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Magician Casting Speeds - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Magician (https://www.southperry.net/forumdisplay.php?fid=39) +---- Thread: Magician Casting Speeds (/showthread.php?tid=729) |
Magician Casting Speeds - JoeTang - 2008-08-29 Kasuhitomi Wrote:I'm going to assume he only did Explosion (casting speeds, in regarding to the OP, not you, Stereo) because it had the most impact as far as weapon-speed goes? I've heard from a lot of people that weapon-speed won't affect most spells, like Heal, etc. But I'm going to assume it affects Magic Claws, Bolt, and maybe Holy Arrow and SR? >_> I'd actually like to see a comparison with a Hinomaru vs other wands in terms of that. D: http://www.southperry.net/forums/showpost.php?p=21057&postcount=22 Stereo Wrote:I wish I could FRAPS at 60fps, my computer struggles to give me 40 :/ I guess next best is 30 fps but it wouldn't be perfectly accurate. I'll try to capture some of Explosion later when I get more disk space. I didn't do the test myself for the Normal (6) Staff. It was reported by a friend of mine. I'll update it with your results though. How did you glitch Booster with a Sword? Or is that like something off of a Private Server? Because I know that you can take a Wand, Booster, and then put a Sword on and Booster will remain active. But in GMS, it won't work. Magician Casting Speeds - Nikkey - 2008-08-29 JoeTang Wrote:How did you glitch Booster with a Sword? Or is that like something off of a Private Server? Because I know that you can take a Wand, Booster, and then put a Sword on and Booster will remain active. But in GMS, it won't work. You don't need to any glitch to get a 1-h sword with 4 in wspeed Another example is this. Magician Casting Speeds - JoeTang - 2008-08-29 Devil's Sunrise Wrote:You don't need to any glitch to get a 1-h sword with 4 in wspeed Magic Booster + 1H Sword = Glitch. Magician Casting Speeds - Harrisonized - 2008-09-01 JoeTang Wrote:Last level, I added 1 to infinity, just for my macro. Level 1 infinity gives 11 sec of pure mana. However, I was able to get 5 full casts in these 11 seconds. It's EXACTLY 5 full casts (the meteo hits the monster) as the skill icon on the top right of the screen disappears. I've even gotten lucky this one time and got 6 casts in, the 6th one casting JUST as the skill icon disappeared. So apparently, the cast time of Meteo is 2.25 sec per cast. This seems unlikely though. It's widely accepted that Genesis has a 2.28 sec cast time, and that Genesis is faster than Meteo. Also, according to your data, Meteo has a 2.86 sec cast time. If Meteo has a 2.86 sec cast time, then my infinity lasted 14.5 seconds, and not 11, which is also contradictory... IDK if its just that my computer's glitched up or what, but somehow, the numbers don't match, and I know what I saw. Someone please test this. Magician Casting Speeds - Russt - 2008-09-01 Isn't there a slight half-second-ish that's used up in the Infinity animation before you can start Meteoing? Or does the effect not start until it's over? Magician Casting Speeds - JoeTang - 2008-09-01 There's a cast delay after using Infinity which counts as active time before you can start casting. Yes, someone else please test this. Preferably with videos. For all I know, the values for Meteo's speed could have changed since I tested them. All I know is that Genesis was noticeably faster, and I couldn't get more than 6 casts in 15 seconds (sixth would be beginning or mid-animation on the 15th second) whereas 6 were almost completely finished for Genesis. For the record, I tested the full minutes using Power Elixers in the middle of animations, and I tested several times. My mana pool was approximately 16k, and I used level 1 Genesis/Meteo/Blizzard, with only level 3 Elemental Amplification for Meteo and Blizzard. |