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Original League of Legends (LoL) Thread - >Pineapple - 2011-05-19

Dark Link Wrote:Not like it matters. Most games are decided by early / mid game anyways.

Not once have I seen someone seriously play vlad by stacking revolvers and actually carry with it.


Original League of Legends (LoL) Thread - madanthony - 2011-05-19

So Corki hates duo lane. Our Kat requested mid which was fine because she got fed as fu'ck. But... the rest of our team got a very slow start. Good think I got a quadra kill to being me from 1-5 to 5-5 Big Grin Next up, penta.
Finished 10-8-11 and our team won through good pushing before and after the point we started winning team fights.


Original League of Legends (LoL) Thread - Five Second Pose - 2011-05-19

>Pineapple' Wrote:Stacking revolvers on vlad wasn't even effective by late game anyway.

It seriously helps with staying alive, but it comes at the cost of damage. The premise is that Vlad makes himself unharassable while doling out a decent amount of harass in the laning phase. It seems to be effective early game, but you're kind of pineappleed late game.


Original League of Legends (LoL) Thread - Phoenix Wright - 2011-05-19

Revolver Vlad is really difficult to deal with, early game.

I laned during one during a game earlier as Trist, and I completely outplayed him - I kept shooting him, then backing out of his range before he was able to Q me and I kept applying the DoT from E to lower his healing. I never killed him, but I sent him back several times.

Then he got a Revolver and his Q was able to outheal the damage my E dealt, even with the healing reduction applied. =\ It was ridiculous.

I was able to change my strategy to deal with him a little better (rushed Phage and kited him like a boss) but I found it silly that a 1200 gold item turned things around that easily.


Original League of Legends (LoL) Thread - KajitiSouls - 2011-05-19

>Pineapple' Wrote:Not once have I seen someone seriously play vlad by stacking revolvers and actually carry with it.

I haven't bothered to notice Revolver stacking Vlads until you guys brought it up.

Having now noticed it, the Vlad on my team that got the pentakill stacked revolvers, Sorc Boots, and Mejai's. He basically single-handedly forced the other team to give up after a 45 minute game. His IGN was Manvir. In terms of difficulty, me and an old irl friend (whom we used to 5-man rank with other irl friends; gone are those days) were duo-queuing, and we have decent elos to show for it. He knows his shyt, and he knows it well, and the same goes for me.

There was also another Vlad that stacked Revolvers that generally did well, named MegaGigaByteSon. Not exactly stellar, but he did his job. BobChican and WillDaSnail were in that game.

What happens in these cases is that Vladimir gets a stronger early game (his peak annoyance is roughly around level 9, with minimum CD Qs), which means several things in his case:
1.) He can farm well.
2.) He denies the other opponent exp and gold.
3.) He punishes his opponent's mistakes harder than usual. (it's not a good idea to go into an exchange with him, unless you are priming him for death fairly soon, or you can get away with it without getting damaged)
4.) Gankers have a hard time ganking him cause of trololo pool. It's such a fking easy get-out-of-jail card.
5.) Snowballing opportunities for the rest of his team if Vlad happened to be matched against the other team's carry.

To make up for his inherent lifesteal abilities, Vlad's damage goes into suck mode. Where he really shines, and high elo has recognized this as a basis for why you choose Vlad, is his ultimate. With good team coordination, Vlad drops his ult, team fight ensues, the other team cries for mercy. That's a lot of bonus damage!

I think maybe the reason why I haven't seen high elo run Vlad these days is because he's ineffective by himself, and his range is short. Maybe the numbers worked out in a 1v1 put Vlad in favor, but the bigger picture is that he's not likely to secure kills early game. He also doesn't absolutely roflstomp low-mid elo teams due to his bad damage. Mid-high elo however still sees people doing mistakes, while team coordination is a known and practiced concept, which gives competent Vlads the best conditions to succeed and carry the team.

Some of this is just speculation on my part though, so don't think too deeply into this. Riot devs have the majority picture though, so I trust they know what they're doing.


Original League of Legends (LoL) Thread - >Pineapple - 2011-05-19

Vlad is easy as pineapple to stay alive with anyway. Not sure how revolvers could be optimal even on a smaller scale.


