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[Post-Revamp] What would you do for a Bandit build? - Printable Version

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[Post-Revamp] What would you do for a Bandit build? - Hanabira.Kage - 2010-07-04

Argh. You edited your post before I could quote it! D:

Very old Savage Blow (does anyone still remember this one?):

Lv1~10: 2 hits
Lv11~20: 4 hits
Lv21~30: 6 hits

Current Savage Blow:

Lv1~10: 4 hits
Lv11~20: 5 hits
Lv21~30: 6 hits

New Savage Blow (MSBB):

Lv1~30: 6 hits

It's not the RoA patch that makes SB hit 6 times at all levels, it's the MSBB patch that does.



[Post-Revamp] What would you do for a Bandit build? - Loose - 2010-07-04

Hanabira.Kage Wrote:
Very old Savage Blow (does anyone still remember this one?):

Lv1~10: 2 hits
Lv11~20: 4 hits
Lv21~30: 6 hits
Remember? It's the one I grew up with; my first love.

I'm still not sure what to do with 3rd job. I'll probably still end up dropping Pickpocket and boosting it later on with Greed, instead. Unless it's a requirement for Greed.


[Post-Revamp] What would you do for a Bandit build? - Five Second Pose - 2010-07-04

Loose Wrote:Remember? It's the one I grew up with; my first love.

I'm still not sure what to do with 3rd job. I'll probably still end up dropping Pickpocket and boosting it later on with Greed, instead. Unless it's a requirement for Greed.

Doesn't PP max at 10 after the update?


[Post-Revamp] What would you do for a Bandit build? - Forte - 2010-07-04

Rayquaza2233 Wrote:Doesn't PP max at 10 after the update?

If it does I don't see why anybody would not max it.


[Post-Revamp] What would you do for a Bandit build? - Hanabira.Kage - 2010-07-04

Forte Wrote:If it does I don't see why anybody would not max it.

It does. All Chief Bandit skills had their maximum skill levels reduced by 10... =.=



[Post-Revamp] What would you do for a Bandit build? - Herborist - 2010-07-05

I really don't understand most of your builds. Savage blow is great and all, but it can't compare to 220% to 4 enemies. I'm going for max steal ASAP so that I can CPQ my way to 51. After that I'll get mastery, booster, savage blow, and haste. If I don't have enough points I'll leave booster at a lower level.


[Post-Revamp] What would you do for a Bandit build? - Dusk - 2010-07-05

Herborist Wrote:I really don't understand most of your builds. Savage blow is great and all, but it can't compare to 220% to 4 enemies. I'm going for max steal ASAP so that I can CPQ my way to 51. After that I'll get mastery, booster, savage blow, and haste. If I don't have enough points I'll leave booster at a lower level.

Maxing Steal means you have to leave Booster at 11. Savage Blow does 540% + 6xcrit and Steal needs to hit 3 targets to outdamage it. Steal is still one of the worst mob skills and gets completely replaced by early 8x.

It's a viable build nonetheless, but I hate the idea of leaving a buff timer at 110 seconds for a skill that won't improve training speed by much and that gets replaced.


[Post-Revamp] What would you do for a Bandit build? - Forte - 2010-07-05

I'd rather have 22 steal and 19 booster.


[Post-Revamp] What would you do for a Bandit build? - Dusk - 2010-07-05

Forte Wrote:I'd rather have 22 steal and 19 booster.

Steal maxes at 20. Do you mean 12 Steal and 19 Booster?


[Post-Revamp] What would you do for a Bandit build? - Forte - 2010-07-05

Oh did they change it? Haven't really been keeping up with the changes too much. D: Yeah that's what I meant.


[Post-Revamp] What would you do for a Bandit build? - Herborist - 2010-07-05

Dusk Wrote:Maxing Steal means you have to leave Booster at 11. Savage Blow does 540% + 6xcrit and Steal needs to hit 3 targets to outdamage it. Steal is still one of the worst mob skills and gets completely replaced by early 8x.

It's a viable build nonetheless, but I hate the idea of leaving a buff timer at 110 seconds for a skill that won't improve training speed by much and that gets replaced.

I don't believe that being able to hit 4 monsters for 220% damage and stun them is slower than savage blow, especially with CPQ. Just the speed increase from 30 - 51 (at CPQ) is worth it. It's not like BoT automatically hits 5 targets for its max damage; I don't even get why it goes down in damage whenever it gains an increase in # of monsters hit, no other mob skills do it.


[Post-Revamp] What would you do for a Bandit build? - Hanabira.Kage - 2010-07-05

Herborist Wrote:I don't believe that being able to hit 4 monsters for 220% damage and stun them is slower than savage blow, especially with CPQ. Just the speed increase from 30 - 51 (at CPQ) is worth it. It's not like BoT automatically hits 5 targets for its max damage; I don't even get why it goes down in damage whenever it gains an increase in # of monsters hit, no other mob skills do it.

The MSBB patch does make BoT start off at 319% damage to 4 targets though (Lv1).



[Post-Revamp] What would you do for a Bandit build? - Five Second Pose - 2010-07-05

You can KO monsters with Savage Blow in the time it takes to use Steal.


