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Training Reference Guide for All Thieves (Version 2.1) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Thief (https://www.southperry.net/forumdisplay.php?fid=43) +---- Thread: Training Reference Guide for All Thieves (Version 2.1) (/showthread.php?tid=7500) |
Training Reference Guide for All Thieves (Version 2.1) - Kabanaw - 2009-05-10 You should add LAb- Area C-1 to the list. While it may not be as good exp as alternatives, I've still been getting 20%/hr there and unlike truckers I'm actually making a profit. Training Reference Guide for All Thieves (Version 2.1) - JoshKun - 2009-05-18 I'm not quite sure what the map is called, but you should change the map for windraiders. There is that new map right before cwkpq on the bottom left of the room with the statue. That is only windraiders, and I would say there are about 20 in there at a time. ^~^ Training Reference Guide for All Thieves (Version 2.1) - mrcowcow - 2009-05-20 You might want to add in that Jr. Newties mini-dungeon; it eliminates competition for maps, unless somehow the maps fill all up. I forgot the name for the map though... ._.
Training Reference Guide for All Thieves (Version 2.1) - Kabanaw - 2009-05-20 mrcowcow Wrote:You might want to add in that Jr. Newties mini-dungeon; it eliminates competition for maps, unless somehow the maps fill all up. Newt Secured Zone Training Reference Guide for All Thieves (Version 2.1) - blade686 - 2009-06-10 I found a pretty cool place for Hermits (75-90 probably) and that is Korean Folk Town: Black Mountain [2]. There are Samihos and Hoguls in there, only 3 platforms and pretty awesome spawn. Only thing that might drop the value is that unless you always 1-hit KO the monsters here you'll probably get Cursed and Slowed and a lot, but the EXP is great. Training Reference Guide for All Thieves (Version 2.1) - kingdj333 - 2009-06-10 blade686 Wrote:I found a pretty cool place for Hermits (75-90 probably) and that is Korean Folk Town: Black Mountain [2]. Flaw... I think everyone would prefer windraiders from 75-90 because they'll barely hit higher than 300 and you don't have to worry about getting cursed (which you'll need pots for) and slow will kill your % by atleast 1, which is very critical as you level higher and higher. It could work as an alternative.. You'll have to feed us the % you get their an hour.. one with all cures and the second without all curse.. I might test it myself.. but I still got school for 8 days.. Training Reference Guide for All Thieves (Version 2.1) - MasPan - 2009-06-11 kingdj333 Wrote:Flaw... You mean typhons for that damage. Windraiders do between 500-900 depending on defense. Training Reference Guide for All Thieves (Version 2.1) - blade686 - 2009-06-11 kingdj333 Wrote:Flaw... Yeah but you don't have to worry about getting cursed if you always 1-hit ko, but i guess you're right about Windraiders... still, it's a good alternative like you said. Training Reference Guide for All Thieves (Version 2.1) - kingdj333 - 2009-06-11 MasPan Wrote:You mean typhons for that damage. Windraiders do between 500-900 depending on defense. O_o idk if your naked when your killing but the highest they do on me is roughly 300 or below... :f6: But really, I think nexon needs to release maps that are good and fun for 70-120 since those are the hell levels... I've seen a hermit at level 98 for 3 months because training is boring. Training at the same maps gets really old and it'll stump you for days!80-90 are the most important because thats when you have your main 3rd job skill maxed.. SP Training Reference Guide for All Thieves (Version 2.1) - Dyxanije - 2009-06-11 kingdj333 Wrote:O_o idk if your naked when your killing but the highest they do on me is roughly 300 or below... :f6: MasPan is right about the Windraider damage, you are probably thinking of Typhons. Training Reference Guide for All Thieves (Version 2.1) - TheSmartGuy - 2009-06-14 Some training spots in this guide are pretty outdated... for example, I'm pretty sure no hermit in existence still trains at Ludibrium. :f6: Add Lower Ascent and Tornado Corridor to your guide. Both maps are full of Windraiders, and give much better exp than Crossroads, which actually isn't very good. Lower Ascent has better money gain than Tornado Corridor, but is also more crowded. Training Reference Guide for All Thieves (Version 2.1) - Kivuli - 2009-07-06 So, as I gather from this guide, the best place for a hermit from 70-90 is Windraider, yes? I'm currently at 80 and am looking to broaden my training options. Training Reference Guide for All Thieves (Version 2.1) - Dyxanije - 2009-07-06 Kivuli Wrote:So, as I gather from this guide, the best place for a hermit from 70-90 is Windraider, yes? Yes, Squids are also an option. Training Reference Guide for All Thieves (Version 2.1) - Kabanaw - 2009-12-20 Bump because this is a useful thread. Training Reference Guide for All Thieves (Version 2.1) - Daimean - 2010-06-23 ....thought my guide died (never knew it became a sticky here either)...guess its time for me to update it :3 Training Reference Guide for All Thieves (Version 2.1) - Felicitates - 2010-06-27 [COLOR="Magenta"]Thank you for the update. But I'm noticing that training for my level 83 CB is either expensive or slow =| is there no happy medium anywhere? Edit - Also, I've been recommended training at Captains and Kru in Herb Town. Can anyone confirm this as a good training spot? [/COLOR] Training Reference Guide for All Thieves (Version 2.1) - Kabanaw - 2010-06-27 There should be a % next to Typhons from lvl 90-100 for CBs. On my CB, I would get about 40%/hr there, and that was before BoT was buffed. Training Reference Guide for All Thieves (Version 2.1) - Daimean - 2010-06-28 Delicae Wrote:[COLOR="Magenta"]Thank you for the update.I'm putting off the update until sometime tonight through saturday night(I need to work on not procrastinating on this )Oh and no...I hated training my nl there at those levels. Edit:....I kinda updated it :3 Training Reference Guide for All Thieves (Version 2.1) - Five Second Pose - 2010-07-04 You can go to Typhons as soon as you have max BoT, which is usually in the 80s. Also, I personally believe it warrants %. Training Reference Guide for All Thieves (Version 2.1) - iLbi - 2010-09-29 Someone might want to test & confirm, 103 Hermit, 1390~2442 with 12atk pot, at Gallos. Maxed SP / Avenger / FJ / Alchemist. Got around 6% in one elixir (8mins) on 1x exp. Touch dmg around 1.3k, magic around 550-600. |