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Playing Cards Mafia Scrap Pile - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Social (https://www.southperry.net/forumdisplay.php?fid=14) +--- Forum: Forum Games & Unofficial Activities/Events (https://www.southperry.net/forumdisplay.php?fid=56) +--- Thread: Playing Cards Mafia Scrap Pile (/showthread.php?tid=32072) |
Playing Cards Mafia Scrap Pile - ElectricSix - 2010-11-04 ElectricSix Wrote:So all you dead, discarded Cards may feel free to talk in here about whatever suits your fancy. Just gonna requote my opening post to remind everyone what this thread is all about. Keep it to the lulz as much as possible please.
Playing Cards Mafia Scrap Pile - KajitiSouls - 2010-11-04 Dr. Hibbert, Simpsons Wrote:There is nothing to chuckle about. I was going to jump in and tell everyone why voting Corn was a bad idea (and who makes ridiculous stories like that the first time and be lying?), but then this feggot 502 error kept on showing up. *sigh* /rant Playing Cards Mafia Scrap Pile - Mute - 2010-11-04 KajitiSouls Wrote:I was going to jump in and tell everyone why voting Corn was a bad idea (and who makes ridiculous stories like that the first time and be lying?), but then this feggot 502 error kept on showing up. For future reference: relog. fixes that/ Playing Cards Mafia Scrap Pile - KajitiSouls - 2010-11-04 Mute Wrote:For future reference: relog. fixes that/ Too little too late son. Where the heck did this come up anyways? Playing Cards Mafia Scrap Pile - ElectricSix - 2010-11-04 KajitiSouls Wrote:I was going to jump in and tell everyone why voting Corn was a bad idea (and who makes ridiculous stories like that the first time and be lying?), but then this feggot 502 error kept on showing up. To make things more clear, I'm not opposed to players discussing things in here, but I'd rather there not be too much outside interference, drama, or any other non fun things in this thread which I was hoping my reminder might nip in the bud. ;D Playing Cards Mafia Scrap Pile - xBTAx - 2010-11-05 ...at least this saves me the trouble of trying to make an excuse for being the other 2 and *not* having the GF role... Playing Cards Mafia Scrap Pile - Mute - 2010-11-05 SECOND GAME IN A ROW WHERE DUSK WAS THE DETECTIVE, LOLOLOL Playing Cards Mafia Scrap Pile - xBTAx - 2010-11-05 Mute Wrote:SECOND GAME IN A ROW WHERE DUSK WAS THE DETECTIVE, LOLOLOL And me for mafia.
Playing Cards Mafia Scrap Pile - ElectricSix - 2010-11-05 RNG makes fools of us all I suppose?
Playing Cards Mafia Scrap Pile - Mute - 2010-11-05 ElectricSix Wrote:RNG makes fools of us all I suppose? I'd check to make sure stuff like this wouldn't happen. Playing Cards Mafia Scrap Pile - ElectricSix - 2010-11-05 Eh I suppose I could have, but in the end, I prefer to just stick to the rng results as they were. Once you start fooling around with them, it's no longer random. Playing Cards Mafia Scrap Pile - Mute - 2010-11-05 ElectricSix Wrote:Eh I suppose I could have, but in the end, I prefer to just stick to the rng results as they were. Once you start fooling around with them, it's no longer random. yeah but if it's to avoid type-casting, as a mod i'd feel obligated to do so. Playing Cards Mafia Scrap Pile - ElectricSix - 2010-11-05 Eh difference of opinion then, though I suppose if it happened a third time, I'd probably swap some around to prevent it. I figure two times still falls within the realm of random chance, three times would start the whole typecast problem. Playing Cards Mafia Scrap Pile - Mute - 2010-11-05 ElectricSix Wrote:Eh difference of opinion then, though I suppose if it happened a third time, I'd probably swap some around to prevent it. I figure two times still falls within the realm of random chance, three times would start the whole typecast problem. Well, if it's fine with everyone, I'd like to host my game idea next. that's something i intend to do, 'cuz it's more an annoyance than anything. "oh gee, im the same role again. who wouldnt see that coming?" ya know? that isn't to say i'd individually check the roles, just re-roll the roles. Playing Cards Mafia Scrap Pile - ElectricSix - 2010-11-05 Eh I'd normally assume that no one has the same role as the previous game, but anyway, I think it was fine for this game given how things have gone so far. And I'm looking forward to yours, or whomever does the next game. Hosting is fun, but playing is a different kind of fun. Playing Cards Mafia Scrap Pile - Mute - 2010-11-05 oh cool sh'it, two mason groups, each based off of the color of their suit? clever. Playing Cards Mafia Scrap Pile - ElectricSix - 2010-11-05 Lol perhaps, but it's bad to make assumptions in this game.
Playing Cards Mafia Scrap Pile - MasPan - 2010-11-05 ElectricSix Wrote:Eh I'd normally assume that no one has the same role as the previous game, but anyway, I think it was fine for this game given how things have gone so far. And I'm looking forward to yours, or whomever does the next game. Hosting is fun, but playing is a different kind of fun. And me getting neutral (albeit town-friendly). Playing Cards Mafia Scrap Pile - xBTAx - 2010-11-06 ElectricSix Wrote:RNG needs to die Fixed.
Playing Cards Mafia Scrap Pile - KajitiSouls - 2010-11-06 Double voter invokes RNG! RNG decides double voter should be godkilled! Apparent intended votes godkills double voter! ElectricSix Wrote:Day 4 has ended. Night 5 Begins now! Send those night actions in asap! ElectricSix Wrote:Night 0: No deaths. :f6: |