Southperry.net
Warrior %/s (KMS You & I + GMS Unleashed) - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15)
+--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32)
+---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46)
+---- Thread: Warrior %/s (KMS You & I + GMS Unleashed) (/showthread.php?tid=45629)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48


Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2012-12-13

just checking if dark knights still are at the bottom of the table.

and yeeep they are.

can't wait to see what GMS will do with kaiser, it's strong enough already, so i guess why not give it wingbeat like EMS did to seal the deal.


Warrior %/s (KMS You & I + GMS Unleashed) - Arrol - 2012-12-13

ShinkuDragon Wrote:just checking if dark knights still are at the bottom of the table.

and yeeep they are.

can't wait to see what GMS will do with kaiser, it's strong enough already, so i guess why not give it wingbeat like EMS did to seal the deal.

We already have the same UI and skill strings as EMS in our table so we're getting EMS Kaiser too.


Warrior %/s (KMS You & I + GMS Unleashed) - Dark Link - 2012-12-13

Arrol Wrote:We already have the same UI and skill strings as EMS in our table so we're getting EMS Kaiser too.

We have skill data tables? News to me :f6:


Warrior %/s (KMS You & I + GMS Unleashed) - LordGearz - 2012-12-13

GEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREMEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME

HACKERS, SCAMMERS, ELITISTS OF SOUTHPERRY DIEGEARZU'S LEGION SHALL REIGN SUPREME


Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2012-12-18

I will be updating the OP after I've tested Demon Avenger myself. Here's a revised Kaiser for Unlimited. I've evaluated Wing Beat's exact speed to be 1500ms spam delay and 330ms hit delay, meaning it cannot reach its 40 hits on a single target. The drop off in damage is significant because I was previously using 180ms. There is also a small decrease as Inferno Breath's damage over time is evaluated as regular damage instead of DoT. Stone Dragon has been measured to be about 3030ms attack rate. Also accounted for Morph Gauge's true values (100, 300, 600), Blue Streak's spam delay when Transfigured, using Dragon Slash (Transfigured) to fill the gap, and added Advanced Tempest Blades and their gauge charging. Will evaluate GMS Kaiser when I have enough data.

Kaiser:
 Untransfigured
 Transfigured
 Hyper



Warrior %/s (KMS You & I + GMS Unleashed) - Bomber - 2012-12-21

[MENTION=535]JoeTang[/MENTION];
I made this. I think final attack for figuration + wingbeat works as long as slow is up, so you don't have to move to make it work.
[video=youtube;AzBADmRzGLE]http://www.youtube.com/watch?v=AzBADmRzGLE[/video]


Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2012-12-21

Bomber Wrote:[MENTION=535]JoeTang[/MENTION];
I made this. I think final attack for figuration + wingbeat works as long as slow is up, so you don't have to move to make it work.
[video=youtube;AzBADmRzGLE]http://www.youtube.com/watch?v=AzBADmRzGLE[/video]

Their Final Attack only works on monsters that are slowed. If you're not doing anything in KMS, Wing Beat's Final Attack won't attack, so you must be either moving or attacking for it to activate. It might be an exception when you're transfigured, but KMS wouldn't know, and it doesn't matter since you're always not doing nothing.

I just need finish up Demon Avenger and I'll update the OP for Unlimited, and add GMS tables. There were some changes on release that I haven't seen exactly yet.


Warrior %/s (KMS You & I + GMS Unleashed) - Bomber - 2012-12-21

JoeTang Wrote:Their Final Attack only works on monsters that are slowed. If you're not doing anything in KMS, Wing Beat's Final Attack won't attack, so you must be either moving or attacking for it to activate. It might be an exception when you're transfigured, but KMS wouldn't know, and it doesn't matter since you're always not doing nothing.

I just need finish up Demon Avenger and I'll update the OP for Unlimited, and add GMS tables. There were some changes on release that I haven't seen exactly yet.

I know it's only in transfiguration. I did it without transfiguration and i have to move.


Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2012-12-27

Okay, since I'm being exceedingly lazy, here's Demon Avenger's tables. Might have Unlimited & Tempest ready early next week. Hopefully before Xenon comes out, because if not, I'll be busy playing that and then the new semester starts up again. Bat Swarm is about 600%/s at 0 defense and 2.5h/s if you don't use it. Thousand Sword is only used if there's more than 4 monsters, i.e. more than Execution can hit.

Demonic Avenger:
 Spoiler
 Sharp Eyes
 Hyper



Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-01-01

 Spoiler
Hero:
 Spoiler
 Sharp Eyes
 Hyper
Paladin:
 Divine + Lightning Charge
 Flame + Lightning Charge
 Sharp Eyes
 Hyper
Demon Slayer:
 Spoiler
 Sharp Eyes
 Hyper
Aran:
 Spoiler
 Sharp Eyes
 Hyper
Mikhail:
 Spoiler
 Sharp Eyes
 Hyper
Kaiser:
 Untransfigured
 Transfigured
 Hyper
Hayato:
 Spoiler
 Sharp Eyes
 Sanrenzan-Rai
 Sharp Eyes

Dark Knight: Sacrifice for single target, Dark Impale for 2 to 6 targets, Dragon Fury for 7 & 8 targets.
[INDENT]Hyper: Uses Dark Synthesis and the following: Dark Impale - Reinforce, Dark Impale - Ignore Guard, Dark Impale - Bonus Attack, Dark Force - Critical Rate, Dark Force - Reinforce[/INDENT]


Hero: Panic whenever available. Enrage + Raging Blow on single target. Raging Blow on all other targets. Enrage, Chance Attack, and Advanced Combo appear to be multiplicative with each other, while critical is additive to Advanced Combo.
[INDENT]Hyper: Uses Rage Uprising and the following: Raging Blow - Reinforce, Raging Blow - Bonus Attack, Advanced Final Attack - Bonus Chance, Advanced Combo - Reinforce, Advanced Combo - Boss Killer[/INDENT]


Paladin: Divine Lightning Charge Blast on single target. Divine Lightning Advanced Charge Blow on multitarget. Flame Lightning Charge in the other table.
[INDENT]Hyper: Uses Smite and the following: Blast - Reinforce, Blast - Critical Rate, Blast - Bonus Attack, Threaten - Bonus Chance, Threaten - Enhance[/INDENT]


Demon Slayer: Vampiric Touch and Metamorphosis have priority over attacking skills that cost Force. Demon Slash is used if there is not enough Force to do anything else. Devil Cry is recast when its duration is 2s or lower. Dark Bind is cast when its cool down is off. Infinite Force is used when its cooldown is off. For six or less targets, Demon Impact is used when there is enough Force for it. For seven or more targets, Devil Cry is used. Demon Slayer with Booster and Concentration cannot be slower Faster (3).

[INDENT]Hyper: Uses Cerberus, Blue Blood, Demon Impact - Reinforce, Demon Impact - Bonus Attack, Demon Impact - Force Reduce, Metamorphosis - Reinforce, Metamorphosis - Force Reduce[/INDENT]


Aran: Uses Combo Judgement when targets is greater than 5 on Over Swing and over 7 on Final Toss. For Hyper Skills, Beyonder is used after Final Blow in a regular combo.
[INDENT]Hyper: Uses Beyonder and the following: Final Blow - Reinforce, Final Blow - Bonus Attack, Final Blow - Ignore Guard[/INDENT]


Mikhail: Soul Assault on single targets. Shining Blast on multitargets. Uses Soul Rage whenever it's available. Soul Attack is only considered for single target, since it has no mob skill that adds a status. Soul Attack appears to be multiplicative with Soul Charge, I presume Soul Rage is additive to Soul Charge.
[INDENT]Hyper: Uses Deadly Charge and the following: Soul Assault - Reinforce, Soul Assault - Bonus Attack, Shining Blast - Reinforce, Shining Blast - Bonus Attack, Shining Blast - Extra Target[/INDENT]


