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Wash # = hp for pb? - Printable Version

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Wash # = hp for pb? - Cyanne - 2009-11-02

XBish Wrote:i am looking at the video, her fisrt attack starts at 3.03 she guards, then right after at 3.04 she booms and everyone is dead by 3.06. thats not 4 seconds anywhere.

at 3.31 she moves her hands not 3.28, next she casts it at 3.40 not 3.37. next then is 4.48 not 4.45. and i am done checking, here are ss of the screen on those second i say please check the hands and the circle beggin to apear.

i see her glow and not do gen at 5.51 so the glow is not part of gen.

some pics to prove my point.
3.28 nothing is happening yet
 Spoiler

3.31 she does the circle with her hands
 Spoiler

3.33 everyone eats a bag of dirt and dies
 Spoiler

elvis just left the building.

Ariel is already in the middle of casting a skill in the first screenshot...

KaidaTan Wrote:Okay, quoting myself to prove that it's not true. Check WhyteBar's video of the first time we did PB.
http://www.youtube.com/watch?v=EeXkjypRP2k

 Here it is

Watch from 7 minutes on. Specifically at 8:58, 9:06, and 10:20 she casts the beams or the rocks without first casting any buff. I'm pretty sure this disproves the question I asked earlier. So, combine that with the argument Carlos just posted, in what way is this 4 seconds again?

There are some people in that video that are attacking from the right at the end of that video and are thus drawing aggrevation to the right while there are also people attacking from the left. Even though it doesn't look like it, ariel is always set to face "left" like (almost?) all stationary bosses, so the alternating between skills and attacks only holds true if people are only attacking from the left. This might also be part of the reason oak barrel can trick statues into not attacking, but I'm not entirely sure.


Wash # = hp for pb? - Beaner - 2009-11-02

Cyanne Wrote:Ariel is already in the middle of casting a skill in the first screenshot...

but not the beam sweet checks.


Wash # = hp for pb? - KaidaTan - 2009-11-02

Cyanne Wrote:Even though it doesn't look like it, ariel is always set to face "left" like (almost?) all stationary bosses, so the alternating between skills and attacks only holds true if people are only attacking from the left.
Left Pianus is the only one I can think of that faces right, but I digress...

Why? I don't understand how attacking it from two sides interrupts anything. What if everyone attacks from the right? Does that make it work? Why or why not?


Wash # = hp for pb? - Cyanne - 2009-11-02

XBish Wrote:but not the beam sweet checks.

I guess I have to lay it out for you... Ariel's attacks must alternate with its skills. That's the reason it takes forever to attack; its skills have long cooldowns.


Wash # = hp for pb? - Beaner - 2009-11-02

Cyanne Wrote:I guess I have to lay it out for you... Ariel's attacks must alternate with its skills. That's the reason it takes forever to attack; its skills have long cooldowns.

i guess i must lay it down for you too, ariel can cast its buffs without doing its attack so the real skill, the beam , takes 2 seconds not 4. sure if you add the buff and the skill its 4 seconds but there is no way to know if she will cast the beam right after the buff and if she doesnt then the next time she beams you only have 2 seconds.

example in the video at 5.51 she buffs but doesnt beam or 1/1.

get it?


Wash # = hp for pb? - Cyanne - 2009-11-02

KaidaTan Wrote:Left Pianus is the only one I can think of that faces right, but I digress...

Why? I don't understand how attacking it from two sides interrupts anything. What if everyone attacks from the right? Does that make it work? Why or why not?

Attacking it from two sides causes its aggrevation to flip and seems to reset the pattern. I don't know why it happens, all I know is that it does. I also don't know about attacking from the right, though there's not really much reason to do that since ariel casts poison mist there. Oh and left pianus is actually defined to face "left" in the data, it's just the image that depicts it to appear facing right. Monsters actually can't use area warning attacks while facing right (easily observed in oblivion guardians).


Wash # = hp for pb? - randompeep - 2009-11-02

Cyanne Wrote:I also don't know about attacking from the right, though there's not really much reason to do that since ariel casts poison mist there.