[Post-Revamp] What would you do for a Bandit build? - Dusk - 2010-07-05

Herborist Wrote:I don't believe that being able to hit 4 monsters for 220% damage and stun them is slower than savage blow, especially with CPQ. Just the speed increase from 30 - 51 (at CPQ) is worth it. It's not like BoT automatically hits 5 targets for its max damage; I don't even get why it goes down in damage whenever it gains an increase in # of monsters hit, no other mob skills do it.

I made two ring mules this month. The first one was a Bandit (lol my 3rd one). The secoond one was a Page. On my Bandit, I followed the original 19 Mastery -> 21 SB -> a few Booster -> max SB build. On my Page, I maxed Mastery, added some Booster and then Threaten. Both characters did a mix of Kerning Square and max Rombot TW CPQ from 35->50. The Bandit levelled significantly faster, even though it couldn't mob, just because SB is that strong. I just really don't see the need for Steal, especially with the easier levelling.

I was referring to max BoT when I said that it replaced Steal, but with the new changes BoT can replace Steal at level 1, so all the more reason to leave Steal unmaxed.

Also, I don't see any changed mob data for CPQ. I dunno what they're planning on doing to it, but who's to say that it'll still be the fastest way to level?


[Post-Revamp] What would you do for a Bandit build? - Hazzy - 2010-07-05

Dusk Wrote:Also, I don't see any changed mob data for CPQ. I dunno what they're planning on doing to it, but who's to say that it'll still be the fastest way to level?

Max Wrote:cpq is 64k A rank win now and 4k A rank lose

This is fast on current standards. Without a massive cut in exp tnl.


[Post-Revamp] What would you do for a Bandit build? - Dusk - 2010-07-05

Hazzy Wrote:This is fast on current standards. Without a massive cut in exp tnl.

But were the mobs changed? 500 cp is easily soloable with any class, so it doesn't really matter if you have Steal or not.


[Post-Revamp] What would you do for a Bandit build? - Herborist - 2010-07-05

Dusk Wrote:I made two ring mules this month. The first one was a Bandit (lol my 3rd one). The secoond one was a Page. On my Bandit, I followed the original 19 Mastery -> 21 SB -> a few Booster -> max SB build. On my Page, I maxed Mastery, added some Booster and then Threaten. Both characters did a mix of Kerning Square and max Rombot TW CPQ from 35->50. The Bandit levelled significantly faster, even though it couldn't mob, just because SB is that strong. I just really don't see the need for Steal, especially with the easier levelling.

I was referring to max BoT when I said that it replaced Steal, but with the new changes BoT can replace Steal at level 1, so all the more reason to leave Steal unmaxed.

Also, I don't see any changed mob data for CPQ. I dunno what they're planning on doing to it, but who's to say that it'll still be the fastest way to level?

How is any data you've collected in GMS relevant at all when we're discussing unrleased changes from KMS?

By your logic we should skip BoT too because boomerang step is stronger. Steal makes 2nd job go faster, and while many of you may not agree with me, 30 - 80 is the hardest part of being a bandit. I know some may say that 90 - 120 is harder, but I trained my friend's CB from 93 to 122 and I had no trouble at all.


[Post-Revamp] What would you do for a Bandit build? - Five Second Pose - 2010-07-05

No, your association is incorrect. Steal gets COMPLETELY outclassed by BoT. More damage, hits more targets. BoT hits more targets than BS, but BS does more damage and stuns.


[Post-Revamp] What would you do for a Bandit build? - Dusk - 2010-07-05

Herborist Wrote:How is any data you've collected in GMS relevant at all when we're discussing unrleased changes from KMS?

By your logic we should skip BoT too because boomerang step is stronger. Steal makes 2nd job go faster, and while many of you may not agree with me, 30 - 80 is the hardest part of being a bandit. I know some may say that 90 - 120 is harder, but I trained my friend's CB from 93 to 122 and I had no trouble at all.

That wasn't data, that was an anecdote about how mob skill does not translate to SUPAR FAST LEVELZ. And no, 43-80 is by far the easiest part of part of being a Bandit, or at least it has been for as long as MS has existed. Until Cygnus Knights and etc came out, Savage Blow was THE strongest attack in 2nd job. People often associate Assassins with being fast levellers even though they don't have any mob skills. It escapes me why they ignore Bandits. Range hasn't been an issue since they started flooding us with crowded maps like MP3 and Windraiders.

Also, Bombing Elder Wraiths is pretty much the fastest solo exp in 7x in the game right now, but of course that won't be an option once we get this patch.


[Post-Revamp] What would you do for a Bandit build? - Loose - 2010-07-05

While I was creating my Critical Ring mule, I made a Bandit, thinking that Steal was going to help speed the leveling process. My brother has a Steal using Bandit, that he made a while before the this GMS balance patch, I decided to give it a test drive. Somehow, it didn't seem that fast, I felt that Savage Blow was the way to go, it didn't matter that Steal hits many mobs, it felt unnatural and weird and sluggish.

Now I decided to remain on the Savage Blow path, because I think it's faster. Steal might be faster in some maps, but I'm just not feeling it. I still think that Savage Blow will be the way to go, but now Steal can also become an option to those that prefer mobbing.