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[1.2.390] Mercedes Changes - Printable Version

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[1.2.390] Mercedes Changes - Arrol - 2011-07-02

DeanNim Wrote:@white im blind... omg D: its actually total damage +21% (6,6,9)

Wow they're actually ranged Dual Bladers, with a bowgun.


[1.2.390] Mercedes Changes - White - 2011-07-02

DeanNim Wrote:@white im blind... omg D: its actually total damage +21% (6,6,9)

I sure hope normal Archers get that modification as well. If so, ALRIGHT! Big Grin


[1.2.390] Mercedes Changes - 案山子 - 2011-07-02

No class should have to use ammunition of any kind, it's damn garbage and takes up tons of USE space.

--

Want room for potions? Get some NX today!


[1.2.390] Mercedes Changes - DeanNim - 2011-07-02

Fiel, if your extractions show "0 slot", does that mean the "Number of slots left" line actually show in-game, albeit still showing 0 ? so if it doesnt show in your extraction, theres no "number of slots left" line in game right ?

Asking because i wanna know if Chaos warrior event items are potential-able since it says "0 slots" on your extractions.


Posting it here in case you didnt notice it in the gmst chaos thread.


[1.2.390] Mercedes Changes - Fiel - 2011-07-02

As of the current moment, "0 slots" means that either the slots field doesn't exist or there are actually 0 slots. It was changed to be this way due to people constantly asking if I made an error in the extractions by not listing the amount of slots for a given item when that property is unlisted in the data.


[1.2.390] Mercedes Changes - xq97 - 2011-07-02

It is just me noticed that some of the dual bow doesn't have str requirements on it. Which means you can probably go strless even without alot of funding


[1.2.390] Mercedes Changes - Alilatias - 2011-07-02

xq97 Wrote:It is just me noticed that some of the dual bow doesn't have str requirements on it. Which means you can probably go strless even without alot of funding

You should notice how all of them are listed as having 'Equip Tradeblock' and have the 'Epic Item' flag. Chances are high that these are just merely event versions of their usual weapons, and may or may not be quite hard to obtain.

EDIT: Something I've been meaning to ask, Fiel... Are the Dual Bows officially a two-handed weapon, or a one-handed weapon? The reason I ask is that before, we thought it was a two-handed weapon due to how the data was organized, but now that we know the quivers take up the Shield slot, does this mean that the Dual Bows are now considered one-handed?


[1.2.390] Mercedes Changes - HighOnMushrooms - 2011-07-02

Alilatias Wrote:EDIT: Something I've been meaning to ask, Fiel... Are the Dual Bows officially a two-handed weapon, or a one-handed weapon? The reason I ask is that before, we thought it was a two-handed weapon due to how the data was organized, but now that we know the quivers take up the Shield slot, does this mean that the Dual Bows are now considered one-handed?

They're 2 handed. Someone on Tespia checked by trying to use a 1 handed scroll on it (which did not work).


[1.2.390] Mercedes Changes - JoeTang - 2011-07-02

HighOnMushrooms Wrote:They're 2 handed. Someone on Tespia checked by trying to use a 1 handed scroll on it (which did not work).

Could someone on Tespia give us the information to find their weapon multiplier? i.e. damage range, total weapon attack, total str & dex.


[1.2.390] Mercedes Changes - Fiel - 2011-07-02

JoeTang Wrote:Could someone on Tespia give us the information to find their weapon multiplier? i.e. damage range, total weapon attack, total str & dex.

iAmFear already mentioned it was 1.32


[1.2.390] Mercedes Changes - JoeTang - 2011-07-02

Fiel Wrote:iAmFear already mentioned it was 1.32

That doesn't make as much sense from a balance standpoint, since Bows are 1.30, don't get potential from the new Arrow equip since they can't use it (right?), don't get attack from USE Arrows, get less attack from Concentrate than Ignis Lore, and overall has lower total %/s. Oh well.


[1.2.390] Mercedes Changes - Grey - 2011-07-02

I haven't checked since the first patch, it might have been changed, I'll check it again now.

From 1.2.390

1595 Max Range
65 (Weapon) + 3 (Ring) + 24 (Blessing) = 92 Att
308 DEX
81 STR

1595*100/[(4*308+81)*92] = 1.32

 Spoiler



[1.2.390] Mercedes Changes - Abysseon - 2011-07-02

146 mercedes pap solo:

[video=youtube;fbJ6byFfQM8]http://www.youtube.com/watch?v=fbJ6byFfQM8[/video]

JoeTang Wrote:Soul Purify has been corrected to remove its MP draining effect that the level readout never noted to begin with, only the description.

Are you sure?

The MP in the above vid didn't go down once.


[1.2.390] Mercedes Changes - Kenta - 2011-07-03

Abysseon Wrote:146 mercedes pap solo:

[video=youtube;fbJ6byFfQM8]http://www.youtube.com/watch?v=fbJ6byFfQM8[/video]



Are you sure?

The MP in the above vid didn't go down once.
Could be the beginner skill which replenishes like 10% of her hp and mp every 4 seconds or something like that.


[1.2.390] Mercedes Changes - Abysseon - 2011-07-04

Kenta Wrote:Could be the beginner skill which replenishes like 10% of her hp and mp every 4 seconds or something like that.

It's not that from that skill, they still have the recovering MP from damage dealt.

In a zakum solo the mercedes' mp never goes down unless when the character stops attacking
from being hit/stunned.


[1.2.390] Mercedes Changes - Arrol - 2011-07-04

Abysseon Wrote:It's not that from that skill, they still have the recovering MP from damage dealt.

In a zakum solo the mercedes' mp never goes down unless when the character stops attacking
from being hit/stunned.

That MP recovery skill was taken off a while ago.


[1.2.390] Mercedes Changes - Abysseon - 2011-07-04

Arrol Wrote:That MP recovery skill was taken off a while ago.

Then why do they still have near infinite hp/mp while attacking in the latest vids:

[video=youtube;lriosjxNBPU]http://www.youtube.com/watch?v=lriosjxNBPU[/video]

[video=youtube;iBUA7OXaJco]http://www.youtube.com/watch?v=iBUA7OXaJco[/video]


[1.2.390] Mercedes Changes - White - 2011-07-04

Wow, I wish I had passive hp drain on my hurricane.


[1.2.390] Mercedes Changes - RADRaze2KX - 2011-07-09

iAmFear Wrote:The first and last line are Total Damage +9% and Total Damage +6%. I'm not sure about the center line, but it could be Total Damage +6% too.

Yep, the center line is too, it's +21% Total Damage. The one in the inventory is 30% Boss Damage, 20% Boss Damage, and 9% Matk

I thought total damage % doesn't stack... ?


[1.2.390] Mercedes Changes - Takebacker - 2011-07-09

RADRaze2KX Wrote:I thought total damage % doesn't stack... ?

It does since even before chaos.

See: Re: Boss stacking in game mechanics forum.