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Original General Dungeon Fighter Thread - Printable Version

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Original General Dungeon Fighter Thread - Dyxanije - 2011-06-22

Sorry for disconnecting and never coming back, Screaming Party 1.0. There was a power outage in my area and the power just came back on about 15 minutes ago.


Original General Dungeon Fighter Thread - Miek - 2011-06-22

Hey guys, how much NX do you think it would take for me to get a 8 set RARE avatar for a priest? D:

like how many would 200k nx net me? D:


Original General Dungeon Fighter Thread - Tay - 2011-06-22

Miek Wrote:Hey guys, how much NX do you think it would take for me to get a 8 set RARE avatar for a priest? D:

like how many would 200k nx net me? D:

Assuming you're waiting for 2 ava bind cubes, I think you could get a set with that. Depends on how the prices in DFO will run for avatars after they put delectable avatar shop in though.


Original General Dungeon Fighter Thread - Jormungandr - 2011-06-22

So on today's outer: Zoom Supersword belt recipe and shoulders. Best Outer day I have had.

So now my Supersword is like this
 Spoiler

You may commence being jelly.


Original General Dungeon Fighter Thread - Tay - 2011-06-22

Jormungandr Wrote:So on today's outer: Zoom Supersword belt recipe and shoulders. Best Outer day I have had.

So now my Supersword is like this
 Spoiler

You may commence being jelly.

Oh my god, jelly commended.

Anyway, I got to 40 on my Summoner today. Seems to me that they blossom at 35, hated that little girl at 30 but pomegranate got so easy when she hit 35. Any idea when the "blossom" levels for ele are? I've got my ele sitting at 20, can't stand here at this point.


Original General Dungeon Fighter Thread - Kevin - 2011-06-22

Jormungandr Wrote:So on today's outer: Zoom Supersword belt recipe and shoulders. Best Outer day I have had.

So now my Supersword is like this
 Spoiler

You may commence being jelly.
wow F rank
Tay Wrote:Oh my god, jelly commended.

Anyway, I got to 40 on my Summoner today. Seems to me that they blossom at 35, hated that little girl at 30 but pomegranate got so easy when she hit 35. Any idea when the "blossom" levels for ele are? I've got my ele sitting at 20, can't stand here at this point.
40, black hole and high-ish mobile cast.


Original General Dungeon Fighter Thread - Daku - 2011-06-22

Guys, I thought that since SI is coming soon and some of us want to his 70 quickly we should organize grinding/epics/other parties to maximize our time.


Original General Dungeon Fighter Thread - ThatHurts - 2011-06-22

Tay Wrote:Oh my god, jelly commended.

Anyway, I got to 40 on my Summoner today. Seems to me that they blossom at 35, hated that little girl at 30 but pomegranate got so easy when she hit 35. Any idea when the "blossom" levels for ele are? I've got my ele sitting at 20, can't stand here at this point.

Not really a set level, but as mobile cast gets higher, it gets easier since you're able to actually dodge while charging and don't take crazy damage if you do get hit. Also, the range boost of pluto along with the extra defense from ice walls really helps.


Original General Dungeon Fighter Thread - IllegallySane - 2011-06-22

I still feel rather adamant that Twin Swords for Rogues are the way to go, but I'll hold my opinion until I get my Rogue up to 40+ before the Lithe's Contract expires (in ~13 days, which gives me ~6 days to power level Rogue once patch comes out), and mess around with both weapons. I only hope I get a purple of both weapons of similar levels so I have an equal testing ground.


Original General Dungeon Fighter Thread - MariettaRC - 2011-06-22

Jormungandr Wrote:So on today's outer: Zoom Supersword belt recipe and shoulders. Best Outer day I have had.

So now my Supersword is like this
 Spoiler

You may commence being jelly.

[Image: 028.jpg]

PHIL. WHAT THE HELL.


Original General Dungeon Fighter Thread - Dyxanije - 2011-06-22

IllegallySane Wrote:I still feel rather adamant that Twin Swords for Rogues are the way to go, but I'll hold my opinion until I get my Rogue up to 40+ before the Lithe's Contract expires (in ~13 days, which gives me ~6 days to power level Rogue once patch comes out), and mess around with both weapons. I only hope I get a purple of both weapons of similar levels so I have an equal testing ground.
Unfortunately, I think Daggers will be the more popular weapon because it is much easier to use with them. The attack speed and lower cooldown are really damn nice on a Rogue. In fact, many of the advocates for Twin Swords before the PTS changed their minds after the PTS, they now like Daggers more. Regardless, Daggers vs Twin Swords seems to be more of a playstyle preference.


Original General Dungeon Fighter Thread - Capricorn - 2011-06-22

Miek Wrote:Hey guys, how much NX do you think it would take for me to get a 8 set RARE avatar for a priest? D:

like how many would 200k nx net me? D:

Assuming this for your support sadar. Gonna be straight forward with you, you'd be better off buying the parts individually since the ideal stats for a sadar are the ones that neglected for exos/monks. This means they'll already be dirt cheap since no one wants them except support sadars.

So really you could spend about $50 in nx and with a bit of smarts you can fetch a full rare ava set only optimized only for a sadar though. Although the demand for vit/spirit avas might change with SI. But ideally:

Hat/Hair : Spirit/MP Regen
Torso/Face : Abnormal Status Resist
Top : Fountain of Life, Signal of Defense, actually you should probably have a bunch of buff swaps for a top but for the rare you should go with what you prefer
Bottom : MP/HP
Shoes : Vit/Movespeed
Skin : Whatever you can get.

