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KMST 1.2.481 - Skill tweaks, UI update, and more. - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.481 - Skill tweaks, UI update, and more. (/showthread.php?tid=65307) |
KMST 1.2.481 - Skill tweaks, UI update, and more. - Punch - 2013-06-27 Locked Wrote:
KMST 1.2.481 - Skill tweaks, UI update, and more. - byakugan - 2013-06-27 The pineapple with that ragging blow nerf? KMST 1.2.481 - Skill tweaks, UI update, and more. - Slip - 2013-06-27 Youtube links for the new BGMs (plus one that wasn't listed): Against the Darkness: http://youtu.be/r3bEoktbxtc MapleLeaf - http://youtu.be/9D7nLxP4w9A WoundedLeaf - http://youtu.be/LRWgrELn4aU rhythmBgm2 - http://youtu.be/iFUeN8brMbo KMST 1.2.481 - Skill tweaks, UI update, and more. - Blunderr - 2013-06-27 byakugan Wrote:The pineapple with that ragging blow nerf? Pretty sure that's on Enrage. When they changed how the bonus to Raging Blow works when in Enrage in the last Tespia patch, they probably forgot to remove the old bonus. KMST 1.2.481 - Skill tweaks, UI update, and more. - Elven Emily - 2013-06-27 Set #303 is my favorite Tempest set recoloring. Also [MENTION=5228]Razmos[/MENTION] I love those overalls. I like the Mage one better than Bowman, but I guess I can level one up later. KMST 1.2.481 - Skill tweaks, UI update, and more. - Aggravate - 2013-06-27 Mental Clarity New - indieAcc (160) (80+4*level) Removed - acc LOL, the most useless change by far from what I've seen. CarrionCrow Wrote:They changed how it is executed and how the stars fly. I am thinking the ball delay change was altered to compensate, so I am unsure of how much of a nerf this really is, if at all. It's about a 25% nerf in the delay at faster (2) speeds. 990 ms at normal (6) is 750 ms at faster (2). I'm also unsure if the ball delay compensates for the increase in overall delay, though. KMST 1.2.481 - Skill tweaks, UI update, and more. - Proxied - 2013-06-27 Quote:Shade Split
KMST 1.2.481 - Skill tweaks, UI update, and more. - Demonic - 2013-06-27 [MENTION=9125]Proxied[/MENTION]: Because apparently it was too OP. Apparently Pirates/Thieves were all too OP to the point where they weren't allowed to be changed.
KMST 1.2.481 - Skill tweaks, UI update, and more. - Grey - 2013-06-27 For professions, from level 10 to 11 now requires 45,000 EXP (increased from 40,000), and from 11 to 12 now requires 160,000 EXP (increased from 100,000). You have to be a Blacksmith and level 11 to craft the new Artisan's Cube, which allows you to go up to Unique, and level 12 for the Master's Cube, which can rank up to Legendary. KMST 1.2.481 - Skill tweaks, UI update, and more. - Aggravate - 2013-06-27 Demonic Wrote:@Proxied: Because apparently it was too OP. Apparently Pirates/Thieves were all too OP to the point where they weren't allowed to be changed. They were probably looking at that dumb Insoya DPM chart. KMST 1.2.481 - Skill tweaks, UI update, and more. - Demonic - 2013-06-27 Aggravate Wrote:They were probably looking at that dumb Insoya DPM chart.Then it is really sad that the game makers don't know how to calculate their own DPM chart. They couldn't have been more wrong when they said "Perfect Balance." iAmFear Wrote:For professions, from level 10 to 11 now requires 45,000 EXP (increased from 40,000), and from 11 to 12 now requires 160,000 EXP (increased from 100,000). You have to be a Blacksmith and level 11 to craft the new Artisan's Cube, which allows you to go up to Unique, and level 12 for the Master's Cube, which can rank up to Legendary.So is that good or bad? KMST 1.2.481 - Skill tweaks, UI update, and more. - Grey - 2013-06-27 Demonic Wrote:So is that good or bad? *shrugs* But since there's a server message broadcast for successfully creating a Master's Cube, the Eternal flame, or any of the Meister equips, there's probably a really low chance of success. KMST 1.2.481 - Skill tweaks, UI update, and more. - Elven Emily - 2013-06-27 So I guess I should choose Blacksmithing since I haven't advanced yet. Are these cubes tradable? KMST 1.2.481 - Skill tweaks, UI update, and more. - Grey - 2013-06-27 Elven Emily Wrote:So I guess I should choose Blacksmithing since I haven't advanced yet. Are these cubes tradable? They appear to be, yes. Quote: KMST 1.2.481 - Skill tweaks, UI update, and more. - Dark Link - 2013-06-27 Quote:Hero's Will Did I miss something? These skills already cap at 5 currently. KMST 1.2.481 - Skill tweaks, UI update, and more. - Blunderr - 2013-06-27 Dark Link Wrote:Did I miss something? These skills already cap at 5 currently. Wild guess here, but I think the quests got removed and you automatically get them when you advance now or something. Speaking of Hero's Will... L>Nexon to add a Cygnus' Will for revamped KoCs
KMST 1.2.481 - Skill tweaks, UI update, and more. - Zerard - 2013-06-27 Dark Link Wrote:Did I miss something? These skills already cap at 5 currently. Probably since all classes get it from the get-go, now. KMST 1.2.481 - Skill tweaks, UI update, and more. - TugboatWilly - 2013-06-27 Aggravate Wrote:They were probably looking at that dumb Insoya DPM chart.Were Night Lords the "Bulldog" on top of the list?
KMST 1.2.481 - Skill tweaks, UI update, and more. - ShinkuDragon - 2013-06-27 Blunderr Wrote:Encyclopedic's comment was that they might add a new potential tier for level 140+ equips. That would essentially make everyone's secondary weapons obsolete as nearly all of them are level 100. and we don-t have 140+ secondary weapons, which is why i didn't adress that. KMST 1.2.481 - Skill tweaks, UI update, and more. - Aggravate - 2013-06-27 TugboatWilly Wrote:Were Night Lords the "Bulldog" on top of the list? Nope. "Bulldog" was F/P, lol. NL's were "Me" ranked at #8. |