Kaiser: Giga Slasher is used on single target. Blue Streak is used on multiple targets. Infernal Breath is used whenever it is available. Wingbeat is used every 1.980s if there are less than 3 active. Petrified is summoned whenever it disappears. Wingbeat and Sword Strike cannot be used while Transfigured. Command table uses the Command skill to charge up the Mode Gauge.
[INDENT]Hyper: Uses Prominence and the following: Giga Slasher - Reinforce, Giga Slasher - Bonus Attack, Wingbeat - Reinforce, Wingbeat - Extra Attack, Infernal Breath - Tile Persist[/INDENT]


Hayato:First table uses Dankuusen -> Shouryuusen -> Senpuuzan -> (Hikarasu->Issen)/Yousousen -> Dankuusen. Uses Hien first to start the combo after a buff. Yousousen's debuff is always active. Yanagi Yoke is assumed to be always fully stacked. Issen is used whenever it is available, but Hikarasu is chained before it since Shouryuusen -> Senpuuzan doesn't form a real chain with Issen and needs Hikarasu inbetween. In theory, it's about 10% stronger if all you do is spam Yousousen>Senpuuzan, but I don't think it's plausible to have two chained skills whose sum delay is lower than Yousousen's base delay... so yeah, we're here.
Second table uses Sanrenzan - Rai -> Yousousen -> Sanrenzan - Rai. In the event of Issen being available, Senpuuzan is used after into a Yousousen, though the difference isn't large. The 'Final Attack' is assumed to be constant damage. The data for the 2nd and 3rd hits implies a different number, but there are no other associated skills to store this, so it may have been something they intended or forgot to change.
Shippuu Samidarejin is used whenever it is available for both cases. The defense->damage beginner skill was not included, but it's a 1.2~1.25x increase at max defense.
[/spoiler]

The old OP in case something goes wrong. I don't have Hayato Tempest information. I fixed an error with Kaiser's Dragon Slash Enhancements, it will be significantly stronger now. The OP seems to be too big though since it takes a long time to preview/edit/post. Not sure if GMS deserves its own thread in that case or I should just remove something like adjusted mastery since people don't even look at it.


Warrior %/s (KMS You & I + GMS Unleashed) - Polantaris - 2013-01-01

JoeTang Wrote:The old OP in case something goes wrong. I don't have Hayato Tempest information. I fixed an error with Kaiser's Dragon Slash Enhancements, it will be significantly stronger now. The OP seems to be too big though since it takes a long time to preview/edit/post. Not sure if GMS deserves its own thread in that case or I should just remove something like adjusted mastery since people don't even look at it.

As far as I can tell, neither Hayato nor Kanna were changed in Tempest except getting fucked over with SP distribution. Their actual ranges and what not seem to be exactly the same, provided you max the same skills.


Warrior %/s (KMS You & I + GMS Unleashed) - llparasitell - 2013-01-02

are the %dmg/s compatible and comparable between different classes? Or do you have to factor in weapon attack multipliers?


Warrior %/s (KMS You & I + GMS Unleashed) - YennoX - 2013-01-02

JoeTang Wrote:The old OP in case something goes wrong. I don't have Hayato Tempest information. I fixed an error with Kaiser's Dragon Slash Enhancements, it will be significantly stronger now. The OP seems to be too big though since it takes a long time to preview/edit/post. Not sure if GMS deserves its own thread in that case or I should just remove something like adjusted mastery since people don't even look at it.

I think the non-Hyper tables are redundant. You're assuming that all skills are maxed in these calculations in the first place--which means they would only be relevant at higher levels. Given that all your skills are maxed, you will more likely than not have your Hyper Skills too and vice versa.


Warrior %/s (KMS You & I + GMS Unleashed) - valhala556 - 2013-01-02

llparasitell Wrote:are the %dmg/s compatible and comparable between different classes? Or do you have to factor in weapon attack multipliers?

Not really. If there is a drastic different between the ones your comparing sure. But the %'s can only be comparable if the ranges of the two classes you are comparing are relativily the same. As the %'s don't take into account +WA and +stats or damage multipliers <- maybe not true this one.

Edit:
But you do get a jist of how funding and upgrades to your range affect damage output.


Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-01-02

YennoX Wrote:I think the non-Hyper tables are redundant. You're assuming that all skills are maxed in these calculations in the first place--which means they would only be relevant at higher levels. Given that all your skills are maxed, you will more likely than not have your Hyper Skills too and vice versa.

