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[1.2.322] Moar Skill Balancing - Printable Version

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[1.2.322] Moar Skill Balancing - Hanabira.Kage - 2010-07-01

ScherzoDeLuce Wrote:the Beginning = Victoria Shuffle + Monster Buff
the Movement = Job Revamp + Resistance
The Support = Mechanic?

My guess is this...

The Beginning:
- [Event Quest]The people of Victoria Island have noticed something odd...

The Shift (Movement):
- The Black Magician strikes! Victoria Island is completely messed up, and most monsters in the world of Maple have become stronger while some have become weaker.

Reinforcements (Support):
- The Resistance arrives to assist the world of Maple!
- All Job classes have refined their abilities and even learnt new ones. Surely they are prepared to face the horrors of the Black Magician!



[1.2.322] Moar Skill Balancing - Xiger - 2010-07-01

That, again, is a really nice theory.
I love how the way you think. lol

OFFTOPIC, Lucas here, btw.


[1.2.322] Moar Skill Balancing - Grey - 2010-07-01

Hanabira.Kage Wrote:
My guess is this...

The Beginning:
- [Event Quest]The people of Victoria Island have noticed something odd...

The Shift (Movement):
- The Black Magician strikes! Victoria Island is completely messed up, and most monsters in the world of Maple have become stronger while some have become weaker.

Reinforcements (Support):
- The Resistance arrives to assist the world of Maple!
- All Job classes have refined their abilities and even learnt new ones. Surely they are prepared to face the horrors of the Black Magician!

Mazefind's Blog Wrote:7월 8일 - 변화의 시작

- 레벨업에 필요한 경험치 전부 개편 [자체 조사자료]
- 스킬 관련 내용 대부분 수정 및 추가/삭제 [자체 조사자료]
- 전투 공식 수정(공격력, 마력, 방어력, 손재주 등Wink
- 빅토리아 아일랜드를 포함, 맵의 전반적인 지형 수정 [자체 조사자료]
- 몬스터의 레벨/경험치/체력 포함한 데이터 조정 [자체 조사자료]
- 창모드 지원(Alt+Enter) 및 1024*768 해상도 지원(Alt+F10)

7월 22일 - 반격의 움직임

- 배틀메이지, 와일드헌터 추가

8월 12일 - 새로운 지원군

- (현재 메카닉 계열로 추정되는Wink 신규 직업 추가

Which seems like it's something he heard or knows, because immediately before this he says something along the lines of "The announcement can be summarized in the following" and then there's a poster of the Resistance, the Video, and the dates.

According to Mazefind
7/8 - The Initial Changes: Formula changes, exp/skill/monster/map changes based on the survey, windowed mode+new resolution
7/22 - The Movement (Resistance) Against the Black Mage: Wild Hunter and Battle Mage
8/12 - Reinforcements: In the form of the Mechanic job.

Mazefind's Blog Post

Oh and the text in the video can be translated as, in order, 'The Beginning of the Change', 'Counter Movement', and 'New Reinforcements'.


[1.2.322] Moar Skill Balancing - ScherzoDeLuce - 2010-07-01

ahhh, there you go, a clear picture of BattleMage & WildHunter
*credit to mazefind

[Image: 17659C244C2C5A31492A79]


[1.2.322] Moar Skill Balancing - Hanabira.Kage - 2010-07-01

iAmFear Wrote:Which seems like it's something he heard or knows, because immediately before this he says something along the lines of "The announcement can be summarized in the following" and then there's a poster of the Resistance, the Video, and the dates.

According to Mazefind
7/8 - The Initial Changes: Formula changes, exp/skill/monster/map changes based on the survey, windowed mode+new resolution
7/22 - The Movement (Resistance) Against the Black Mage: Wild Hunter and Battle Mage
8/12 - Reinforcements: In the form of the Mechanic job.

Mazefind's Blog Post

Oh and the text in the video can be translated as, in order, 'The Beginning of the Change', 'Counter Movement', and 'New Reinforcements'.

I see. That's good to hear. No event quests, then? Sad

Wonder if they'll add in Storyline quests for the Adventurers regarding the continental shift and other stuff...

It'll be nice if they make the new skills obtainable only via quests...for example, a quest explaining why Brandish is brought down to 3rd Job (that also gives you Brandish).



[1.2.322] Moar Skill Balancing - ScherzoDeLuce - 2010-07-01

rawr i want teh black mage's rings!!


[1.2.322] Moar Skill Balancing - Xiger - 2010-07-01

Rings? What Rings?
And wow, nice poster!


[1.2.322] Moar Skill Balancing - ScherzoDeLuce - 2010-07-01

Xiger Wrote:Rings? What Rings?
And wow, nice poster!

the one in the poster. :x
i hope they make those rings in-game item.


[1.2.322] Moar Skill Balancing - Xiger - 2010-07-01

Ah, I see.
Those rings would be nice. if they are avaliable.


