![]() |
|
4th job Single Target DPS - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: 4th job Single Target DPS (/showthread.php?tid=6564) |
4th job Single Target DPS - Shidoshi - 2010-12-26 Why aren't mages using ewands? At least the lvl 130 should have been consirered if not the lvl 163 estaffs. Also, as a mage I would prefer to wear those firebrand gloves that come with 8 matk and are lvl 50. Much better stats from those. 4th job Single Target DPS - Dusk - 2010-12-26 KMS is responsible for class balancing, so I decided to compare classes on KMS terms. I stated earlier that I did not put much thought into the values for the equip section, and of course you are free to change that to whatever you think makes sense. That's why it's there. 4th job Single Target DPS - TagerBustah - 2010-12-26 Combat Orders and Threaten should automatically be included for Paladins only. And there should be an option for Decent Sharp Eyes. 4th job Single Target DPS - JoeTang - 2010-12-26 Dusk Wrote:Which values are showing up as ###? I purposely made everything wide enough to accomodate 7 digit numbers. I, L, and O on the Analysis page, and all the % DPS show ### for me when I open it on OpenOffice. The font is set to calibri 11, not sure if there's something with OpenOffice or not causing this though. 4th job Single Target DPS - Dusk - 2010-12-26 JoeTang Wrote:I, L, and O on the Analysis page, and all the % DPS show ### for me when I open it on OpenOffice. The font is set to calibri 11, not sure if there's something with OpenOffice or not causing this though. It's something with OpenOffice. I adjusted the sizes just wide enough to display 7 digits in Excel. Those columns are 56 px wide while the regular ones are 64 px. Let me know how wide they need to be to show up properly in OO. Edit: Does Adv Dark Aura become +60% magic attack or +40% magic attack when Body Boost is active? Edit2: Also need info on how +% attack stacks with buffs / aura / Dragon Fury. I think it's wrong atm so I left it at 0 for now. Fixed some errors, made CO work for Paladins by default but haven't added CO values for other classes, made a lot of buffs work. http://www.mediafire.com/?wxgc7cy6brv0v5r Still missing (to do): Lucky Dice, Mechanics in entirety, Decent SE, Speed Infusion, Combat Orders, % Damage, % Damage to bosses, summation 4th job Single Target DPS - Jellyflower - 2010-12-26 Wild hunter has 20% ignore def from Wild Instinct, but other than that, pretty nice work on the sheet. 4th job Single Target DPS - Cavalier - 2010-12-26 Nice work. How are you planning to incorporate Pirate's Revenge? On a side note, where did the 20% Ignore Defense for Cannon come from? 4th job Single Target DPS - Bribery - 2010-12-26 Adv Dark Aura + Body Boost is a +60% matk boost. There were screenshots on Insoya showing this a while ago, but I'm too lazy to dig it up. EDIT: Oh you already included it in the sheet. Ignore. xD 4th job Single Target DPS - Kevin645 - 2010-12-26 You could definately add in SI Mule. Thunder Breakers have SI so a great use of a mule 4th job Single Target DPS - Devil - 2010-12-26 Dusk Wrote:I uploaded a preliminary version so you guys can see what I'm working on.Please don't use BStep+Sblow for Shadowers... it's a weak combo to use... :o -> BStep + Enhanced SBlow Combo: 1953% DPS + Venom (+/- 10%) = 2150% -> Assi Full Charge 3-Hits: 2658% DPS + Venom (+/- 7.3%) = 2850% DPS (Horntail platforms 'n stuff, limited by damage cap) -> Enhanced SBlow + Enhanced Meso Explosion: 2808 DPS + Venom (+/- 7.0%) = 3010% DPS (Zakum 'n friends) -> Assi Full Charge 4-Hits: 3632% DPS + Venom (+/- 5.4%) = 3830% DPS (Only possible at bosses that allow the 4th hit, limited by damage cap) Tnx for your hard work m8!
4th job Single Target DPS - JoeTang - 2010-12-26 Dusk Wrote:It's something with OpenOffice. I adjusted the sizes just wide enough to display 7 digits in Excel. Those columns are 56 px wide while the regular ones are 64 px. Let me know how wide they need to be to show up properly in OO. They need to be 64pt(2.25cm) wide for 7 digits, and 72pt(2.53cm) wide for six digits, a % sign, and a decimal place with that font in OpenOffice, I believe. A point is not the same as a pixel though, and it's 90 pixels for 72pt from what I can see here. Not sure if Excel actually uses pixels or its own points, but OpenOffice doesn't seem to have a pixel option. For Dual Blades, I'm 90% sure that currently, any off-hand weapon attack is evenly split between the Dagger and Katara. i.e. 10watk = +5 dagger, +5 katara. Dual Blades and Shadowers also seem to be getting the attack bonus from stars. Chains of Hell is still on Fast (4) speed instead of (2) ~1320ms. Devil Wrote:Please don't use BStep+Sblow for Shadowers... it's a weak combo to use... :o How did you get your numbers for Assassinate? I came out with 2993.9%/s Normal (6) 8s charge. Maxed charged Assassinate appears to do 5x damage, and Shadow Partner does 2.5x of your Assassinate's hits, if someone can confirm that you need to charge to 8s instead of 7s to reach the final stage. 