Original League of Legends (LoL) Thread - Dark Link - 2011-05-19

>Pineapple' Wrote:Not once have I seen someone seriously play vlad by stacking revolvers and actually carry with it.

HSGG and other top ELO players Tongue
It just gives Vlad even more insane harass

>Pineapple' Wrote:Vlad is easy as pineapple to stay alive with anyway. Not sure how revolvers could be optimal even on a smaller scale.

Like I said, most games are decided at early / mid game status. Revolver Vlad just makes it a living hell for the enemy champ(s) and it lets them get denied CS.


Original League of Legends (LoL) Thread - Five Second Pose - 2011-05-19

>Pineapple' Wrote:Vlad is easy as pineapple to stay alive with anyway. Not sure how revolvers could be optimal even on a smaller scale.

A Vlad with three Hextech Revolvers and level 5 transfusion heals for almost 286 if you discount magic resist.


Original League of Legends (LoL) Thread - >Pineapple - 2011-05-19

Dark Link Wrote:HSGG and other top ELO players Tongue
It just gives Vlad even more insane harass

I'm somewhat sure they'd carry much more efficiently with a real build.

Quote:Like I said, most games are decided at early / mid game status.

Not when good players are involved. Good premades, for the most part. That one random can screw things up almost entirely.


Original League of Legends (LoL) Thread - Dark Link - 2011-05-19

>Pineapple' Wrote:I'm somewhat sure they'd carry much more efficiently with a real build.

If it's not broken, why fix it?

Quote:Not when good players are involved. Good premades, for the most part. That one random can screw things up almost entirely.

Then why does Revolver Vlad still show up in Go4LoL and EMS matches then?


Original League of Legends (LoL) Thread - KajitiSouls - 2011-05-19

Dark Link Wrote:If it's not broken, why fix it?

I was thinking it's more fun than it actually is effective. Like Pineapple said, there's better ways to get shyt done, but this way isn't half bad.

Obviously, certain champs and certain methods can mess up certain people. Same goes for Vlad, even though there's very little that functions as a hard counter.


Original League of Legends (LoL) Thread - Phoenix Wright - 2011-05-19

The problem with Revolver Vlad is it turns frustrating sustain into infinite sustain. His weakness is that he's just slightly more vulnerable to burst.


Original League of Legends (LoL) Thread - >Pineapple - 2011-05-19

Dark Link Wrote:If it's not broken, why fix it?
You mean how they "fixed" twitch? And galio? (though galio is actually good now since he got buffed, but they overdid it with him in the first place. And rammus is obviously still amazing, but his nerfs weren't THAT needed)


Quote:Then why does Revolver Vlad still show up in Go4LoL and EMS matches then?
I have no idea what you're talking about. What are these?

Vlad isn't even a broken champ. Remember when everyone was qqing about him months ago? And anivia too? What about rammus?

None of them are actually broken, they're just annoying as pomegranate. Though anivia kind-of needed the mana cost buffs. Rammus was fine, really. I never got sh'it for playing him when I first played the game, since I played him from like level 8-30 as my main, and still played him a lot afterwards. No one said anything til forum qq started.


Original League of Legends (LoL) Thread - KajitiSouls - 2011-05-19

>Pineapple' Wrote:Vlad isn't even a broken champ. Remember when everyone was qqing about him months ago? And anivia too? What about rammus?

None of them are actually broken, they're just annoying as pomegranate.

Not sure exactly what you define as "broken". I thought Rammus was genuinely somewhat OP due to his powerball and taunt lock combo. Anivia had the "I'm unapproachable" BS that the old Heimerdinger had, with the difference being that Heimer had his rockets, and Anivia had her more expensive R+E combo (something strange is going on if she's next to an enemy champ and not egged). Rammus and Anivia are only annoying if your team is lacking certain qualities and abilities.

Vlad is just plain annoying everywhere early game, I agree. But sometimes too much is too much. There was also a time where Riot sought to increase Morgana's power with Tormented Soil. Turns out it was a bit too much, and high elo was abusing her as a "hyper carry". So it will just stay somewhat lackluster. At least, until they decide to differentiate the damage done to champions and minions like they do with various other abilities.