Why shouldn't you attack there? Poison mist has nothing on IMMAH 1HKO U WITH MAH LAZOR!, and from the AreaWarning example, Ariel shouldn't be able to fire it right if everyone's there. inb4lolgetoutnub


Wash # = hp for pb? - Stereo - 2009-11-02

Cyanne Wrote:Monsters actually can't use area warning attacks while facing right (easily observed in oblivion guardians).

Or for oldschool people, Grims/Thanatos.

I didn't know the Guardians had an area warning attack, is that the one with the flying swords?



Wash # = hp for pb? - Cyanne - 2009-11-02

XBish Wrote:i guess i must lay it down for you too, ariel can cast its buffs without doing its attack so the real skill, the beam , takes 2 seconds not 4. sure if you add the buff and the skill its 4 seconds but there is no way to know if she will cast the beam right after the buff and if she doesnt then the next time she beams you only have 2 seconds.

example in the video at 5.51 she buffs but doesnt beam or 1/1.

get it?

So what if it doesn't attack after casting a skill? Wasting 3 seconds in a span of 10 minutes is much better than dying every other beam attack. I have never seen it behave haphazardly so as to attack more than like 2 seconds after casting a skill, but if it does, that's what wheels are for.

randompeep Wrote:Why shouldn't you attack there? Poison mist has nothing on IMMAH 1HKO U WITH MAH LAZOR!, and from the AreaWarning example, Ariel shouldn't be able to fire it right if everyone's there. inb4lolgetoutnub

"Facing" a direction and being aggravated in a direction are separate things, and when a monster as noFlip set to 1, that means it must always "face left." So there's no real point to take poison damage attacking from the right and risk possible 1/1 death when attacking from the left is at least the same thing. Plus, the last other statue to die is on the left, and wheels revive on the left.

Stereo Wrote:Or for oldschool people, Grims/Thanatos.

I didn't know the Guardians had an area warning attack, is that the one with the flying swords?

Yeah, they're the really annoying super extra long range ones that kill you when you afk on a ladder =[


Wash # = hp for pb? - KaidaTan - 2009-11-03

Cyanne Wrote:So what if it doesn't attack after casting a skill? Wasting 3 seconds in a span of 10 minutes is much better than dying every other beam attack. I have never seen it behave haphazardly so as to attack more than like 2 seconds after casting a skill, but if it does, that's what wheels are for.
It did in the parts of the video I pointed out. I don't see the point of a strategy if it isn't reliable. And I don't think wheels should be necessary to kill any boss.


Wash # = hp for pb? - Cyanne - 2009-11-03

KaidaTan Wrote:It did in the parts of the video I pointed out. I don't see the point of a strategy if it isn't reliable. And I don't think wheels should be necessary to kill any boss.

I meant when everyone's attacking from the left, I already explained that earlier.


Wash # = hp for pb? - Beaner - 2009-11-03

i wonder if english is something you understand?


Wash # = hp for pb? - xgunedx - 2009-11-03

Just because the skills data says 4 seconds doesn't mean you actually have 4 seconds to react.

You also have to factor in reaction time and lag.

It's like watching a video of someone standing in front of a moving bus.

You say "Omg, that idiot, he had 5 seconds to run!"

But the person in front of the bus isn't going to think that.

He's going to think "Omg! I'm about to get run over by a bus. What do I do?"

Theoretical data does not compete with actual data.


Wash # = hp for pb? - KaidaTan - 2009-11-03

Cyanne isn't all that far from the truth. It does seem that -- at least most of the time -- Ariel has to cast a skill before she casts an attack. So if you start moving away during her skill casting, you'll be long out of her range by the time she casts the attack. Still, I'm not really a fan of this strategy considering how much time it wastes. Windia already figured out a much faster way to kill her anyway.


Wash # = hp for pb? - Takebacker - 2009-11-03

Cyanne Wrote:This might also be part of the reason oak barrel can trick statues into not attacking, but I'm not entirely sure.

Oak barrel is meant to de-aggro all monsters (in the whole map apparently) when casted.

Happened at himes all the time when i used it.