[1.2.322] Moar Skill Balancing - Pythagoras - 2010-07-01

ScherzoDeLuce Wrote:the one in the poster. :x
i hope they make those rings in-game item.

Pawn Pink Bean 1st then say Rolleyes


[1.2.322] Moar Skill Balancing - ZottenKerel - 2010-07-01

So the changes as they are now are NOT ALL THAT EXCESSIVE compared to the initial ones right? Also wow@the added stuff to dual bladers, that's just whack such increases, when the shadowers finalyl felt they were catching up a little.

Also in the Victoria map Fiel, you put the same map under before and after, I think the before has to be changed.
Great work! And yes, SP resets all around please.


[1.2.322] Moar Skill Balancing - Hanabira.Kage - 2010-07-01

ZottenKerel Wrote:So the changes as they are now are NOT ALL THAT EXCESSIVE compared to the initial ones right? Also wow@the added stuff to dual bladers, that's just whack such increases, when the shadowers finalyl felt they were catching up a little.

Also in the Victoria map Fiel, you put the same map under before and after, I think the before has to be changed.
Great work! And yes, SP resets all around please.

They're not the same. There is one VERY small difference. Notice how Fiel said to look near Henesys? The difference between the two pictures is that the pathway linking Mushroom Castle and Henesys has a different shape - it isn't as twisted as before.

I didn't notice Fiel's note, and scanned through the pictures manually. Ugh...



[1.2.322] Moar Skill Balancing - Peyhwa - 2010-07-01

ZottenKerel Wrote:So the changes as they are now are NOT ALL THAT EXCESSIVE compared to the initial ones right? Also wow@the added stuff to dual bladers, that's just whack such increases, when the shadowers finalyl felt they were catching up a little.

Also in the Victoria map Fiel, you put the same map under before and after, I think the before has to be changed.
Great work! And yes, SP resets all around please.

one of my fellow shadower frd juz said the following to me.
i thgt i'll share it with u guys.

"lets round up all the shadowers & surrender ourselves to the police, let's juz inst worth it after nexon keep screwing us while buffing BD.

i like the surrendering part. lol


[1.2.322] Moar Skill Balancing - Hanabira.Kage - 2010-07-01

Peyhwa Wrote:one of my fellow shadower frd juz said the following to me.
i thgt i'll share it with u guys.

"lets round up all the shadowers & surrender ourselves to the police, let's juz inst worth it after nexon keep screwing us while buffing BD.

i like the surrendering part. lol

You mean DB?

While we're at it, we should turn the Assassins in as well.



[1.2.322] Moar Skill Balancing - ScherzoDeLuce - 2010-07-01

DB = limited time class.
if Shadower > DB, then there must be something wrong.

Shadower is not screwed. be grateful that your damage output is way higher and you're one of the top damage dealer now.
or you prefer nexon to revert everything back to square 1?

some class are still screwed even after the revamp..


[1.2.322] Moar Skill Balancing - Hanabira.Kage - 2010-07-01

ScherzoDeLuce Wrote:DB = limited time class.
if Shadower > DB, then there must be something wrong.

Shadower is not screwed. be grateful that your damage output is way higher and you're one of the top damage dealer now.
or you prefer nexon to revert everything back to square 1?

some class are still screwed even after the revamp..

You mean like your beloved Drk?



[1.2.322] Moar Skill Balancing - LegendGospel - 2010-07-01

LOL, so we were right about towns shrinking.

"K everyone, the nigger maeg has returned and attacked, everyone turtle it the fcuk up!!!!"
-Grendal


[1.2.322] Moar Skill Balancing - Herbert Jablonski - 2010-07-01

Don't mind me, I'm just pointing out all the differences I found between maps.

[Image: 1zx74p2.png]


[1.2.322] Moar Skill Balancing - jickson77 - 2010-07-01

Balancing is A Skill

In biomechanics, balance is an ability to maintain the center of gravity of a body within the base of support with minimal postural sway.


[1.2.322] Moar Skill Balancing - IllegallySane - 2010-07-01

Random_Overlord Wrote:Combat orders would really be more usefull in training partys than a pinkbean exp. Which makes more sense really? Giving +2 SP to party members in a heated boss battle that have already maxed all their needed skills?

Or going to newts and giving Lv 12X nightlords, bishops, and corsairs an extra 2 SP in skills they havent even maxed yet?

It could be very usefull, but 2 SP is a small number in most cases where you'd have to have 9 - 10 or 19 - 20 SP in a skill in order to gain any use.

They should increase it to 10 Sp.

[Image: moar_boar.jpg]

Just letting the skill be able to make our skill levels go beyond the cap is great enough for me. I know this means having to make level 31/32 versions (as an example) of a skill but that would instantly make Paladins a revered class to bring to boss runs. Level 32 Maple Warrior anyone? How about level 12 version of the HP increase skill? +4% more HP for all warriors and Brawlers! The potential in Combat Orders is great; the question is if they will make that happen (breaking the skill cap through Combat Orders and Reverse Equipment).