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So far what I'm doing for 4th job Paladin since resets... - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: So far what I'm doing for 4th job Paladin since resets... (/showthread.php?tid=34255) |
So far what I'm doing for 4th job Paladin since resets... - Taiketo - 2010-12-15 divine shield is passive it's active often enough that it does more for your damage than MW, too So far what I'm doing for 4th job Paladin since resets... - Jamie_Kurosawa - 2010-12-15 Ah... was wondering how that worked. So far what I'm doing for 4th job Paladin since resets... - Veneni - 2010-12-15 HH has 100% accuracy all the time allowing training on mobs lv 8-9 above your lvl. -> Am training on nest golems @lv 143 I know it's not much xD but I still love the attack and will defend it till the end of time! So far what I'm doing for 4th job Paladin since resets... - Stereo - 2010-12-15 I use 3 macros, 1) CO, Lightning, Booster -> always useful 2) Stance, MW, PG -> more defensively useful 3) dHB, Iron Body -> Iron Body is kinda meh, dHB's always good Since Fire/Ice/Holy aren't always useful they're on separate hotkeys so I can choose which to use. Right now the timers match up well (180/200/200s, 80/90/100s, 240/300s) but MW is going to last longer once I put more points in it, so I'll probably move it to the third macro with dHB. Combat Orders and MW are the only ones that cast faster on a rope, so it might also be worth macroing those two together. So far what I'm doing for 4th job Paladin since resets... - kimaera - 2010-12-15 I find HH always useful if there are a lot of mobs on screen. Then rush them to kill em easily. Plus after they get aggro'd by HH they come closer to you. |