Wash # = hp for pb? - Doctor Omega - 2009-11-03

Cyanne Wrote:You're not making any sense at all; not supposed to be hit means just that. Same thing applies to things like anego and bodyguard A for ranged characters. Of course people walking in without knowing what's going on are going to be hit. Comparing pap soloing with less than 4k hp to ariel as a ranged character in phase 5 of the PB fight is a perfect comparison, seeing as you have to avoid bomb explosions in pap like you have to avoid laser beams from ariel. The boss's hp or whatever have nothing to do with that.

On the contrary, you're the one in this thread that seems to fall short on logic. Everyone in here is arguing every single point you make. And what the hell are you even talking about? The boss's HP has plenty to do with it. It controls the length of the battle, and by your silly logic, more time spent "dodging" attacks. And once again, the fights are nothing alike, at all, and honestly, I don't even know how you think they are. That truly confuses me. It really does. The fights have a level gap of 65, and a damage gap of over 11,000.

At any rate, I'm pretty well done posting in this thread. Your damage dodging argument makes about as much sense as Richard Simmons playing in the NFL. Bossing in this game doesn't require damage-dodging skills, it requires HP to tank hits. Period. Going into PB and expecting to "dodge" his attacks to stay alive is just absurd. And I'm sure TheTyphoon or any other Villains can vouch for this.


Wash # = hp for pb? - Cyanne - 2009-11-03

xgunedx Wrote:Just because the skills data says 4 seconds doesn't mean you actually have 4 seconds to react.

You also have to factor in reaction time and lag.

It's like watching a video of someone standing in front of a moving bus.

You say "Omg, that idiot, he had 5 seconds to run!"

But the person in front of the bus isn't going to think that.

He's going to think "Omg! I'm about to get run over by a bus. What do I do?"

Theoretical data does not compete with actual data.

The difference is that you know ariel will cast and skill and that you're expecting it, not getting caught off guard, so you should be able to react easily.

KaidaTan Wrote:Cyanne isn't all that far from the truth. It does seem that -- at least most of the time -- Ariel has to cast a skill before she casts an attack. So if you start moving away during her skill casting, you'll be long out of her range by the time she casts the attack. Still, I'm not really a fan of this strategy considering how much time it wastes. Windia already figured out a much faster way to kill her anyway.

The time taken from avoiding the attacks is much less than the time lost from getting killed or getting stunned forever every other attack. And I don't know if oak barrel works on ariel because the attacks are different and it's actually centered, but give it a try. If the oak barrel trick isn't what you were thinking about, do share.

Doctor Omega Wrote:On the contrary, you're the one in this thread that seems to fall short on logic. Everyone in here is arguing every single point you make. And what the hell are you even talking about? The boss's HP has plenty to do with it. It controls the length of the battle, and by your silly logic, more time spent "dodging" attacks. And once again, the fights are nothing alike, at all, and honestly, I don't even know how you think they are. That truly confuses me. It really does. The fights have a level gap of 65, and a damage gap of over 11,000.

At any rate, I'm pretty well done posting in this thread. Your damage dodging argument makes about as much sense as Richard Simmons playing in the NFL. Bossing in this game doesn't require damage-dodging skills, it requires HP to tank hits. Period. Going into PB and expecting to "dodge" his attacks to stay alive is just absurd. And I'm sure TheTyphoon or any other Villains can vouch for this.

And why does length of time spent evading attacks matter? Change pap's hp to 2bil and have its bombs do 20k damage. The concept is still the same compared to if you had under 4k hp on the normal pap, you're supposed to dodge the bomb blasts. Try killing crimson balrog as a hermit without disorder/going in the cabin, try killing lyka as an archer without puppet, try killing bigfoot as a buccaneer without pinning it into a corner/using invincibility frames, all without enough hp to take one hit. But of course, it must be a better idea to spend tons of money to hp wash for one boss to be able to survive an avoidable attack.


Wash # = hp for pb? - Doctor Omega - 2009-11-04

Cyanne Wrote:But of course, it must be a better idea to spend tons of money to hp wash for one boss to be able to survive an avoidable attack.

Your pithy sarcasm amuses me. Chin

Doctor Omega Wrote:At any rate, I'm pretty well done posting in this thread.

Bye @@


Wash # = hp for pb? - vnthi3f - 2009-11-10

omg PB is soooo complicated . J> Zak / HT ONLY -.-