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KMST 1.2.480 Adventurer Revamp and Skill Changes - Printable Version

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+--- Thread: KMST 1.2.480 Adventurer Revamp and Skill Changes (/showthread.php?tid=65024)

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KMST 1.2.480 Adventurer Revamp and Skill Changes - Eyon - 2013-06-18

[Image: 1371584803.3120019.keydown.gif]
LOOK AT IT, JUST LOOK AT THAT *sniffs*


KMST 1.2.480 Adventurer Revamp and Skill Changes - byakugan - 2013-06-18

Paladins: They are now a million times better as blunt weapon users than as sword users.


KMST 1.2.480 Adventurer Revamp and Skill Changes - VerrKol - 2013-06-18

OMFG!!!

[Image: 1371584803.3120019.prepare.gif]

FIRE HURRICANE!!!!!! Possible 5th job skill?

EDIT: Damn ninjas!


KMST 1.2.480 Adventurer Revamp and Skill Changes - Razmos - 2013-06-18

...Seven sided dice?

Isn't this one of the children of god?
[Image: 9300808.png]


KMST 1.2.480 Adventurer Revamp and Skill Changes - Moonlapse - 2013-06-18

Xenon Wrote:http://www.insoya.com/bbs/zboard.php?id=ucc&divpage=9&no=44264

Bucc vidya.

Edit: Majorly disappointed.


Wow. Looks kinda the same. :/ At least we can jump cast dragon strike.


KMST 1.2.480 Adventurer Revamp and Skill Changes - Dark Link - 2013-06-18

Dem passive damage Charge buffs from CO and Void.


KMST 1.2.480 Adventurer Revamp and Skill Changes - Eyon - 2013-06-18

VerrKol Wrote:OMFG!!!

-snip-

FIRE HURRICANE!!!!!! Possible 5th job skill?

EDIT: Damn ninjas!
[Image: tumblr_mmrls4ED5D1qdbluio1_500.gif]


KMST 1.2.480 Adventurer Revamp and Skill Changes - Bribery - 2013-06-18

Mixed feelings about the Corsair updates. I'm mainly disappointed that they didn't get much of an update, mainly just skill tweaks. Brainscrambler is still too slow to be beneficial for DPS. The Eight-Legs Easton delay reduction is nice for KMS Corsairs but is a nerf for GMS Corsairs (it's delay is 1190 ms in GMS). Battleship needs some reworking as well but I like the concept. I haven't seen a good video that showcases the Crewmember summons but I'm guessing they're still derpy and don't have any mastery.


KMST 1.2.480 Adventurer Revamp and Skill Changes - Baklava - 2013-06-18

>Faster Fusillade
[Image: HzHbJwb.gif]


KMST 1.2.480 Adventurer Revamp and Skill Changes - zebroid - 2013-06-18

Wow nexon managed to make bucc skills look worse.

And would +1hit snipe hyperskill make it 4410% x2?


KMST 1.2.480 Adventurer Revamp and Skill Changes - Niernen - 2013-06-18

The BW blast and divine charge animations are far superior to the sword animations. I guess they hope to make up for lost time?


KMST 1.2.480 Adventurer Revamp and Skill Changes - Ivangold - 2013-06-18

zebroid Wrote:Wow nexon managed to make bucc skills look worse.

And would +1hit snipe hyperskill make it 4410% x2?

i hope so man *0* so it's 8820% dmg with no cool down for high lvs and ye really awsome f6 it may be a lot


KMST 1.2.480 Adventurer Revamp and Skill Changes - ShinkuDragon - 2013-06-18

Death Wrote:Hey! I was supposed to be the first one to comment about this.
I'm more excited than you.

Hmpf.
your freaking signature ahahahaha.
Satellite Wrote:Pictures give 404 Confused What's up with that?

Did they just add Thief revamp without having it at kMST at all?


Hope that doesn't mean they plan to make 5th job 150+ or something. Really, really hope that it wouldn't be at anywhere below 180, actually I kinda hope it would be 200 so there will be more point in leveling past 200. If most important 5th job skills are all maxed, I don't see the point given how hard the curve is after 200.
one of the first lines on the thread says "animations will be added once everything else is done"
PirateIzzy Wrote:Holy pomegranate at that Gungnir Descent buff.
[MENTION=7678]ShinkuDragon[/MENTION], [MENTION=3070]Marksman Bryan[/MENTION]
Sorry to ruin your hope, but master level and max level are different. Decreasing the master level to 10 means that the skills master at 10 in Tespia now, unless you use books (basically what the live server is)

yea, i didn't hope for master levels of 10 for every skill, it just struck me as real odd, thanks for the explanation.

edit: holy crap that flaming hurricane, i wonder how those who were "don't change it" feel about this.


KMST 1.2.480 Adventurer Revamp and Skill Changes - ChronosXIII - 2013-06-18

-They finally fixed Dark Sight for Adventurers!
-Savage Blow kept the same animation (with ricochet slashes), but now it mobs...what. What's the point of Steal now?
-Assassinate got even more electric-like. Why...
-Looks like Carnival Edge got a slight nerf with the passive from Boomerang Step being removed.
-What the pomegranate, Coin Flip gives 10,000,000 cap increase for each stack?

Looks like Shadowers will remain as the only class that doesn't get any critical rate boosting skill before Hypers.

It looks like our specialized skill deals with stacking a debuff that reduces defence rates?

Gonna wait for Max to update his blog but for now, I'm kind of disappointed. It's like Justice all over again...


KMST 1.2.480 Adventurer Revamp and Skill Changes - PirateIzzy - 2013-06-18

Energy Charge is Bucc's Specialty Skill now.
Totally unexpected, right? Rolleyes


KMST 1.2.480 Adventurer Revamp and Skill Changes - Death - 2013-06-18

ShinkuDragon Wrote:your freaking signature ahahahaha.

You like it? Hehe xD
I feel bad I keep laughing about it aswell it's like laughing at your own joke.

Anyway! Those custom job flash jump skills for all warriors are amazing!
Regular for Hero, Dark version for DarkKnights and a flash of light for Paladins?

Me likey.


KMST 1.2.480 Adventurer Revamp and Skill Changes - Razmos - 2013-06-18

ChronosXIII Wrote:-Savage Blow kept the same animation (with ricochet slashes), but now it mobs...what. What's the point of Steal now?
Steal now makes enemies drop special potions that restore a random percentage of HP and MP. So it could be pretty useful for survivability.


KMST 1.2.480 Adventurer Revamp and Skill Changes - PirateIzzy - 2013-06-18

Also, LOL, 7 sided Dice.


KMST 1.2.480 Adventurer Revamp and Skill Changes - Arrol - 2013-06-18

zebroid Wrote:Wow nexon managed to make bucc skills look worse.

And would +1hit snipe hyperskill make it 4410% x2?

Would the +1hit Hyper make Additional Bolt work for Snipe?


KMST 1.2.480 Adventurer Revamp and Skill Changes - Kojo - 2013-06-18

I'm disappointed.