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v.132 - Hyper Evolution Update Notes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: v.132 - Hyper Evolution Update Notes (/showthread.php?tid=63567) |
v.132 - Hyper Evolution Update Notes - Razmos - 2013-04-03 CrazyForDex Wrote:I am curious what they mean by this. Does it just come with hidden potential or some special potential? O.oIn KMS the ones that you get for reaching 4th job during the event had Epic on reveal potential. v.132 - Hyper Evolution Update Notes - Marksman Bryan - 2013-04-03 iAmFear Wrote:it hits twice instead of four times well pomegranate -------------------------------------------------------- other things I found interesting: Don't need fillers for VL anymore. Sengoku 150 Shining Rod and Soul Shooter added hot time hats from stepping pop (every day I'm step-pop-ing) shop RA equips from the new cash shop etc-gachapon thing v.132 - Hyper Evolution Update Notes - fodjgngf - 2013-04-03 Marksman Bryan Wrote:well pomegranateI hope those hot time hats come with the 500 willpower/charm. v.132 - Hyper Evolution Update Notes - Thunderbro - 2013-04-03 Oh yes, these hot times are perfect. I was out of set up space, so these are great. v.132 - Hyper Evolution Update Notes - ChosenFruit - 2013-04-03 Quote:April 3 - April 30 Oh weird, why exclude Cannoneer and Demon Slayer from these two? Unless they just forgot to type them in. Quote:Resistance:2012 Resistance Ring: REQ Lv.50, STR/DEX/INT/LUK +3, Max HP/MP: +50, Weapon/Magic ATT +3 Er...okay? Quote:Mihile: Luminous Edge: REQ Lv.75, REQ STR 215, Max HP/MP: +100, Weapon ATT: +88, Accuracy: +10 No mastery books for these three? O.o Quote:Hyper Job Advancement Support And again, Cannoneer and Demon Slayer are left out of this one for some reason. v.132 - Hyper Evolution Update Notes - Razmos - 2013-04-03 Quote:Hyper Job Advancement SupportI can see this breaking quite easily. v.132 - Hyper Evolution Update Notes - Terry - 2013-04-03 Quote:Broiler Shot (4th job): At Master Level: Damage reduced from 640% to 220% Oh. Pomegranate. v.132 - Hyper Evolution Update Notes - Ninjaman43 - 2013-04-03 Crap gotta level my kanna again but o wel~ And hello 1.5x Coupon and 2xp event
v.132 - Hyper Evolution Update Notes - Chainspark - 2013-04-03 Where's my cannoneers' extra mastery at?
v.132 - Hyper Evolution Update Notes - Thorr - 2013-04-03 Terry Wrote:Broiler Shot (4th job): At Master Level: Damage reduced from 640% to 220% I am hoping they increase the number of hits to 3. Otherwise, the skill is suddenly completely useless which greatly affects mobbing (for me anyway). v.132 - Hyper Evolution Update Notes - Green4Ever - 2013-04-03 I, too, am happy about everything except the Kanna Link Skill being raised to Lvl 120. Oh well, it'll be quick to get done at least and I actually didn't mind playing it either. v.132 - Hyper Evolution Update Notes - Razmos - 2013-04-03 Quote:Drops have been updated for Hilla, Pink Bean (normal and chaos), and Cygnus, the reward lists have been updated for the Dragon Rider's boxes, and Jean Pierre's random wares have been updated - certain katanas, fans, soul shooters, shining rods, and recipes for the preceding have been added where applicable.I'm guessing this means that Necro, Reverse, Loveless and Empress Katanas and Fans now drop. v.132 - Hyper Evolution Update Notes - VerrKol - 2013-04-03 [MENTION=5904]Terry[/MENTION]; Thorr Wrote:I am hoping they increase the number of hits to 3. Otherwise, the skill is suddenly completely useless which greatly affects mobbing (for me anyway). The number of hits is increased to 4 assuming they patch correctly. Given the number of other typos/mistakes in the update notes, I'm going to assume they just missed it. I am very impressed by the sheer number of events going on for this patch! I'm going to be busy, busy, busy... v.132 - Hyper Evolution Update Notes - Thorr - 2013-04-03 VerrKol Wrote:[MENTION=5904]Terry[/MENTION]; That's good. I was just poring over KMS updates to find these skill changes and I couldn't find this particular one. v.132 - Hyper Evolution Update Notes - Proxied - 2013-04-03
v.132 - Hyper Evolution Update Notes - Death - 2013-04-03 I KNEW they were going to forget about paladins. Seriously nexon? =_= v.132 - Hyper Evolution Update Notes - Thorr - 2013-04-03 Death Wrote:I KNEW they were going to forget about paladins. Seriously nexon? =_=And what exactly did they forget? EDIT - possibly these? Blast: Changed - damage (200 --> 290) Advanced Charge Blow: Changed - damage (270 --> 230) We'll see what the extraction info shows us.... I don't see this DK change either - Dark Thirst: Changed - indiePad (30 --> 60) Given that even the existing notes are incomplete (like the bowmaster change not showing the # hits changed), I think it's too early to be mad. v.132 - Hyper Evolution Update Notes - Zerard - 2013-04-03 Dreams do come true...
v.132 - Hyper Evolution Update Notes - Grey - 2013-04-03 Death Wrote:I KNEW they were going to forget about paladins. Seriously nexon? =_= Blast and ACB? They have been changed. 290% Blast and 230% x 6 ACB. Also something I've been wanting: Quote:Kaiser, Angelic Buster, and the Demon Slayers wings will no longer be visible with capes from the Cash Shop are equipped. v.132 - Hyper Evolution Update Notes - Mazz - 2013-04-03 ![]() Why do they give skills such dumb names though argh |