These are all really cheap in contrast to the other types, but it might be hard to find them since almost no one wants them therefore almost no one has the intention of binding these types.


Original General Dungeon Fighter Thread - Miek - 2011-06-22

Okay thanks for the reply Tay/Capricorn! Big Grin Phew i'm glad it will be cheap hehe


Original General Dungeon Fighter Thread - Dyxanije - 2011-06-22

http://df.nexon.net/chronicles/Default.aspx?cat=10&artId=00CH0&Lref=ANA-120&Lref=ANA-129
http://dungeonfighter.nexon.net/chronicles/detail.aspx?cat=10&artId=00CIa#characterarena


Original General Dungeon Fighter Thread - Capricorn - 2011-06-22

>Outerworld parties reduced to 3

>Max Level Cap Announcement:
When you reach level 70, a congratulatory message will display in the Activity Feed and a reward will be sent to your character!

>Multiple skill levels can be learned at once.

> The max level for a Profession has been increased from level 7 to 9.

>The most products that a profession can produce at once will be limited to 10 products.

pineapple me hard with nails. pomegranate I gotta get lv 7 now lol....

>The only way to obtain Rare Avatars is through either the Bind Cube or the Golden Bind Cube. The Golden Bind Cube has a higher chance of generating a Rare Avatar. Previously, 5 avatars were needed to use the Bind Cube, and 4 were needed for the Golden Bind Cube. The requirement for both has been reduced to 2 avatars.

>Low Grade Elemental Crystals can be changed to High Grade Elemental Crystals.


>4 APCs that are espeicially powerful in the Ancient Dungeons added, each wielding a powerful skin skill specific to their designated Ancient Dungeon.

>Multiple souls can be obtained by disassembling equipment.

[SIZE="5"]>Character weight corrected.

Mage's weight increased by a small amount.
Priest's weight decreased by a small amount.[/SIZE]


wat

>HP of all summons (Hodor, Land Runner, Doppelganger, etc.) lowered by 33%
HP of all objects (White Tiger, Nen Guard, Black Tortoise, etc.) increased by 33%


Original General Dungeon Fighter Thread - Dyxanije - 2011-06-22

Quote:Reduced MP Consumption for low level skills.

* General: Giant Weapon Launcher, Smasher, Lucky Straight Punch, Strike, Cure, Furious Grab, Wisdom Blessing, Phoenix Hammer, Rising Emblem
* Crusader: Blades of Purity, Heaven's Melody, Spear of Victory, Sign of Protection, Revenge of Light, LIght of Divinity, Fast Heal, Deflection Wall, Divine Invocation
* Monk: Divine Crush, Ducking Straight Punch, Ducking Body Blow, Ducking Uppercut, Sidewind, Exquisite Combo, Chopping Hammer, Sacred Counter, Machine Gun Jab
* Exorcist: Holy Amulet, Gale Smash, Passion Chakra, Coldness Chakra, PIercing the Darkness, SUpression Amulet, Star in the Sky, Crucifix Wind, White Tiger

THIS IS FOR YOU, ALEX.


Original General Dungeon Fighter Thread - Capricorn - 2011-06-22

' Wrote:EXORCIST

Oblivion Hammer: Hammers nearby enemies multiple times with his giant weapon followed by a charged blow that launches enemies in to the air, blowing them away with one final strike.
God of Knowledge: True Black Tortoise: Summons the true form of the Black Tortoise God that stuns enemies by leaping on them and immobilizes enemies by creating fog.

Only two skills qq

Also pineapple it seems we got the sadar nerf with this patch. Guess I'm going hybrid.

HOLY pomegranate

Locking Items

A new feature to prevent unintentionally moving or deleting items is added and affects Equipment, Avatars, and Creature eggs.
If an item is Locked, harmful actions that could potentially damage an item will not affect it.
A maximum of 100 items can be locked per character.
Lock items by clicking Alt + left mouse click on the item.
Locked items can be unlocked by clicking Alt + left mouse click (the unlocking process can take up to 72 hours to register).
Cancel the unlock process by clicking Alt + left mouse click again.



Original General Dungeon Fighter Thread - Kurtle - 2011-06-22

Can anyone give me the lowdown on Grapplers? The good, the bad, and the ugly, and a possible skill build?


Original General Dungeon Fighter Thread - Kevin - 2011-06-22

Capricorn Wrote:Locking Items
If an item is Locked, harmful actions that could potentially damage an item will not affect it.
I classify Kiri into this category. +100 Mana Absorber here I come.


Original General Dungeon Fighter Thread - JPTheMonkey - 2011-06-22

Quote:Eagle Eye
Added function: when at a location not seen on the enemy's screen, the location info will be hidden.
NINJA LAUNCHERS, BEWARE

Quote:Neutral Wave Sword
Cooldown changed to 4.5 seconds.
Post-attack delay increased from 0.25 seconds to 0.35 seconds.
OTG Nerfs for slayers that like that kind of thing

Quote:Raging Dragon Slash
Super Armor removed.
"Start Match" Cooldown reduced by 10 seconds.
Cooldown reduced by 10 seconds.
Z-Axis attack range reduced on the last hit.
Charge Crash
Super Armor activates only on the 1st motion.
Y-axis attack range slightly reduced.
Super Armor time increased by 50%.
Cooldown reduced by 2 seconds.
There goes my SA spam...