Southperry.net
Quest Amnesty - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15)
+--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31)
+--- Thread: Quest Amnesty (/showthread.php?tid=7873)

Pages: 1 2


Quest Amnesty - Joe - 2009-02-01

FinalHeart Wrote:The "returning the Maple Island" thing could be iffy, as people would be using Blizzard and crap against Islanders or beginners under level 10.

They could always make it so that we could only go back to maple island on certain channels, and can't cc once we're there.


Quest Amnesty - Smooth Criminal - 2009-02-01

I think I've devised an idea for a Maple Island return system, here's how it works:

The game should be able to recognize if you have a quest complete or not, correct?
Well, if you don't have those quests completed, a duplicate version of the quest should be made available available for over those maximum levels where you can't see the quest anymore. They should also make a duplicate Maple Island solely for the purpose of people returning for quests; this way, it solves the KSing beginners problem and keeps the Islanders happy; and these are where those duplicate versions of quests would be available.


Quest Amnesty - FinalHeart - 2009-02-01

The Schiff Wrote:I think I've devised an idea for a Maple Island return system, here's how it works:

The game should be able to recognize if you have a quest complete or not, correct?
Well, if you don't have those quests completed, a duplicate version of the quest should be made available available for over those maximum levels where you can't see the quest anymore. They should also make a duplicate Maple Island solely for the purpose of people returning for quests; this way, it solves the KSing beginners problem and keeps the Islanders happy; and these are where those duplicate versions of quests would be available.

That makes sense, although that means it will never happen...


Quest Amnesty - Orit - 2009-02-01

No.

If you want to experience the new quests, you should level another char to the right level for the quest. Doing it as someone way over the level, it will not be anywhere as challenging. You won't really experience it. I could see raising the quest level limit by 10 or so for the first month, to let people who just missed it, do it. But not people 50 levels too high, that's ridiculous.

Ah, but you're not looking to experience the quest. You just want another line in your quest log.
Well, too bad. Newer players will never be able to get your Event quests from two years ago, or any other time-limited quests of the past. NX-less people can't do some quests (pet quests, the halloween quests requiring a costume). Some quests are job-specific. If World Tour gets removed, new players will never have the Showa and Zipangu quests that you do.
The Maple World is dynamic, quests come and go, live with it.


Quest Amnesty - IsaacGS - 2009-02-01

Orit Wrote:No.

If you want to experience the new quests, you should level another char to the right level for the quest. Doing it as someone way over the level, it will not be anywhere as challenging. You won't really experience it. I could see raising the quest level limit by 10 or so for the first month, to let people who just missed it, do it. But not people 50 levels too high, that's ridiculous.

Ah, but you're not looking to experience the quest. You just want another line in your quest log.
Well, too bad. Newer players will never be able to get your Event quests from two years ago, or any other time-limited quests of the past. NX-less people can't do some quests (pet quests, the halloween quests requiring a costume). Some quests are job-specific. If World Tour gets removed, new players will never have the Showa and Zipangu quests that you do.
The Maple World is dynamic, quests come and go, live with it.
That's not the point. With things like Magatia PQ, the storyline is starting to become very important, and getting a character to 70 isn't exactly a cakewalk. Is it fair that we should miss out on this (which, with prose's hints, may be important to understanding future quests better.) just because we're a bit too high? No, not at all.

And, from a role-playing perspective, I'm not doing quests to have a larger quest log (well, sometimes, but for the most part no), I'm doing it to save Magatia, to reveal the truth and stop the bad guys. Some people actually get involved in the plot and want to actually resolve it, and it's rather annoying when there's a pretty huge chunk of storyline we can never see. That's why I don't complain about not being able to do things like CPQ or the Coliseum. They don't add anything to the storyline.

I often wonder why anyone would play a game where they didn't care at all about the plot. What's worse is when the developer ASSUMES you don't care and gives you know way to learn the whole thing on one character. For Cygnus, it's understandable, but there's no excuse for it in regular classes.


Quest Amnesty - FinalHeart - 2009-02-01

IsaacGS Wrote:That's not the point. With things like Magatia PQ, the storyline is starting to become very important, and getting a character to 70 isn't exactly a cakewalk. Is it fair that we should miss out on this (which, with prose's hints, may be important to understanding future quests better.) just because we're a bit too high? No, not at all.

And, from a role-playing perspective, I'm not doing quests to have a larger quest log (well, sometimes, but for the most part no), I'm doing it to save Magatia, to reveal the truth and stop the bad guys. Some people actually get involved in the plot and want to actually resolve it, and it's rather annoying when there's a pretty huge chunk of storyline we can never see. That's why I don't complain about not being able to do things like CPQ or the Coliseum. They don't add anything to the storyline.

I often wonder why anyone would play a game where they didn't care at all about the plot. What's worse is when the developer ASSUMES you don't care and gives you know way to learn the whole thing on one character. For Cygnus, it's understandable, but there's no excuse for it in regular classes.
Especially for a role-playing game (which, for those who didn't know, is part of MMORPG), the story is very important.

However, the reason why Nexon thinks we don't care is because, honestly, most people don't care. They're more focused on leveling than anything else. The reason for this is because they're probably at the age and maturity where they just want to kill things. One of the ways that Nexon themselves is actually made crappier thanks to the community.

Doesn't give Nexon the right to scam people of story though.