Original League of Legends (LoL) Thread - Dark Link - 2011-05-19

>Pineapple' Wrote:You mean how they "fixed" twitch? And galio? (though galio is actually good now since he got buffed, but they overdid it with him in the first place. And rammus is obviously still amazing, but his nerfs weren't THAT needed)

Stealth is a broken mechanic in the game itself. They need to rework it entirely in order to buff Twitch to not suck ass.

Quote:I have no idea what you're talking about. What are these?

Gratz for admitting that you no idea what you're even talking about. Watch RainMan's stream right now. Enemy Vlad has 2 Revolvers and is tearing everyone apart.

>Pineapple' Wrote:Vlad isn't even a broken champ. Remember when everyone was qqing about him months ago? And anivia too? What about rammus?

Vlad's never been broken. People QQ about every champion in the dumbest ways possible. Hell, even the Xin and Irelia QQing is still going on. Vlad is extremely solid in a solo lane. He pretty much counters everyone in a solo lane.


Original League of Legends (LoL) Thread - >Pineapple - 2011-05-20

Dark Link Wrote:Stealth is a broken mechanic in the game itself. They need to rework it entirely in order to buff Twitch to not suck ass.
Twitch before he got massively nerfed for no reason was not overpowered in any way, especially in solo que where play is less organized. Thornmail alone would beat twitch. He wasn't such a big issue. Hell, every week twitch got some nerf there were threads on it about how unfair it was, and they were right.

Quote:Gratz for admitting that you no idea what you're even talking about.

I lol'd. I think it's fairly well known I'm one of the better/best players on sp Monocle. I don't follow streams as much as I used to since I can't play much anymore until I get a new computer. How long have you been here again? Also, when I did keep up with streams I never paid attention to the stream names, really. And I only really watch/ watched top elo streams. Not the CLG team vs' and what not.


Original League of Legends (LoL) Thread - Manu - 2011-05-20

Really enjoying jungle WW, still not fully sure of how to build him, but we started owning mid game so I just went for a BF sword.
 Spoiler

Dam now I want him but I also want a runepage :| and cait...


Original League of Legends (LoL) Thread - KajitiSouls - 2011-05-20

Dark Link Wrote:Stealth is a broken mechanic in the game itself. They need to rework it entirely in order to buff Twitch to not suck ass.

He was referring to the changes to Twitch's ultimate I believe. It used to be +AS, +range and piercing on a static buff timer. Now it's +range, +AD and +range based on a limited amount of shots or timer, whichever happens first.

Other than that and the debuff to his stealth time, Twitch really hasn't changed. Unfortunately, it was the old function that made Twitch crazy insane OP when he was first released (or so I've read). Given the correct team setups, and combined with his stealth mechanic, Twitch would always have an insane multiplier-based advantage, which was apparently too much to deal with if said Twitch is smart with a decent team. With the new ult, Twitch now has a additive-based advantage, which makes a drastic difference.

Quote:Gratz for admitting that you no idea what you're even talking about.

I know about the existence of those matches, I just don't know what happens in them. Yet you're implying that not knowing about those matches automatically means you don't know wtp a Hextech Revolver does, etc.

Quote:Vlad's never been broken. People QQ about every champion in the dumbest ways possible. Hell, even the Xin and Irelia QQing is still going on. Vlad is extremely solid in a solo lane. He pretty much counters everyone in a solo lane.

Not sure what Xin QQ you're talking about. I can see where people are coming from in terms of the QQing for Vlad and Irelia though. Both involve the "what do you do to counter" confusion, in which there is no clear answer.


Original League of Legends (LoL) Thread - >Pineapple - 2011-05-20

People never QQed about xin. He just got nerfed for no reason, really.

inb4pre-nerfpentakillsoloxin


Original League of Legends (LoL) Thread - KajitiSouls - 2011-05-20

>Pineapple' Wrote:People never QQed about xin. He just got nerfed for no reason, really.

inb4pre-nerfpentakillsoloxin

The old QQ about Xin was AS XZ, where he basically did nonstop chain knockups until you were dead. Oh dear.