4th job Single Target DPS - Devil - 2010-12-26 JoeTang Wrote:Dual Blades and Shadowers also seem to be getting the attack bonus from stars.Wait Wut?? If I have a attack star in my inventory, I will do more damage? xD 4th job Single Target DPS - Chilly - 2010-12-26 Ugh...the news on mages is definitely sobering, even after the addition of Infinity, so I present to you a statement. Paraphrasing: Ho ho ho...element mage, after class balance for teh Big Bang, ur weaponz too strong and we change for achieve goal of Big Bang. many mage depend and use teh elmental weaponz as part of game strategy and to for play. KMS copypasta hard to eat all dente so we think how eat for likkle bits, we get back laterz. Although I no longer use my Evan as anything more than a Crack mule, for a time I enjoyed it and to see its paltry damage is disheartening especially on its purported strongest attack (Blaze). I can understand that mages are not Corsairs but I thought the M.ATT formula was changed to bring the differences closer together. This information reinforces that the elemental bonuses to elemental weapons need to be reenacted, of course, this post comes with heaps of bias. I can only imagine and shudder to what KMS mages are like. 4th job Single Target DPS - Phoenix - 2010-12-26 Hmm, something someone pointed out to me. Is the min crit rate for NL's accurate, shouldn't it be 35% with the 15% boost, as opposed to 20% stated in Stats section. Unless this is accounted for elsewhere. 4th job Single Target DPS - Bribery - 2010-12-26 Assuming the calculator is accurate, Battle Mages are really impressive when given an EStaff 5-8. The Fast(4) speed and high MATK of the staves boosts their DPS to over 600k. More motivation to train mine <3 4th job Single Target DPS - JoeTang - 2010-12-26 As for Boomerang Step + Savage Blow (1994.7%/s), given the average coin drop to be 80%, you get an average of 1638 coins per Shadow Partner (3 minutes, the expiry time for coins 180.48s of BS+SB), and thusly Meso Explode for the next 81.75s, netting 2864.7%/s Pure Savage Blow (1406.25%/s) would theoretically net 2400 coins per Shadow Partner (exactly 180s of attacking), and then 120s of Meso Explosion, giving 2763.75%/s Fully Charged Assassinate (560% * 5 * 3hits + 560 * 5 * 3hits * 2.5SP = 29400%) without the 4th hit would theoretically give 91.2 coins per Shadow Partner (9.38s per attack gives 19 attacks, 178.22s), and then 4.5s of Meso Explosion (because the last coins are not beneficial to explode), you achieve 3175.4%/s Theoretically speaking that is. I do think this is a decent model of a perfect scenario though, but its definitely going to vary significantly more than other perfect scenarios since it's not an instantaneous output. Also, Meso Explosion cannot critical, but does Ignore Target Defense. 4th job Single Target DPS - Takebacker - 2010-12-26 JoeTang Wrote:Also, Meso Explosion cannot critical, but does Ignore Target Defense. Which one is more of a beneficial bonus? 4th job Single Target DPS - JoeTang - 2010-12-26 Takebacker Wrote:Which one is more of a beneficial bonus? In the case of a Shadower, a critical gives on average 1.0175 increase in damage. Ignoring PDR completely on normal monsters is a 1.11x increase in comparison. 4th job Single Target DPS - Dusk - 2010-12-27 Chilly Wrote:Ugh...the news on mages is definitely sobering, even after the addition of Infinity, so I present to you a statement. Do you not see something inherentlly broken in a weapon that is 36 levels higher than anything any other class in the game has access to, that gives you a free 30+ attack boost AND a 25% extra damage boost? You balance classes by balancing their skills, not by introducing insanely overpowered weapons to fix deficiencies in other areas. I'm not going to make the boxes 1.5 times wide as they currently are so that they display properly in OpenOffice. I'm all for open source software but OpenOffice is just terrible to work with, in my opinion. - Fixed the problem with Corsairs having ITD - Fixed the problem with DBs/Shadowers getting an attack bonus from stars - Fixed the problem with DBs using Fast (4) attack speed - Fixed Meso Explosion - Fixed the problem with NLs not getting +15% minimum critical damage Can someone verify that Octopus is being calculated correctly? It seems a bit ridiculous for it to be doing so much damage. Keep in mind that you can have 4 shooting at once. 4th job Single Target DPS - Devil - 2010-12-27 JoeTang Wrote:How did you get your numbers for Assassinate? I came out with 2993.9%/s Normal (6) 8s charge. Maxed charged Assassinate appears to do 5x damage, and Shadow Partner does 2.5x of your Assassinate's hits, if someone can confirm that you need to charge to 8s instead of 7s to reach the final stage.I use a 2x SP multiplier, are you sure it's 2.5? Hmmm well I use these formula's: 3-Hits Assi Full Charge: 8000ms charge + 100ms dark sight + 1380ms Assi3 = 9480ms 3 * ((5 * 560%) + ((5 * 560%) * 2))) 25200% / 9480ms = 2658% DPS (Assi Full Ch - 3Hits)) 4-Hits Assi Full Charge: 8000ms charge + 100ms dark sight + 1380ms Assi3 + 390 4th Hit = 9870ms (3 * ((5 * 560%) + ((5 * 560%) * 2))) + (1 * ((5 * 710) + ((5 * 710) * 2))) 35850% / 9870ms = 3632% DPS (Assi Full Ch - 4Hits) >> Yes I know it's an overuse of ( and ) 's <<Dusk Wrote:Do you not see something inherentlly broken in a weapon that is 36 levels higher than anything any other class in the game has access to, that gives you a free 30+ attack boost AND a 25% extra damage boost? You balance classes by balancing their skills, not by introducing insanely overpowered weapons to fix deficiencies in other areas.I just tested it, Shadower do NOT get an attack bonus from stars... I don't know if I'm doing something wrong, but my attack range stayed the same with equipping a +25watt steely... o.0 Or was the excell sheet wrong? xD |