Quest Amnesty - Orit - 2009-02-01

IsaacGS Wrote:That's not the point. With things like Magatia PQ, the storyline is starting to become very important, and getting a character to 70 isn't exactly a cakewalk. Is it fair that we should miss out on this (which, with prose's hints, may be important to understanding future quests better.) just because we're a bit too high? No, not at all.

And, from a role-playing perspective, I'm not doing quests to have a larger quest log (well, sometimes, but for the most part no), I'm doing it to save Magatia, to reveal the truth and stop the bad guys. Some people actually get involved in the plot and want to actually resolve it, and it's rather annoying when there's a pretty huge chunk of storyline we can never see. That's why I don't complain about not being able to do things like CPQ or the Coliseum. They don't add anything to the storyline.

But that's not what the thread starter was asking for.
He wants to do all new quests, with or without relevance to the story. He wants to go to Maple Island, for crying out loud, to do some trivial new "quests" that mean absolutely nothing except another line in the Completed Quest log.

About Magatia PQ I agree with you that there should be a way for higher-level characters to save Magatia.


Quest Amnesty - y0y0y0y0shi0 - 2009-02-01

Orit Wrote:No.

If you want to experience the new quests, you should level another char to the right level for the quest. Doing it as someone way over the level, it will not be anywhere as challenging. You won't really experience it. I could see raising the quest level limit by 10 or so for the first month, to let people who just missed it, do it. But not people 50 levels too high, that's ridiculous.

Ah, but you're not looking to experience the quest. You just want another line in your quest log.
Well, too bad. Newer players will never be able to get your Event quests from two years ago, or any other time-limited quests of the past. NX-less people can't do some quests (pet quests, the halloween quests requiring a costume). Some quests are job-specific. If World Tour gets removed, new players will never have the Showa and Zipangu quests that you do.
The Maple World is dynamic, quests come and go, live with it.

sheesh. harshing our mellow much? and like Isaac said, i want to do quests to better understand maple, not for quest logs. 10 lvls is okay, but itd be better if they were gone completely. the point of level specific quests? none. -_-


Quest Amnesty - Chameleonic - 2009-02-01

Orit Wrote:But that's not what the thread starter was asking for.
He wants to do all new quests, with or without relevance to the story. He wants to go to Maple Island, for crying out loud, to do some trivial new "quests" that mean absolutely nothing except another line in the Completed Quest log.

About Magatia PQ I agree with you that there should be a way for higher-level characters to save Magatia.

That's not completely true.

While I do want to be able to do all the quests available for my quest log, I just like doing quests in general for the story and info they give.. Apart from JQ's, I havent done any of thoseTongue Which is why I want to temporarily be able to go back to Maple Island.

I'm like Isaac, I want to do all the quest available for the story...and rewards. Wink


Quest Amnesty - NoJobNoRules - 2009-02-02

The Schiff Wrote:They should also make a duplicate Maple Island solely for the purpose of people returning for quests; this way, it solves the KSing beginners problem and keeps the Islanders happy; and these are where those duplicate versions of quests would be available.

Works for me. Rolleyes

And what quests can you not do? Almost ALL of them are either Beginner only or level 10- now. The only one that comes to mind is Pio's for the chair, and oh wait, Nanuke (eskimo girl in Aquarium) gave a quest that gave you the chair. :/

All they have to do is put a level limit on it....<_<


Aside from the Maple Island thing...meh. I do think they could install some sort of "storyline" quests just to get filled in, but there's no real accurate way to do it. :/


Quest Amnesty - ChaosCorpse - 2009-02-02

Well you have my vote. I'd be glad to go back and see what else there has been at least for a short period of time. I'm sure that; even though people just rush them most of the time; many of the PQs have some unrevealed plot in them too, and I've only been able to experience KPQ, LPQ, HPQ, and PPQ because of my level at the time of their release. As we get closer to the black magician, I'd like to know all that I can about these things.

IsaacGS Wrote:JMS has a maple island return system as well, but their Maple Island is so different that you'd never need to go back. Also, it requires at least 300 fame in JMS.

Is that really a problem though? If we get all of the area bosses before this sort of thing, most people should be somewhat close to that from quests alone. I mean, unless I'm forgetting something, I've never bought or gone out of my way to trade fame and I have over 500; and considering I don't look all cool and decked out in NX, I'd be surprised if it was that hard.



Oh, and since when did we get classified as whores too :f6:.


Quest Amnesty - IsaacGS - 2009-02-02

LongShotJohn Wrote:Well you have my vote. I'd be glad to go back and see what else there has been at least for a short period of time. I'm sure that; even though people just rush them most of the time; many of the PQs have some unrevealed plot in them too, and I've only been able to experience KPQ, LPQ, HPQ, and PPQ because of my level at the time of their release. As we get closer to the black magician, I'd like to know all that I can about these things.



Is that really a problem though? If we get all of the area bosses before this sort of thing, most people should be somewhat close to that from quests alone. I mean, unless I'm forgetting something, I've never bought or gone out of my way to trade fame and I have over 500; and considering I don't look all cool and decked out in NX, I'd be surprised if it was that hard.



Oh, and since when did we get classified as whores too :f6:.
*shrugs* it's worth mentioning, as that precludes many people from getting back there at a lower level (Like you said, if you just do all the quests that give fame that'd take you close, but you'd end up at level 80 or so from this.) so it is an effective limitation for certain people. Also anyone who's collecting defames for whatever reason isn't going to be allowed back either.