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KMST 1.2.452 - More Adventurer Hyper Skills - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.452 - More Adventurer Hyper Skills (/showthread.php?tid=58204) |
KMST 1.2.452 - More Adventurer Hyper Skills - IllegallySane - 2012-10-11 iAmFear Wrote:I don't usually do this, but: Thank you oh so kindly. *Reads* Hmm, +1 Octopunch hit PLUS 20% more boss damage PLUS 20% more damage? This is pretty tasty. I'm a bit sad though they refuse to let Buccaneers have permanent energy charge. "Unity of Power" seems pretty good though, considering it's just an 8 second cooldown. Corsairs.... +15% more HP/damage buff? 50% longer Rapid Fire range? Hnnnnnng. KMST 1.2.452 - More Adventurer Hyper Skills - Mandalay - 2012-10-11 Too lazy to go through all of them but the names for the Dual Blader's section are, in order: Hyper Max Magic Point Hyper LUK Hyper INT Hyper DEX Hyper STR Hyper Accuracy Hyper Physical Guard Hyper Magic Defense Hyper Critical Rate Sudden Raid New - Final attack (Dagger) Asura - owl summon thingy Epic Adventure Hidden Blade Hyper JUMP Hyper Max Heart Point (HP) Bloody Storm Reinforced - more damage to Bloody Storm Hyper Magical Guard Hyper Movement Phantom Blow Reinforced - a bit more damage to Phantom Blow Phantom Blow Ignore - 20% more PDR Bloody Storm Extra Target - 2 more targets Bloody Storm Bonus Attack - 1 more attack Phantom Blow Bonus Attack - 1 more attack Sudden Raid Reinforced Phantom Blow: New - Final attack (Dagger) Final Cut: New - Final attack (Dagger) Blade Fury: New - Final attack (Dagger) Sudden Raid Cooltime Reduce Sudden Raid Dot (damage over time) Reinforced KMST 1.2.452 - More Adventurer Hyper Skills - JoeTang - 2012-10-11 Mandalay Wrote:Too lazy to go through all of them but the names for the Dual Blader's section are, in order: It's Bloody Storm, not Blade Storm KMST 1.2.452 - More Adventurer Hyper Skills - Nanorisk - 2012-10-11 Fiel Wrote: Oh, so it is? Wow. KMST 1.2.452 - More Adventurer Hyper Skills - Mario - 2012-10-11 Well heres the translations if anyone needs them. Sorry thats it's a bit of a mess but i'm sick as hell and no one was willing to help translate them all. http://leafre.net/showthread.php?20299-Kmst-1-2-452&p=108888#post108888 KMST 1.2.452 - More Adventurer Hyper Skills - Mandalay - 2012-10-11 JoeTang Wrote:It's Bloody Storm, not Blade Storm Ah. Curse my awful eyesight. That's what I get for hurriedly reading it, fixed. Thanks. KMST 1.2.452 - More Adventurer Hyper Skills - JoeTang - 2012-10-11 Nanorisk Wrote:Oh, so it is? Wow. Oh to be a naive on the internet. KMST 1.2.452 - More Adventurer Hyper Skills - MrTouchnGo - 2012-10-11 Shadower ultimate (minus the freaky little ninjas) o_o It jumps, but I can't fix that. KMST 1.2.452 - More Adventurer Hyper Skills - SeeSaw - 2012-10-11 thank you for sharing Fiel~ but the Animation (number)s are 404 not found KMST 1.2.452 - More Adventurer Hyper Skills - Link - 2012-10-11 Dual Blade for coolest Hyper skill. Viper for the single worst Hyper skill animation. KMST 1.2.452 - More Adventurer Hyper Skills - Nanorisk - 2012-10-11 JoeTang Wrote:Oh to be a naive on the internet. Yay! Can't really say the idea is ridiculous when it exists in fiction already though. http://powerlisting.wikia.com/wiki/Vector_Manipulation http://powerlisting.wikia.com/wiki/Plasma_Manipulation KMST 1.2.452 - More Adventurer Hyper Skills - Fiel - 2012-10-11 SeeSaw Wrote:thank you for sharing Fiel~ For which ones. There shouldn't be any dead animations now. Maybe one or two. KMST 1.2.452 - More Adventurer Hyper Skills - Storm - 2012-10-11 Amazing update for these classes so far and loving the Pirates hyper skills so much now. KMST 1.2.452 - More Adventurer Hyper Skills - Takebacker - 2012-10-11 >Pirate hyper skills. >None for cannoneers GUESS THEY AREN'T PIRATES. KMST 1.2.452 - More Adventurer Hyper Skills - byakugan - 2012-10-11 - Bowmaster's one is the best looking one hands down. -I don't wanna sound like an old record but damm... Bucc's hyper skill looks awfull. They got shafted while not getting shafted -As expected most of these hyper skills seem to be AoE attacks. So far I think it's been only Aran, DB and Marksmen getting a skill they can spam. KMST 1.2.452 - More Adventurer Hyper Skills - JoeTang - 2012-10-11 Nanorisk Wrote:Yay! You're not naive for believing something fiction can exist in a fictional game. You're naive for believing that the first thing someone posts that you don't understand in response to your question validates your belief. And for the record, Wind of Frey creates a shock wave by controlling wind, presumably from the sudden expansion of dense air. You can imagine it's plasma if you want though. KMST 1.2.452 - More Adventurer Hyper Skills - Wynmeister - 2012-10-11 byakugan Wrote:- Bowmaster's one is the best looking one hands down. True Shot (the Marksman skill) has a 30 second cooldown. Sure wish it were spammable though. It would replace Pierce the way Snipe will now replace Ultimate Strafe. KMST 1.2.452 - More Adventurer Hyper Skills - Chilly - 2012-10-11 With Glacial Chain's 100% reduction in CD, I was 98% positive I would see it for my Marksman too. Most of these skills look better than the first batch of Adventurer Hyper Skills, not that they weren't probably made all together, just an observation. KMST 1.2.452 - More Adventurer Hyper Skills - Arrol - 2012-10-11 "Flip the Coin: Flip a coin to symbolize good luck whenever you hit a critical, increasing your damage by 7%, critical rate by 5%, and your maximum damage by 10,000 for 30 seconds. This effect can stack up to 20 times." If I'm right, Shadowers will get 140% damage, 100% critical and a 200k max damage cap. KMST 1.2.452 - More Adventurer Hyper Skills - Nanorisk - 2012-10-11 |