Damage at 100% HP, which is what the bonus was calculated to be. Cross Over Chain is +100% Total Damage at 100% HP. There are separate 50% HP tables. Might make 0% instead so you can more easily linear scale (BUT JOE YOUR DPS IS 0%/s WHEN YOU HAVE 0% HP). I doubt anyone would though. No Beholder attacks since it's always dead from being Sacrificed. Reincarnation's (Berserk's) damage buff is still being calculated as a multiplier; nothing about the skill has changed other than the name, the variable still uses damage instead of damR, so until there is evidence that supports otherwise, it is 1.3x damage. Lamancha Spear is there for kicks. It only lasts 8s and with a 720ms startup, and 240ms attack speed. Oh and it can't FA. Enjoy your trash defense ignore. Gungnir probably needs the defense ignore. And a mob count. I believe high defense %/s would be better if you didn't use Gungnir, especially for Hypers since Dark Impale is fine as it is with so much ignore. Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2013-06-02 [MENTION=535]JoeTang[/MENTION]; didn't "zerk" still have that +20% damage bonus? So it should be 1.5x rather than 1.3x Gms wise, assuming we don't get a changed defense ignore, 70% ignore during sacrifice with impale. Of course lamancha sucks so hard, being the coolest skill we got, along with reincarnation (which also sucks hard) Wouldnt one be able to use revenge or beholder by casting beholder, waiting 90 secs, then using sacrificegungnir spam, then recasting at it's end? Although i think that's exactly what you wrote somewhere up there Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-04 Hero:
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Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Hyper
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Small damage buff to Raging Blow. Small change to Panic, not significant. Changed to use Panic 5s before it expires instead of when its "cooldown" is available. ACA is assumed to have 100% chance on single orb charging. Incising is assumed to increase crit min and crit max by 20%. EDIT: Added the bug where ACA was giving 15% per orb instead of 10%. Warrior %/s (KMS You & I + GMS Unleashed) - Bomber - 2013-06-04 Why does nexon love heros so much... Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2013-06-04 lol, just lol. Warrior %/s (KMS You & I + GMS Unleashed) - Chicocl - 2013-06-04 Wow, you have to combine an Aran and a DrK to get Heroes DPS... Well, let's wait for 5th job... or a nerf. Warrior %/s (KMS You & I + GMS Unleashed) - fodjgngf - 2013-06-04 Atleast DrK's have a really inflated range I suppose...? Mercedes of the warrior classes yeah? AB-esque? A little bit curious here, do you loose EXP for dying even though you become invincible? Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2013-06-04 fodjgngf Wrote:Atleast DrK's have a really inflated range I suppose...? Mercedes of the warrior classes yeah? AB-esque? you don't officially die until the CD on the skill expires, if you haven't met the demand, zelkova didn't lose any exp (or my eyes failed me) Warrior %/s (KMS You & I + GMS Unleashed) - TagerBustah - 2013-06-05 Well at least Paladins are still stronger than Dark Knights.....
Warrior %/s (KMS You & I + GMS Unleashed) - Arrol - 2013-06-07 How has Warriors changed now? Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-07 Hero:
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Hyper
Spoiler
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
lol @ anything that isn't a Hero. Maybe they changed the Combo Attack formula. Warrior %/s (KMS You & I + GMS Unleashed) - MiracleTrail - 2013-06-07 Ladies and gentlemen, BALANCE. Warrior %/s (KMS You & I + GMS Unleashed) - Justin - 2013-06-07 21,000%/s... jesus christ. This is getting plain ridiculous. Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2013-06-07 i'll be waiting here for the DrK table before screaming BULLpomegranate. not that i don't know that i'll be screaming it eventually. [MENTION=535]JoeTang[/MENTION]; i don't know if it'd be an issue, but do you think you could have an extra chart in which sacrifice's CD matches beholder's CD of 1 minute? to see how worth it it is to go for 50% skill duration. (kinda like DB's and their FC.) JT forgot 9 and 10 targets for heroes :U because apparently these motherfuckers can hit up to 10 targets with almost the same range as dark impale (seriously, what the... no, not the time yet...) Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-06-08 Paladin:
Sword
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Blunt Weapon
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Hyper
Sword
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Blunt Weapon
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
Sharp Eyes
Divine + Lightning Charge
Weapon Speed: Normal (6)
Weapon Speed: Fast (5)
Weapon Speed: Fast (4)
Weapon Speed: Faster (3)
Weapon Speed: Fastest (2)
All Charges
Weapon Speed: Normal (6)
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Weapon Speed: Fast (4)
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Loladins. Blast is still only used as a buff. Can't see how it could be better single target. Assuming it doesn't actually spend Elemental Charges anymore, just requires them active to provide the buff, so you're forced to use Lightning+Divine if you want the buff, not that you would ever want to spam Blast. I also can't believe people are complaining the Sword Mastery effect is so much better than the BW Mastery effect. The difference on 0% defense is 40%/s. OP SWORDS ARE OP EDIT: Updated with a better attack pattern for Divine Lightning, where you spam Divine Charge and only use Lightning Charge to stun when its duration runs out. Added the 7th target. Skill tables have a typo where it says charges can only hit 3, it should read 4. Also corrected a problem where Sword critical damage bonus was double dipping and Blast's Critical Rate hyper wasn't being added. SWORDS OP. Warrior %/s (KMS You & I + GMS Unleashed) - Justin - 2013-06-08 5,000%/s compared to 21,000... how does this happen. ![]() Where is the balance? Are they even TRYING? I'd understand more if paladins were floating around 13,000%/s since they're far more bulky, but jesus christ... why is their counterpart doing FOUR TIMES their dps? Warrior %/s (KMS You & I + GMS Unleashed) - Arrol - 2013-06-08 Justin Wrote:5,000%/s compared to 21,000... how does this happen. Shitty balancing, that's what. |

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