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New Sengoku Class - Ayame - Printable Version

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New Sengoku Class - Ayame - danielcatu - 2014-05-22

would be nice if they make her a unlockeable class, like some other MMOs does


New Sengoku Class - Ayame - Dudewitbow - 2014-05-22

Evolite Wrote:
 Spoiler

Or you know, pick a person actually in the Sengoku Period


New Sengoku Class - Ayame - tecul1 - 2014-05-22

Lol borrowed Blade Ascension animation.

And ofc it's a claw user. Or maybe a new weapon. Those projectiles look an awful lot like steelies though.

Nonetheless, can't wait to see what JMS has to offer. Hopefully it isn't lackluster :]


New Sengoku Class - Ayame - Link - 2014-05-22

tecul1 Wrote:Lol borrowed Blade Ascension animation.

And ofc it's a claw user. Or maybe a new weapon. Those projectiles look an awful lot like steelies though.

Nonetheless, can't wait to see what JMS has to offer. Hopefully it isn't lackluster :]

Those aren't projectiles. Those are the spears of her enemies.


New Sengoku Class - Ayame - Tash - 2014-05-22

Just wanna point out that she's wearing (a cute variation of) what's considered to be a very stereotypical traditional archery outfit in Japan. Note the tied sleeves, fingerless gloves, and breast guard.

http://regex.info/i/JF7_106069.jpg


New Sengoku Class - Ayame - Felicitates - 2014-05-22

Tash Wrote:Just wanna point out that she's wearing (a cute variation of) what's considered to be a very stereotypical traditional archery outfit in Japan. Note the tied sleeves, fingerless gloves, and breast guard.

http://regex.info/i/JF7_106069.jpg

This leads me to assume she's going to be classified as an archer class, not pirate.


New Sengoku Class - Ayame - Luxeraph - 2014-05-22

Felicitates Wrote:This leads me to assume she's going to be classified as an archer class, not pirate.
But what else could she wear? its not like there were pirates in japan(or were they?).

Nevermind that, there were pirates in the sengoku era and were mainly japanese.
http://en.wikipedia.org/wiki/Wokou


New Sengoku Class - Ayame - Polantaris - 2014-05-22

Razmos Wrote:That's actually seriously disappointing.

It sounds like she might become a playable class eventually though? I don't really get it.

It sounds like a demo to me. IE, they give you a bunch of skills, and then if people respond well to the general concept of the class they will build it into a full fledged class.


New Sengoku Class - Ayame - Christian - 2014-05-22

I guess this is a good way to test if a class is worth producing on a mass scale or not.

Looks fun but err something isn't right.


New Sengoku Class - Ayame - Kobe - 2014-05-22

is that... a gunblade
nah, idea already taken
[Image: 7abf041c40482457e0630b234e64e451.png]
but no 1 cares bout dis gaem so gg


New Sengoku Class - Ayame - Hanabira.Kage - 2014-05-23

Kobe Wrote:is that... a gunblade
nah, idea already taken
[Image: 7abf041c40482457e0630b234e64e451.png]
but no 1 cares bout dis gaem so gg

La Tale is even grindier than Maple. I never even got to Lv60.

Then OGP decided to region block Asian countries. Welp, thank you very much for that.



New Sengoku Class - Ayame - Razmos - 2014-05-23

Polantaris Wrote:It sounds like a demo to me. IE, they give you a bunch of skills, and then if people respond well to the general concept of the class they will build it into a full fledged class.
Yeah, that's kinda what it sounds like to me too.

It just seems weird they'd do it this way though. They clearly have the character planned out, they have artwork and skills and a theme, not to mention she is being included in the story alongside 2 existing classes and seems to be considered one of them.

It seems like a lot of wasted effort if the class does end up not being made.


New Sengoku Class - Ayame - Polantaris - 2014-05-23

Razmos Wrote:Yeah, that's kinda what it sounds like to me too.

It just seems weird they'd do it this way though. They clearly have the character planned out, they have artwork and skills and a theme, not to mention she is being included in the story alongside 2 existing classes and seems to be considered one of them.

It seems like a lot of wasted effort if the class does end up not being made.

It's possible if response is negative they'll redesign the class but still use the general concept. Negative response doesn't necessarily mean they'll have to scrap the entire thing.


New Sengoku Class - Ayame - Dark Zero - 2014-05-23

So... Ayame is the Archer, no? Or Archer/Pirate then...


New Sengoku Class - Ayame - byakugan - 2014-05-23

xparasite9 Wrote:here's hoping they don't

JMS is actually capable of making fun and visually appealing classes, even after all the ones KMS has released. It'd take Hayato over Dawn Warrior or even Kaiser any day.


New Sengoku Class - Ayame - xparasite9 - 2014-05-23

byakugan Wrote:JMS is actually capable of making fun and visually appealing classes, even after all the ones KMS has released. It'd take Hayato over Dawn Warrior or even Kaiser any day.

We just have too many classes.
They need to stop making classes. period.


New Sengoku Class - Ayame - Alloy - 2014-05-23

xparasite9 Wrote:We just have too many classes.
They need to stop making classes. period.

What I'd prefer is to have them wrapped up. I think Best tamer wasn't called for, but on the other hand, Sengoku should have the 5 classes done and finished, just like the forgotten 3rd archer adventurer. Nova classes and standard resistance members (not demon/Xenon style, more on the lines of the originals) would be fine to be added too.


New Sengoku Class - Ayame - VerrKol - 2014-05-23

xparasite9 Wrote:We just have too many classes.
They need to stop making classes. period.

How dare you try to crush my hopes and dreams of an Arcane Archer (Mage/Archer hybrid)! We're actually still quite lacking in archer classes...

It seems JMS is concerned about the upkeep for new classes. Hayato and Kanna are both fantastic conceptually, but I don't think many will argue that they fully compete with KMS designed classes. Both were buggy as hell and still have issues in GMS and probably other servers. I really hope JMS is learning from past experience and putting in some more groundwork and technical skill to make new Sengoku classes as awesome as we all want.


New Sengoku Class - Ayame - byakugan - 2014-05-23

Alloy Wrote:What I'd prefer is to have them wrapped up. I think Best tamer wasn't called for, but on the other hand, Sengoku should have the 5 classes done and finished, just like the forgotten 3rd archer adventurer. Nova classes and standard resistance members (not demon/Xenon style, more on the lines of the originals) would be fine to be added too.

Beast Tamer was definitely unnecesary. They should have put the resources invested on her on a better cause like, IDK, fixing the wreckage that Jett is and make her relevant? (not even at release she ever was).

VerrKol Wrote:It seems JMS is concerned about the upkeep for new classes. Hayato and Kanna are both fantastic conceptually, but I don't think many will argue that they fully compete with KMS designed classes. Both were buggy as hell and still have issues in GMS and probably other servers. I really hope JMS is learning from past experience and putting in some more groundwork and technical skill to make new Sengoku classes as awesome as we all want.

The difference is that KMS keeps their classes updated all the time, whereas JMS can't or simply doesn't do the same. At the time of their release Hayato and Kanna had nothing to envy to other clases.


New Sengoku Class - Ayame - Arrol - 2014-05-23

byakugan Wrote:Beast Tamer was definitely unnecesary. They should have put the resources invested on her on a better cause like, IDK, fixing the wreckage that Jett is and make her relevant again?.

We could easily trade Beast Tamer and Mihile for an original Jett/Dragon Warrior and a Sengoku Archer in my opinion.