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1st-3rd job Ranger Build Spoiler Maze - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Bowman (https://www.southperry.net/forumdisplay.php?fid=47) +---- Thread: 1st-3rd job Ranger Build Spoiler Maze (/showthread.php?tid=7075) Pages:
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1st-3rd job Ranger Build Spoiler Maze - Corn - 2009-01-08 Posted the link in my guide, heh... 1st-3rd job Ranger Build Spoiler Maze - Flirtini - 2009-01-21 I was wondering, why do you leave silver hawk at lvl21 and not max it? 1st-3rd job Ranger Build Spoiler Maze - Technolink - 2009-01-21 95% is plenty of stun rate, and the 9 points can be used better elsewhere (mortal blow and thrust). It's all personal taste. For example my eagle at level 15 is definately not enough, and even though frostprey replaces it once I hit 4th, I feel that more eagle will help me get there. A similiar thing can be said for hawk, get 21, if you feel it's not enough rework your build to get more =P Hawk - Mortal Blow - Thrust typically end up being the last skills maxed, and thus are often a point distribution problem. 1st-3rd job Ranger Build Spoiler Maze - Pikachu - 2009-01-24 Does this apply to snipers to? Just select the apporiate counter-part skills o:? 1st-3rd job Ranger Build Spoiler Maze - Russt - 2009-01-24 Pikachu Wrote:Does this apply to snipers to? Just select the apporiate counter-part skills o:?Kind of... except Blizzard and Inferno don't do the same thing and Eagle is less useful in the long run. Basically the only differences, but that can shift some things around. 1st-3rd job Ranger Build Spoiler Maze - Flirtini - 2009-01-29 i plan to max silver hawk, mortal blow, thrust and leave inferno at 1. is this reasonable? I can't think of any situation where I would use inferno to train. lvl1 inferno is enuff to lure when i need to, i doubt i wud use it to train normally. comments? 1st-3rd job Ranger Build Spoiler Maze - Dusk - 2009-01-30 I don't use Inferno to train, either. That's because Newties and Skeles don't really have much in terms of mobbing options. I've decided to make a Inferno demonstration video, though. 1st-3rd job Ranger Build Spoiler Maze - spiritrival - 2009-02-01 Inferno can be used for mobbing. It's main use would be at the Temple of Time: Ice Zone, where you can take advantage of Fire-weak mobs of high level monsters. 1st-3rd job Ranger Build Spoiler Maze - Findings - 2009-02-01 Aren't time temple maps gigantic and hard to traverse? I really doubt that Inferno will finally be useful after all this time, but as someone that maxed it, it would be nice if it was. 1st-3rd job Ranger Build Spoiler Maze - Dusk - 2009-02-01 Findings Wrote:Aren't time temple maps gigantic and hard to traverse? I really doubt that Inferno will finally be useful after all this time, but as someone that maxed it, it would be nice if it was. They're kind of like Ludi, but with teleports between platforms and more mobs per platform so it isn't horribly annoying. DB+Puppet+Inferno should be a winner, but we'll see. Inferno gets less useful the higher your Hurricane is, though, so unless archers are training there in 13x/14x, I dunno. 1st-3rd job Ranger Build Spoiler Maze - Russt - 2009-02-01 Inferno's still stronger if you can consistently hit 4 at a time. Then again, having to use DB lowers the amount of time you spend at optimal DPS, so you better be able to 6-mob a lot. Edit: Oh, fudge. I just realized my second job build amounts to 31 points in Arrow Bomb, and leaves Mastery at 19. Too lazy to fix. You get the idea anyway. |