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KMST 1.2.417 - Part Time Jobs - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.417 - Part Time Jobs (/showthread.php?tid=50476) |
KMST 1.2.417 - Part Time Jobs - Arrol - 2012-01-09 That Aran drain bonus concerns me, it doesn't look all useful. KMST 1.2.417 - Part Time Jobs - EndlessAxis - 2012-01-09 wait, so does this mean a 120 i/l or pally gives you 240 all stat? KMST 1.2.417 - Part Time Jobs - Chicocl - 2012-01-09 Arrol Wrote:That Aran drain bonus concerns me, it doesn't look all useful. It's not usefull at all, well at least with a 1 min cooldown, maybe with a 30sec cooldown and 16-20% healing it would be awesome but right now it is useless. Aran should give a bit of everything 0.5% damage healed as HP per attack (so bowmasters can't have infinite hp recovery with hurrican) 2% damage reduction and 5 W/M att. KMST 1.2.417 - Part Time Jobs - Abysseon - 2012-01-09 EndlessAxis Wrote:wait, so does this mean a 120 i/l or pally gives you 240 all stat? The +2 stat effect is from having a SS rank (level 200). Lower leveled I/L or Paladin should have a decreased effect.
Spoiler
At rank SS (max level), I/L and Paladin will give an effect of +2 stats per level?... So a level 120 character would get +480 stats from having a level 200 I/L and Paladin card or +120 stats from having a level 120 Blaze Wiz card? Need to have a confirmation on the Blaze Wiz, I/L, and Paladin's effects because it seems broken in comparison to the other cards. KMST 1.2.417 - Part Time Jobs - Bribery - 2012-01-09 "Level" in this context probably means level of the card (B being level 1, A being level 2, S being level 3, and SS being level 4), not character level. How does the damage boost work for Buccs? Is it a % boost? KMST 1.2.417 - Part Time Jobs - Locked - 2012-01-09 Since Leafre.net, Insoya, and Max have different values is it possible to extract the variables Paul? KMST 1.2.417 - Part Time Jobs - ShinkuDragon - 2012-01-09 Quote:Mechanic 20% increase in buff durations...sounds op KMST 1.2.417 - Part Time Jobs - Abysseon - 2012-01-09 Bribery Wrote:"Level" in this context probably means level of the card (B being level 1, A being level 2, S being level 3, and SS being level 4), not character level. +8 all stats for a level 200 Pally or I/L? More understandable now but pales in comparison to the +15 all stats from a 70 cannoneer blessing. Also, they need to improve card effects such as having a 200 NL or Shad. >.> KMST 1.2.417 - Part Time Jobs - EndlessAxis - 2012-01-09 It's kinda funny how biased I am towards the i/l pally thing, if its per level instead of per rank then I'm both happy and sad , happy because I got a 19x i/l with a 17x pally on an acc I don't use. sad because I'd have to make those chars on my main acc because it's too good to pass up on. so I hope their boost is really just +8all stat at level 200 and not +400. KMST 1.2.417 - Part Time Jobs - BandanaBoy - 2012-01-09 ShinkuDragon Wrote:Quote:Mechanic 20% increase in buff durations...sounds op would be nice to see xD BB~ KMST 1.2.417 - Part Time Jobs - IllegallySane - 2012-01-09 ShinkuDragon Wrote:...sounds op OP. Mechs. Working as intended! KMST 1.2.417 - Part Time Jobs - Locked - 2012-01-09 I don't see how 20% increase in buff duration is OP. KMST 1.2.417 - Part Time Jobs - IllegallySane - 2012-01-09 Locked Wrote:I don't see how 20% increase in buff duration is OP. Compared to +8 stats to all, 20% longer buff duration sounds pretty nice. And what if it applies to ALL buffs on the character? It's like a mini-version of the old Alchemist skill. KMST 1.2.417 - Part Time Jobs - domuki - 2012-01-09 According to the picture that is posted by Max/Orangemushroom, his Viper gives the following effect: Add 4 damage per every level of this character I also looked at the post on leafre.net and read the korean description for the ice/lit mage and it reads: Add 1.5 M.ATK every 1 level of this character Both the Viper and Ice/Lit mage states that it is the characters level
KMST 1.2.417 - Part Time Jobs - ShinkuDragon - 2012-01-09 Locked Wrote:I don't see how 20% increase in buff duration is OP. for starters, an increase in buff time means less time rebuffing and more attacking, and a good example of a skill that would benefit would be final cut. i know there aren't many, but compared with the rest, it's one of the best abilities IMO KMST 1.2.417 - Part Time Jobs - Abysseon - 2012-01-09 ShinkuDragon Wrote:for starters, an increase in buff time means less time rebuffing and more attacking, and a good example of a skill that would benefit would be final cut. If only buff mastery was a party skill... =/ KMST 1.2.417 - Part Time Jobs - ShinkuDragon - 2012-01-09 Abysseon Wrote:If only buff mastery was a party skill... =/ ...careful what you wish for, inb4decent. KMST 1.2.417 - Part Time Jobs - domuki - 2012-01-09 Killmeplsok Wrote:Warning : Image heavy. I just wanted to translate the effects of these cards: 4 damage added for every 1 level Meso gotten from drops is increased by 3% Summons are increased by 8% (the time before it disappears) --Something about the decks effect of combatant group B-- Hp +700, MP + 700, M. and Atk +3, boss damage 3% ![]() BTW looking at the effect of the ice/lit mage its gonna be 400 M. atk at level 200. That is if going by a straight translation
KMST 1.2.417 - Part Time Jobs - Flonne - 2012-01-10 So, this is their solution for giving everyone character link skills, I guess? Looks pretty cool. KMST 1.2.417 - Part Time Jobs - Killmeplsok - 2012-01-10 Flonne Wrote:So, this is their solution for giving everyone character link skills, I guess? Looks pretty cool.And Mercedes/CS/Phantom/DS will have 2 character link skills. |