![]() |
|
Critical Rate - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: Critical Rate (/showthread.php?tid=50679) |
Critical Rate - ShinkuDragon - 2012-01-21 Ngame989 Wrote:On that topic, what happens when PvP is removed (assuming it gets taken out in GMS, I hope it doesn't)? Will Decent Skill rent be done for, or is there some other way?only way is pvp, there MAY be another way, but it's also impossible to do currently (and i never tested it, so who knows). Critical Rate - Blades4hire - 2012-01-21 That's a good point actually. Anyone know what patch pvp was removed in? Justice part 1 wasn't it? No skill rent for my phantom
Critical Rate - McAwesomesauce - 2012-01-22 Blades4hire Wrote:That's a good point actually. Why rent when you can steal? Critical Rate - Blades4hire - 2012-01-22 Because then i can steal other skills? Critical Rate - sverreerik - 2012-02-17 In KMST 1.2.422 there is a new Adventurers Ring that stacks with the old ones. How much Crit from Equips is redundant? Critical Rate - ShinkuDragon - 2012-02-17 what you mean by "redundant" ? Critical Rate - Raul - 2012-02-17 ShinkuDragon Wrote:only way is pvp, there MAY be another way, but it's also impossible to do currently (and i never tested it, so who knows). Aswan seems to have a similar setup. Same entrance/death/score structure. I won't be surprised if people will be able to glitch skills in Aswan. Critical Rate - Blades4hire - 2012-02-17 The reason pvp works is because of the disabled potential I think. Makes me wonder if you can glitch skills in that one room that oddly disables potential at Cygnus exit. Critical Rate - ShinkuDragon - 2012-02-17 Blades4hire Wrote:The reason pvp works is because of the disabled potential I think. makes me want to try and see if you can do it when getting potential locked. Critical Rate - Takebacker - 2012-02-17 sverreerik Wrote:In KMST 1.2.422 there is a new Adventurers Ring that stacks with the old ones. How much Crit from Equips is redundant? It depends entirely what you're giving up for it. The new ring is only +3 all stats +2 att and 5% crit. If you have Crit ring, evo ring 3, and both of the arkarium rings, there's no way the new crit ring is worth getting. If you don't have the crit ring, the 5% probably wouldn't make a significant difference anyway. Critical Rate - sverreerik - 2012-02-17 Even with Phantom's inherent benefit from criticals? ._. Critical Rate - GoreParadise - 2012-02-23 x = minimum crit damage (120% crit = 1.2) y = maximum crit damage (150% crit = 1.5) c = crit rate (45% crit rate = 45) damage multiplier by crit = [c(x+y-2)+200]/200 Critical Rate - ElderTree - 2012-02-23 GoreParadise Wrote:x = minimum crit damage (120% crit = 1.2) -Derp- The formula is correct. The other, more common verion is: Crit = 1 + (c*(x+y)/2) (But for this one, c = 0.45 for 45%, x = 0.2, and y = 0.5) Critical Rate - ShinkuDragon - 2012-02-23 just making sure, C for 45% crit chance would be 0.45, right? Critical Rate - ElderTree - 2012-02-23 ShinkuDragon Wrote:just making sure, C for 45% crit chance would be 0.45, right? For his formula, c=45. For the alternative I gave, c=0.45. Critical Rate - Duo - 2012-05-15 I thought decent skill glitching worked in pvp because pvp is hosted on another server. Critical Rate - Takebacker - 2012-05-15 Duo Wrote:I thought decent skill glitching worked in pvp because pvp is hosted on another server. No. Critical Rate - DamageCalc - 2012-05-15 Takebacker Wrote:It depends entirely what you're giving up for it. The new ring is only +3 all stats +2 att and 5% crit. If you have Crit ring, evo ring 3, and both of the arkarium rings, there's no way the new crit ring is worth getting. If you don't have the crit ring, the 5% probably wouldn't make a significant difference anyway. With a class such as dual blade, 5% critical rate is the difference from some people hitting 650k to hitting max. This will go away with the revamp anyways, but that's about 4 months away. I'd swap the ring out for a critical one, regardless of the minuscule attack bonus. Even if I do hit max all the time already, it'd still look nicer overall. Critical Rate - ResistGreen - 2012-05-16 I thought pvp glitching worked because Beginner skills were disabled in pvp. Critical Rate - Takebacker - 2012-05-16 ResistGreen Wrote:I thought pvp glitching worked because Beginner skills were disabled in pvp. Potential* |