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Masteria Expansions, Names and the proof for each - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplers Helping Maplers (https://www.southperry.net/forumdisplay.php?fid=9) +--- Forum: MapleGuides (https://www.southperry.net/forumdisplay.php?fid=83) +--- Thread: Masteria Expansions, Names and the proof for each (/showthread.php?tid=446) |
Masteria Expansions, Names and the proof for each - randompeep - 2008-08-27 They could just revive the Haunted Mansion's ghosts for this year's Halloween event, for those who missed it. >.> edit: lol top of the page twice in a row. o,O Masteria Expansions, Names and the proof for each - Mira - 2008-08-27 randompeep Wrote:They could just revive the Haunted Mansion's ghosts for this year's Halloween event, for those who missed it. >.> I really wish they would do this, along with what they have planned already. For people for missed it last time, it would be really nice. Masteria Expansions, Names and the proof for each - Erich - 2008-08-27 Mira Wrote:I really wish they would do this, along with what they have planned already. For people for missed it last time, it would be really nice. like me, imissed them considering i was level 20 >_> Masteria Expansions, Names and the proof for each - randompeep - 2008-08-27 And me, because I was lvl 0. But, now I've heard the story. Masteria Expansions, Names and the proof for each - Erich - 2008-08-27 randompeep Wrote:And me, because I was lvl 0. But, now I've heard the story. wellyou level faster than me >_> (well, i ws level 0 too if I dont consider my quit warrior )
Masteria Expansions, Names and the proof for each - Dyxanije - 2008-08-27 I also didn't get to participate in last year's Halloween event since I "quit" about 3 month before it occurred xD. Masteria Expansions, Names and the proof for each - Combattente - 2008-08-27 IsaacGS Wrote:I like one-time story advancement events, they're fun and give the storyline a bit more linearity rather than just having everything going on at different points for everyone. Mansion was neat because it happened and then it ended, if it were still going on then it probably wouldn't be as cool. :/ Yeah.. I thought the same thing. I hope NEXON keeps doing things like that, because I think it's nice and as you said it gives more linearity to the storyline. Masteria Expansions, Names and the proof for each - Corn - 2008-08-27 If it involves nx cash for the limited time, I'm out, I'd rather have it ongoing. Masteria Expansions, Names and the proof for each - Takebacker - 2008-08-27 I don't think that they'll make it NX only, since that would piss a lot of people off although it would bring back the GLORIOUS FoG days again. It isn't that surprising that the ghosts only appear on halloween, it is the haunted mansion and the spot for the event last year. Not to mention that a lot of different stories (like halloween town o.o) have their events happen only on halloween. Masteria Expansions, Names and the proof for each - Worthyness - 2008-08-27 redo the omni key quest cause i dropped the key =P (All my inventory is full of untradeable crap D=) Maybe a new addition for Halloween? I think it should be the inside of the keep... It would be scary and haloween-ish depending if the versalians are there or not... Masteria Expansions, Names and the proof for each - Takebacker - 2008-08-27 I will kill nexon if they make the keep NX only for it's release. "O hay, fo christmas letz releus versal cept u can only git in if u ar wearing a NX only versal stuffs loloololololololololololollol" Masteria Expansions, Names and the proof for each - Five Second Pose - 2008-08-28 Takebacker Wrote:I will kill nexon if they make the keep NX only for it's release. I swear that's what they're going to use instead of Tespia now, NX-only. ._. Masteria Expansions, Names and the proof for each - Itachi54647 - 2008-09-03 1st Idea: I dont know if this has anything to do with Masteria but he it is: I was looking throught my Set 4 cards and noticed this caption/quote. "The legendary cowboy Tex McCoy tracked the Wild Kargo across the plains, lassoed him with a thundercloud, and tamed him with a flapjack" (BTW its not an iHint) Im not sure if this is already in the quests involving Wild Kargo but it sounds interesting. Obviously Tex is reffering to Texas and McCoy used to be a famous cowboy. Im wondering if we are going to get this NPC or not. Whether or not its going to be in Masteria, we'll have to see. This might fit in with NLC, along with Stirgeman, T-1337, and the other Hollywood references. Someone please tell me if you already know about this through questing. Since its not an iHint, I have serious doubts about this. Im also wondering if there will comboy stuff for the next iTCG items. (I really hope not) Ple Masteria Expansions, Names and the proof for each - randompeep - 2008-09-03 Well, the PI from the Fire Tusk card wasn't an iHint, yet it got people's attention. Same goes with something of an Art Appreciator in Orbis on a (Risell) Squid card. (yeah, that's right. WHAT?) However, this Tex McCoy sounds like he's from the past, so if indeed he exists, you likely won't be able to visit him. Of course, he also sounds sort of like a Stormcaster (obviously he would have to ride a horse if he really lives up to his namesakes, and lassoing a Kargo with a thundercloud, hmm...), and if Lukan is any indication, he could still live. Problem is, he can't be on Vic if they were to seriously implement him, as KMS