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[1.2.321] Skill Balancing - Edelstein & Leben - Printable Version

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[1.2.321] Skill Balancing - Edelstein & Leben - Dusk - 2010-06-28

vx-2 Wrote::f6::f6::f6:
1) Bow Expert 30 = 60% Mastery, + WA 30 (passive)
2) Concertate 30 = + WA 25 (active, half the time)
3) Hurricane 30 = 200% dmg
4) SE = 15% chances of 30% additional cric dmg

Low multiplier? your dmg formula? do they actually even nid higher multiplier? :f6:

The weapon attack probably makes a big difference, but 75% mastery is lower than the current 81% and the updated Hurricane is weaker than the current one. BMs also have one of the lowest attack multipliers (1.15), and need to allocate a hefty 105/115/125 total stats to their secondary stat.


[1.2.321] Skill Balancing - Edelstein & Leben - vx-2 - 2010-06-28

Dusk Wrote:The weapon attack probably makes a big difference, but 75% mastery is lower than the current 81% and the updated Hurricane is weaker than the current one. BMs also have one of the lowest attack multipliers (1.15), and need to allocate a hefty 105/115/125 total stats to their secondary stat.

Errr, okay, no offence, but i think a picture of BM's updated dmg would be nice to see if they are "really that weak" cuz a passive + WA30 from bow expert... is IMHO, really good already?


[1.2.321] Skill Balancing - Edelstein & Leben - iFrancisco - 2010-06-28

q3fu1kung Wrote:i think shadowers are still going to be low dpm
i think the shadow partner was just a means for the shadower to catch up to the monsters that have been beefed up
they'll probably be at around the same spot in terms of dpm

With the combination of the new damage formula (~44% DPS increase) and increase skill amounts (with SP, ~37%), the DPS is literally 2x the amount of what it is currently in GMS. That does not include the passive critical rate either, since I have no idea exactly that works. I am not too sure if any other class (there probably are others, though) literally doubled (in terms of DPS) with their new damage formula and skills.


[1.2.321] Skill Balancing - Edelstein & Leben - Dusk - 2010-06-28

vx-2 Wrote:Errr, okay, no offence, but i think a picture of BM's updated dmg would be nice to see if they are "really that weak" cuz a passive + WA30 from bow expert... is IMHO, really good already?

A screenshot is never as useful as a calculation.


[1.2.321] Skill Balancing - Edelstein & Leben - Locked - 2010-06-28

Dusk Wrote:A screenshot is never as useful as a calculation.

Yet you use screenshots to create these calculations.
The irony.


[1.2.321] Skill Balancing - Edelstein & Leben - JoeTang - 2010-06-28

Locked Wrote:Yet you use screenshots to create these calculations.
The irony.

Haha oh wow. A screen shot to use known stats to derive a formula is not the equivalent of a screen shot with random gear pieced together as a basis for an average damage change comparison.


[1.2.321] Skill Balancing - Edelstein & Leben - Arroz - 2010-06-28

Locked Wrote:Yet you use screenshots to create these calculations.
The irony.

it takes several actually for an accurate reading but that's beside the point. wtp is happening to our bosses people. remember chaos HT? At this rate even that will be a joke.


[1.2.321] Skill Balancing - Edelstein & Leben - Locked - 2010-06-28

JoeTang Wrote:Haha oh wow. A screen shot to use known stats to derive a formula is not the equivalent of a screen shot with random gear pieced together as a basis for an average damage change comparison.

My point was that you use screenshots as a way to confirm your information and calculations, not one with random gear slapped together.


[1.2.321] Skill Balancing - Edelstein & Leben - vx-2 - 2010-06-28

Locked Wrote:My point was that you use screenshots as a way to confirm your information and calculations, not one with random gear slapped together.

Biggrin you get the point that I was trying to explain Biggrin


[1.2.321] Skill Balancing - Edelstein & Leben - q3fu1kung - 2010-06-29

iFrancisco Wrote:With the combination of the new damage formula (~44% DPS increase) and increase skill amounts (with SP, ~37%), the DPS is literally 2x the amount of what it is currently in GMS. That does not include the passive critical rate either, since I have no idea exactly that works. I am not too sure if any other class (there probably are others, though) literally doubled (in terms of DPS) with their new damage formula and skills.

that sounds superawesome and everything but weren't monster's hp increase 3x?
i mean lots of things are still in speculation so i was just throwing my 2 cents on where we gonna stand in terms of damage


[1.2.321] Skill Balancing - Edelstein & Leben - Arroz - 2010-06-29

q3fu1kung Wrote:that sounds superawesome and everything but weren't monster's hp increase 3x?
i mean lots of things are still in speculation so i was just throwing my 2 cents on where we gonna stand in terms of damage

it'll be good. Thing is everything should take more hits to kill and yield better exp rates. If golden temple stands how it is now it will be even crazier when these updates come around.


