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Patch Available - KMST 1.2.476 - Printable Version

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+--- Thread: Patch Available - KMST 1.2.476 (/showthread.php?tid=63866)

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Patch Available - KMST 1.2.476 - Razmos - 2013-04-18

Most repetitive BGM ever.
Also sounds like the theme song of a US 1980's cartoon or something.

The maps look nice though, easy to move around, good spawn.


Patch Available - KMST 1.2.476 - Mazz - 2013-04-18

^Agreed about the BGM.
I am really glad I have a 120 Dawn Warrior on my account already. I think I'd fall asleep if I had to train a revamped one.

Those new mobs look creepy.


Patch Available - KMST 1.2.476 - Sonic - 2013-04-18

Also to add on, this is the "new" level 130 area:
[video=youtube;eNqaVPbt-Vo]http://www.youtube.com/watch?v=eNqaVPbt-Vo&feature=youtu.be[/video]

A party play zone at the end for training.

EDIT: Sorry it's being processed right now, give it a few minutes it should be done~


Patch Available - KMST 1.2.476 - CrazyForDex - 2013-04-18

Razmos Wrote:Most repetitive BGM ever.
Also sounds like the theme song of a US 1980's cartoon or something.

The maps look nice though, easy to move around, good spawn.

Sounds like what I'd expect to hear after beating the pokemon elite four lol...

[MENTION=6820]Sonic[/MENTION]; that video says it's unavailable for me.


Patch Available - KMST 1.2.476 - Pythagoras - 2013-04-18

So here's the easy mode zakum :

[video=youtube;2nH0j7zFVJg]http://www.youtube.com/watch?v=2nH0j7zFVJg[/video]

Specially made for beginners.


Patch Available - KMST 1.2.476 - hadriel - 2013-04-18

No MoN for sure.

So that's where all the effort towards repairing CwKPQ has gone.

Hadriel


Patch Available - KMST 1.2.476 - Pythagoras - 2013-04-18

hadriel Wrote:No MoN for sure.

So that's where all the effort towards repairing CwKPQ has gone.

Hadriel

I was hoping for a Naricain boss...but then i must be dreaming..


Patch Available - KMST 1.2.476 - SwordStaker - 2013-04-18

Sonic Wrote:Also to add on, this is the "new" level 130 area:
[video=youtube;eNqaVPbt-Vo]http://www.youtube.com/watch?v=eNqaVPbt-Vo&feature=youtu.be[/video]

A party play zone at the end for training.

EDIT: Sorry it's being processed right now, give it a few minutes it should be done~
Good bye CWK? Frown


Patch Available - KMST 1.2.476 - ChronosXIII - 2013-04-18

SwordStaker Wrote:Good bye CWK? Frown

Doubt it.

We never even got the "updated" Malaysia/Singapore from KMS, so I doubt GMS would implement this.


Patch Available - KMST 1.2.476 - Nion - 2013-04-18

Well, I can't wait to see how kMS will create their own version of Veracent seeing all of the region-specific stuff being made into other content.


Patch Available - KMST 1.2.476 - FlameChocobo - 2013-04-18

Sonic Wrote:Also to add on, this is the "new" level 130 area:
[video=youtube;eNqaVPbt-Vo]http://www.youtube.com/watch?v=eNqaVPbt-Vo&feature=youtu.be[/video]

A party play zone at the end for training.

EDIT: Sorry it's being processed right now, give it a few minutes it should be done~

*gasp!* No! It's not true! It's impossible! NOOOOOOOOOOOOOOOOO!!!!

Now it's Crimsonwood Keep theme dungeon. This is going to be a nightmare.

On the bright side: EMS has kept Future Tokyo when Neo City was released unlike other versions of Maple Story, so let's hope that Crimsonwood Keep gets kept when this version gets released. I know some are going to disagree and say this version is better than Crimsonwood Keep.


Patch Available - KMST 1.2.476 - Satellite - 2013-04-18

FlameChocobo Wrote:*gasp!* No! It's not true! It's impossible! NOOOOOOOOOOOOOOOOO!!!!