has their own ideas, and we can't interfere with them. Otherwise, he would sound like a Stormcaster or former SC "rounding up" Wild Kargo on the plains of Perion or Henesys. The fact that the Orbis ship NPCs are cowgirls gives vague evidence to this. Masteria Expansions, Names and the proof for each - IsaacGS - 2008-09-03 Itachi54647 Wrote:1st Idea:There are numerous characters mentioned on TCG cards which, so far, have not materialized. I don't think most of them will, they're just a little bit of flavor for interest's sake. Before we knew about Masteria I used to think our exclusive might be a cowboy area (it's probably one of the only stereotypical areas we DON'T have.) so it's possible. Who would have expected Stirgeman? The only other TCG character we might see is that O'Rourke person that we talked about earlier in the thread. Masteria Expansions, Names and the proof for each - randompeep - 2008-09-03 They could add movie based places to Masteria, as well. The Dragon Door is an example. Another could be to expand NLC itself, to make likenesses to Stirgeman and other "heroes" (and their respective villains), make something in likeness to Casablanca (O'Rourke), make a western movie thing in the Badlands, etc. (If the Badlands are more rocky in nature, and if there are more maps, I could see it head out to a desert or a plateau laden area. (Think Perion-like, yet different) Masteria Expansions, Names and the proof for each - Itachi54647 - 2008-09-03 My idea got erased so here it is ... again. Here is a simplified version of my idea. I might have forgot some vital info needed to prove my point. If anyone knows how to get what I wrote back please pm me. 2nd Idea: Im wondering if T-1337 has anything to do with Foxwit because he wants to kill someone, who many ppl asume is Dr. Krakia and since T-1337 is from the future, he might have sent him to the future to kill Dr. Krakia. Of course this assuming that he wants to kill someone because some ppl think hes trying to protect this person. Im also spectalating that to time travel you can either talk to T-1337 or ,what many ppl spectalate, or by using Foxwit's time machine. T-1337 might have lost his memory through time travel. Its a good thing hes a robot because it would have showed him naked.(another terminator reference) My point being that the thing he lost was not his clothes, but instead, he lost his memory. Foxwit has that mad scientist look so this might explain why T-1337 wants to kill someone, because Foxwit only wants him dead. In the future foxwit might fix up T-1337 so he can remember everything so you will be able to go to the future/past. I might have to update my this idea because of the info i accidently lost from my last post. ![]() My next idea will be about Amos the Strong and possibly Lita Lawless. Btw these are just specs and might possibly contain flaws so please tell me if you find any. This was one of my best specs but I forgot about a lot of info. ![]() Edit: and since foxwit knows something about IAMROBOT's he might have been able to build T-1337. (being from the future also helps.) Masteria Expansions, Names and the proof for each - IsaacGS - 2008-09-03 randompeep Wrote:They could add movie based places to Masteria, as well. The Dragon Door is an example. Another could be to expand NLC itself, to make likenesses to Stirgeman and other "heroes" (and their respective villains), make something in likeness to Casablanca (O'Rourke), make a western movie thing in the Badlands, etc. (If the Badlands are more rocky in nature, and if there are more maps, I could see it head out to a desert or a plateau laden area. (Think Perion-like, yet different)About the Dragon door, I just updated the first post with what I think that's going to turn out to be. Taggrin has led me to believe that the Dragon Ninjas are another faction left over from the split in the Shadowknights and that they don't have the same high morals as the Raven Ninjas. however I seem to be pretty hung-up on the idea that the Dragon Ninjas are bad guys. I guess that's something I've thought since the beginning and it wouldn't really make much sense to have two sects of good ninjas... If anyone else has another idea about them I'm willing to listen. Masteria Expansions, Names and the proof for each - randompeep - 2008-09-03 If the above were true, T-1337 could be attempting to protect Foxwit. However, though Foxwit and Krakia hate each other, I don't think Foxwit is trying to kill him, but I dunno... Masteria Expansions, Names and the proof for each - IsaacGS - 2008-09-03 Itachi54647 Wrote:My idea got erased so here it is ... again.At this idea, the TCG cards would lead us to believe T-1337's here to protect someone. I can't really see Nexon having him here to kill; I mean he makes juice. Can't be that much of a killing machine. The fact that Foxwit and Krakia are both (apparently) from the future is a big hint, though Professor Krakia's not really confirmed. Foxwit fixing T-1337, I can totally see that happening. Then again these two might not be from the same time period. Both of them just give us "The future" which isn't very specific. If Foxwit's a hundred years and T-1337's a thousand years then he's as useless to fixing T-1337 as the rest of us. Another thing is that Foxwit originally built the I.AM.ROBOTs, and they were taken over by a mysterious force. John Barricade explains in one of the new quests that they are under the control of the Crimsonwood Twisted Masters. Don't think they play into this though. |