[1.2.321] Skill Balancing - Edelstein & Leben - Cheesecake - 2010-06-29

q3fu1kung Wrote:that sounds superawesome and everything but weren't monster's hp increase 3x?
i mean lots of things are still in speculation so i was just throwing my 2 cents on where we gonna stand in terms of damage

Regular mobs, yes. Training as a whole mgiht end up slower than what we are sued to now, but that's why they did that massive exp curve.
The HP of bosses has remained untouched so bossing has become more leveled for most classes now.


[1.2.321] Skill Balancing - Edelstein & Leben - Jellyflower - 2010-06-29

I know nothing is finalized yet but it just seems BMS are rather weak. Sure 30 att may seem a lot. With the item potential system, a lot of weapon attack will be lost for better % gears. Right now I have 266 total attack without pot on my BM, I'll probably lose ~40 on cape, shoes and gloves alone. 20 extra attack from bow expert (since now is 10) will only net around 10% increase. I guess that's decent. Other classes are looking good though, I welcome the changes.


[1.2.321] Skill Balancing - Edelstein & Leben - jhkplaya888 - 2010-06-29

Jellyflower Wrote:I know nothing is finalized yet but it just seems BMS are rather weak. Sure 30 att may seem a lot. With the item potential system, a lot of weapon attack will be lost for better % gears. Right now I have 266 total attack without pot on my BM, I'll probably lose ~40 on cape, shoes and gloves alone. 20 extra attack from bow expert (since now is 10) will only net around 10% increase. I guess that's decent. Other classes are looking good though, I welcome the changes.

wait what? you have a 40 atk cape O_O


[1.2.321] Skill Balancing - Edelstein & Leben - Peyhwa - 2010-06-29

q3fu1kung Wrote:i think shadowers are still going to be low dpm
i think the shadow partner was just a means for the shadower to catch up to the monsters that have been beefed up
they'll probably be at around the same spot in terms of dpm

i'll think so too.
as seen in the vid of the shadower in kmst, it took 3~4 hit for him to kill a droid.
if u compare it to the current atk % and dealt on droid, 1 hit will already overkill it.

no doubt we are seeing bigger damage number appearing but the diff btwn the the gap of dmg dealt and the damage in terms of % received by the mob had increased significantly.
thus i'll say the bigger numbers that we see now maybe merely a mirage.


[1.2.321] Skill Balancing - Edelstein & Leben - Kurtle - 2010-06-29

Peyhwa Wrote:i'll think so too.
as seen in the vid of the shadower in kmst, it took 3~4 hit for him to kill a droid.
if u compare it to the current atk % and dealt on droid, 1 hit will already overkill it.

no doubt we are seeing bigger damage number appearing but the diff btwn the the gap of dmg dealt and the damage in terms of % received by the mob had increased significantly.
thus i'll say the bigger numbers that we see now maybe merely a mirage.

Roids are now 8x or 9x mobs. All levels of mobs as well as stats of them have been changed as of 1.2.318


[1.2.321] Skill Balancing - Edelstein & Leben - Peyhwa - 2010-06-29

Kurtle Wrote:Roids are now 8x or 9x mobs. All levels of mobs as well as stats of them have been changed as of 1.2.318

that i understand.

wad im saying is that, althoguh shadowers are dealing out damage of bigger number than b4, the % of dmg received by the mob by the buffed atks may in fact be much smaller than wad is received now.

making the impression of shadowers being super buffed merely a mirage, illusion.


[1.2.321] Skill Balancing - Edelstein & Leben - ScherzoDeLuce - 2010-06-29

shadower didnt really get super buffed, but it definitely got buffed abit. at higher lvl, shadower will be slightly below heroes which is good considering the fact that they are nowhere near hero before the revamp.


[1.2.321] Skill Balancing - Edelstein & Leben - shagreen heart - 2010-06-29

let's talk about the real issues here:

with shadow partner, will steal be able to steal two items, increase steal rate to 80%, or simply deal additional damage?
the person that filmed that new shad vid at droids that we've all seen, could not have showcased steal any worse, the freaking skill screen blocked everything, including the damage, which is pprobably all she was trying to show us.


[1.2.321] Skill Balancing - Edelstein & Leben - ScherzoDeLuce - 2010-06-29

i dont think that it will double the success rate or steal two items. shadow partner just mirror the damage done and cut it to 40%. <.<