Hyper tables assume level 200, the others can be anywhere after you've maxed your 4th job skills which is around 170 for most classes, if not lower.


Warrior %/s (KMS You & I + GMS Unleashed) - YennoX - 2013-01-03

JoeTang Wrote:Hyper tables assume level 200, the others can be anywhere after you've maxed your 4th job skills which is around 170 for most classes, if not lower.

Hyper skills are obtained progressively, meaning that they will always be a factor in DPM calculations from lv140 onwards regardless of whether or not 4th job skills are maxed. With that in mind, the current non-Hyper tables literally apply to no one.
If directly comparing black-and-white situations, with no-Hypers whatsoever vs. a class' maximum potential is what you're trying to do, then ignore me.

As for the Adjusted Mastery tables, I think they're more relevant and useful, if anything. If you're assuming all 4th job skills maxed in the tables anyway, then Adjusted Mastery will always be more practical to look at since every class has different levels of mastery.


Warrior %/s (KMS You & I + GMS Unleashed) - valhala556 - 2013-01-03

I think you should keep the adjusted mastery just because they are more accurate than the non adjusted mastery. Personally I feel like sharpeyes makes less sense to have than the adjust mastery because it brings in party skills not owned to the character.


Warrior %/s (KMS You & I + GMS Unleashed) - ShinkuDragon - 2013-01-03

valhala556 Wrote:I think you should keep the adjusted mastery just because they are more accurate than the non adjusted mastery. Personally I feel like sharpeyes makes less sense to have than the adjust mastery because it brings in party skills not owned to the character.

not for me though, any DrK should aim for DSE at the very least, plus it's nice for comparison, i like the SE table.


Warrior %/s (KMS You & I + GMS Unleashed) - JoeTang - 2013-01-03

YennoX Wrote:If directly comparing black-and-white situations, with no-Hypers whatsoever vs. a class' maximum potential is what you're trying to do, then ignore me.

As for the Adjusted Mastery tables, I think they're more relevant and useful, if anything. If you're assuming all 4th job skills maxed in the tables anyway, then Adjusted Mastery will always be more practical to look at since every class has different levels of mastery.

That was the original intention. Most characters gain the most %/s from their 170 Hyper Skill or a passive hyper that gives them +1 hits on their primary, and everything else is just a drop in the bucket. Since it's so variable between characters, I want to try to keep a way to distinguish the additional strength of hypers.

I am considering removing the non-adjusted mastery tables though, since they're rather meaningless.

A problem faced with these tables is that it's rather difficult to apply them in a meaningful manner due to the way Total Damage and Boss Damage are calculated into skills. Ideally, you could take your max range, multiply it with the Adjusted Mastery %/s, and that's your optimal DPS. But since ranges factor in any Total Damage, it's not the correct range to apply to the table. Also, since Boss Damage and Total damage are additive with each other, and Reinforce Hypers, as well as any other Total Damage skills are additive, it becomes exceedingly difficult to figure how to do that. You can't just divide out the total damage used in the table, and then multiply with your total damage either, since some classes, like Demon Slayers, have one skill they use that has a different Total Damage multiplier than the others, but still use other skills.


Warrior %/s (KMS You & I + GMS Unleashed) - Stereo - 2013-01-04

Trying to make sense of my Kaiser's damage but I don't know what the skill delays are for sure. This is with Faster(3) afaik (normal 6 - 2 booster, 1 from morph)

Gigas Wave spam is 200%*10 + 200%*2 (cursebite) at about 0.66s, for 2400%/shot, 3600%/s.
Dragon Slash is 70%*3 + 50%*5 + 60%*5 + 200%*6 (cursebite) + 100%*13 (Dragon Slash III) at about 0.8s, for 3260%/shot, 4075%/s.
Minus Slow, DS is just 2060%/shot.

The flaw in this is of course that Dragon Slash charges up Morph really slowly compared to GW.

I'm also not certain about the timing - the extraction only shows 570ms on Dragon Slash, but that's for single attacks.

It does feel like 1 GW + 8 DS is killing stuff faster than 9-10 GWs would.