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KMST 1.2.12 - Skill Changes Part III - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.12 - Skill Changes Part III (/showthread.php?tid=74658) Pages:
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KMST 1.2.12 - Skill Changes Part III - Ginji - 2015-06-22 Max Wrote: This item can potentially become the new Lunch box for Dark Knights. I'm probably going to stick to my Fafnir. ![]() About the nerf in Ryude's sword, I still think it's not a waste for those kaisers who can cap. Even if kaisers can't cap using it, it can still be better than a Fafnir after reaching a certain point. KMST 1.2.12 - Skill Changes Part III - Marksman Bryan - 2015-06-23 Finally some awesome marksman chan---- nvm
KMST 1.2.12 - Skill Changes Part III - TugboatWilly - 2015-06-23 Marksman Bryan Wrote:Finally some awesome marksman chan---- nvmIt's like they forgot Marksman existed.
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