Now it's Crimsonwood Keep theme dungeon. This is going to be a nightmare.

On the bright side: EMS has kept Future Tokyo when Neo City was released unlike other versions of Maple Story, so let's hope that Crimsonwood Keep gets kept when this version gets released. I know some are going to disagree and say this version is better than Crimsonwood Keep.
I don't know when you last played but the masteria we used to know including CWK, NLC, Bigger Ben has been long gone ever since Nexons great "upgraded masteria" which I care nothing about.


Patch Available - KMST 1.2.476 - CarrionCrow - 2013-04-18

The Crimsonwood dungeon is downright insulting, but then again it is nothing compared to what GMS did to Masteria.


Patch Available - KMST 1.2.476 - iVege - 2013-04-18

JoeTang Wrote:They can now use One-Handed Swords.

This made the patch for me.


Patch Available - KMST 1.2.476 - SwordStaker - 2013-04-18

ChronosXIII Wrote:Doubt it.

We never even got the "updated" Malaysia/Singapore from KMS, so I doubt GMS would implement this.
True, but is it sad to say I actually prefer KMS' Fantasy theme park? I mean, its by no means a work of beauty but it at least had something to it. The maps were decent and it was kinda pretty. The one that MSEA made is dull and boring. Outside of Gallops its not good for anything. Chaos Zakum is so easy to take down Scarlion and Targa helms aren't even worth it. Also with Empress equips floating around everywhere. The area would be overshadowed by LKC sure. At least it would be something to do within that range. Hell I think even MP3 puts Gallopera's to shame. I hate to say this because Ulu is one of my favorite areas in the game actually training my Evan from 13x-16x before Big Bang at Deku's. But yeah, I don't want our Crimson Wood Keep gone but, if this version had CWKPQ with MoN's and ability to craft items, I unfortunately would have to say pineapple our version and give us this one, and it really really pains me to say that since for so long I held out hope for Masteria. The main town is a perfect example of my hopes and views of Masteria now, destroyed.


Patch Available - KMST 1.2.476 - FlameChocobo - 2013-04-18

JoeTang Wrote:They can now use One-Handed Swords.

That is a good thing that Soul Masters got their One-Handed Swords back. It could have been really stupid if this class is only Two-Handed Swords like Kaiser is.

Make Hero only the Axe wielder, and Paladin only the BW wielder and it'll be equally as stupid because it's not how it's meant to be despite which weapon is better.


Patch Available - KMST 1.2.476 - Razmos - 2013-04-18

I can't be the only one that prefers the KMS versions right?

Sakura Castle was annoying as hell to navigate. the KMS one was easier to do, made levelling easier and gave some nice rewards.
Fantasy Theme Park also suffers for having badly designed maps, mobs with weird drops and exp ect
Crimsonwood keep as people remember it doesn't exist anymore anyway. At least the new one has party bonus exp and might give a decent reward


Patch Available - KMST 1.2.476 - Mazz - 2013-04-18

It isn't too late to make Mark of Naricain a badge >:o

wow at easy Zakum, that is... really easy.


Patch Available - KMST 1.2.476 - FlameChocobo - 2013-04-18

I'm just not used to the fact that just because we have the original content doesn't mean KMS version of the content will never be released in other versions. That is my problem, and irony for defending Masteria eventhough it's already ruined *clearsthroatHauntedMansionclearsthroat.*

If this gets released, might as well put Masteria out of its misery whether we keep CWK or not.


Patch Available - KMST 1.2.476 - Takebacker - 2013-04-18

CrazyForDex Wrote:Not like people weren't having to grind before that. I don't see what you mean. Whether the dungeon is level 150 or 200, people at that level range are going to grind there if the exp is good

Which is better for them? Scaling up level cap and letting people get farther on current maps, while later releasing higher level content that makes it easier to grind. Or doing the same thing but instead releasing that content at the same time?