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Patch Available - GMS 1.50 - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Patch Available - GMS 1.50 (/showthread.php?tid=71653) |
Patch Available - GMS 1.50 - Grey - 2014-06-25 Takebacker Wrote:That's pretty nice overall. Golems is looking like it will be populated. (if khaini was populated) So, following up on "Sometimes, I randomly get twice as much" I assume it's because of this: Quote:Bonus EXP will also be rewarded when killing monsters with different skill combos. I believe it happens whenever I switch between spamming Nightwalker Avenger and Quadruple Throw. Patch Available - GMS 1.50 - Takebacker - 2014-06-25 Grey Wrote:So, following up on "Sometimes, I randomly get twice as much" Alternate skills and get more exp. Awesome, that's good to know. Positive change for grinding monotony. Patch Available - GMS 1.50 - SaptaZapta - 2014-06-25 Takebacker Wrote:Alternate skills and get more exp. Awesome, that's good to know. Positive change for grinding monotony. For those classes that have more than one attack skill, anyway. Which Heros don't, unless alternating Rush and Raging Blow counts as different "skill combos". Patch Available - GMS 1.50 - kayeyearekay - 2014-06-25 for anyone looking, my Map.wz hung for a LONG time, before continuing. normally, i woulda force quit and restarted from my backup copy of MS folder, but i decided to wait it out. ~6mins. Its a lot of map changes i guess. Patch Available - GMS 1.50 - Manifestation - 2014-06-25 SwordStaker Wrote:Here's how I view it. Yes. It's lower than what we have now. However our party play is higher. On top of that they're going to be killed faster. The people in Korea seem to level really quickly without 2x cards and what not. I think it'll take some getting used too but I think overall it'll be better. Plus our Golems map might be changed to the Korean Version which I hear is monumentally better since it supports more people. Also this will help lower funded people be able to train easier. Yes it's lower overall experience but remember party play is 275% now. Not a huge step up but still enough. Plus we have combo and multi kill experience multipliers which add more sooooo. Overall I think it'll be fine. We might notice a small decrease but not as much as people are going to be bitching about. Small decrease is still a decrease they already nerfed it in Unleashed and nerfed kishin and removed 2x cards for 200+........... they need to learn we aren't koreans and don't like grinding as much as them. But KMS is in charge of GMS I don't think they care. Patch Available - GMS 1.50 - Takebacker - 2014-06-25 Manifestation Wrote:Small decrease is still a decrease they already nerfed it in Unleashed and nerfed kishin and removed 2x cards for 200+........... they need to learn we aren't koreans and don't like grinding as much as them. But KMS is in charge of GMS I don't think they care. I see: 1-160 range sees massive exp gain 161-200 sees significant yet slight nerf 200+ probably sees increase in exp gain because TP > HoH GMS has a lot more 2x events and exp buffs to use and the fact that we have kishin on top of beast tamer means we have a huge upper hand anyway. Patch Available - GMS 1.50 - Thorr - 2014-06-25 PirateIzzy Wrote:Ancient Golem: HP: 49,000,000 → 13,056,000, EXP: 123,308 → 60,857Ok, so here's the exp comparison using a party of 6 all at lvl 200 (1 attacker and 5 leechers) at Ancient Mixed Golems with NO HS. Pre patch (20% party zone): Attacker - 43505 base + 56556 party = 100061 Total Exp per golem Leechers - 17402 base + 22623 party = 40025 Total Exp per golem After patch (no party zone, only new party formula): Attacker - 21547 Base + 37707 party = 59254 Total Exp per golem Leechers - 8619 Base + 15083 party = 23702 Total Exp per golem Patch Available - GMS 1.50 - ApplePond - 2014-06-26 maplefreak26 Wrote:The quest "[Notice] Cash Inventory Transfer Event" ends on July 17th. I believe the Eunwol patch will be on July 9th (MysteryMask said it'll be released on the second week) and because a new batch events pour in on the 9th. Is this for real in the patch data? It would make a ton of players happy if it's real. Wonder what is up with the date viewed on the website then: http://maplestory.nexon.net/news/updates/update-notes/00HsK/v-150-rising-heroes-elite-update-notes#cashinventory Patch Available - GMS 1.50 - maplefreak26 - 2014-06-26 ApplePond Wrote:Is this for real in the patch data? It would make a ton of players happy if it's real. Yeah, I have no idea with the date on the site. But July 17th is the date in the data. |