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KMS 1.2.195 - Battle Mage Revamp - Printable Version

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KMS 1.2.195 - Battle Mage Revamp - TrollHunter - 2013-06-13

Wild Hunter (IV)[B]Rampage As One
Changed - Hitbox (270% --> 430%)
Changed - cooltime (90 --> 60) (

[/B]YESSSSSSSSSSSSSSSSSSSS


KMS 1.2.195 - Battle Mage Revamp - Imitazion - 2013-06-13

I don't know what they did, but the new dojo times in KMS are ridiculous.
Cyber(a nationally famous korean gamer), a Kaiser, got his Dojo time at 5min 30.
I don't know what to think anymore.

EDIT: I just learned, that he hits 30mil on all hits of Giga.
EDIT2: I just learned, that they fixed the monster summon delay! All dojo monsters will summon immediately after entering.


KMS 1.2.195 - Battle Mage Revamp - SaptaZapta - 2013-06-13

Imitazion Wrote:EDIT2: I just learned, that they fixed the monster summon delay! All dojo monsters will summon immediately after entering.

I wonder whether that means continuous spawn on training maps as well.


KMS 1.2.195 - Battle Mage Revamp - PoetryIsFail - 2013-06-13

its a shame that there has to be stupid black wings rabbit henchmen below those glorious new seals D:


KMS 1.2.195 - Battle Mage Revamp - Kype - 2013-06-13

CarrionCrow Wrote:Urgh, it is so lazy just speeding up animations like this without giving much thought to aesthetics. It looks terrible.
They've been doing it like this since they first revamped Evan, and it is not pretty.
Is the future of Maple such that all classes must look like they are speed hacking?

I am unable to enjoy the animations of alot of skills because of this.
Now that they have increased the damage cap to unachieveable hights( to the vast majority of players), why not just increase the %dmg of the skill?
I dont understand.
Why do they have to make us all look like amphetamine users?


KMS 1.2.195 - Battle Mage Revamp - See - 2013-06-13

Kype Wrote:I am unable to enjoy the animations of alot of skills because of this.
Now that they have increased the damage cap to unachieveable hights( to the vast majority of players), why not just increase the %dmg of the skill?
I dont understand.
Why do they have to make us all look like amphetamine users?

Because there are those few that WILL hit the cap and Nexon supports the highest spenders more so than the vast majority of their players.


KMS 1.2.195 - Battle Mage Revamp - Demonic - 2013-06-13

Kype Wrote:I am unable to enjoy the animations of alot of skills because of this.
Now that they have increased the damage cap to unachieveable hights( to the vast majority of players), why not just increase the %dmg of the skill?
I dont understand.
Why do they have to make us all look like amphetamine users?
I personally think slow attacks are becoming pointless in this game. I prefer a quick-paced game over having massive delays on skills.


KMS 1.2.195 - Battle Mage Revamp - Declaimed - 2013-06-13

Not enjoying the fact that Staff Booster got nerfed. Other than that, a pretty boring BaM revamp for me overall. Party Shield's cooldown seems to have gone all the way down to three minutes between uses, so hey, its something.


KMS 1.2.195 - Battle Mage Revamp - noeul - 2013-06-13

Imitazion Wrote:EDIT: I just learned, that he hits 30mil on all hits of Giga.

What the hell. Any vids of this guy in action? :f6:


KMS 1.2.195 - Battle Mage Revamp - MountLag - 2013-06-13

Declaimed Wrote:Not enjoying the fact that Staff Booster got nerfed. Other than that, a pretty boring BaM revamp for me overall. Party Shield's cooldown seems to have gone all the way down to three minutes between uses, so hey, its something.

There's no speed loss though because it got moved to Green Aura or Yellow Aura or w/e they call it now.


KMS 1.2.195 - Battle Mage Revamp - Combattente - 2013-06-13

I'm SO happy they've decided to open Wolf and Sheep again!! I can't express my happiness enough Biggrin Biggrin

The BGM was TRULY amazing and hearing it always made me very nostalgic of the good old days of MapleStory.

[video=youtube;odEQ8ImOfeY]http://www.youtube.com/watch?v=odEQ8ImOfeY[/video]

Also, the event itself was VERY fun. This was released way before Big Bang.

Good ol' days.. good ol' days..


KMS 1.2.195 - Battle Mage Revamp - Zerard - 2013-06-13

Combattente Wrote:I'm SO happy they've decided to open Wolf and Sheep again!! I can't express my happiness enough Biggrin Biggrin

The BGM was TRULY amazing and hearing it always made me very nostalgic of the good old days of MapleStory.

-snip-

Also, the event itself was VERY fun. This was released way before Big Bang.

Good ol' days.. good ol' days..

Heh, it kinda reminds me of the music in the Mario Kart series when I listen to it.


KMS 1.2.195 - Battle Mage Revamp - Takebacker - 2013-06-13

Declaimed Wrote:Not enjoying the fact that Staff Booster got nerfed. Other than that, a pretty boring BaM revamp for me overall. Party Shield's cooldown seems to have gone all the way down to three minutes between uses, so hey, its something.

It wasn't nerfed. The bonus was moved to aura so you're more useful in parties. You're welcome.


KMS 1.2.195 - Battle Mage Revamp - Imitazion - 2013-06-13

noeul Wrote:What the hell. Any vids of this guy in action? :f6:
none that I can find as of right now.


KMS 1.2.195 - Battle Mage Revamp - Kype - 2013-06-13

See Wrote:Because there are those few that WILL hit the cap and Nexon supports the highest spenders more so than the vast majority of their players.

That does indeed make sense, thanks.
Short term, that does seem like a good business move.


KMS 1.2.195 - Battle Mage Revamp - KillerZero - 2013-06-14

Don't know if people know yet, but apparently the 20 and 30 mastery books you get from the NPC DOES have maplewarrior! Max confirmed it


KMS 1.2.195 - Battle Mage Revamp - Sorien - 2013-06-14

KillerZero Wrote:Don't know if people know yet, but apparently the 20 and 30 mastery books you get from the NPC DOES have maplewarrior! Max confirmed it

[video=youtube;P3ALwKeSEYs]http://www.youtube.com/watch?v=P3ALwKeSEYs[/video]


KMS 1.2.195 - Battle Mage Revamp - JoeTang - 2013-06-14

I didn't notice this earlier since Swing -> Double Swing was so pineappleing fast and Double Swing overlapped the Swing damage so easily, but they buffed Swing more than just the attack speed.
[video=youtube;cTj1kfCEMYM]http://www.youtube.com/watch?v=cTj1kfCEMYM[/video]

With maxed Over Swing, your basic attack will be
Damage: 240%, Number of Hits: 2, Max Enemies Hit: 8
and Final Attack is enabled.

I'm not sure what happens if you're Sealed though, since this new basic attack is actually a hidden skill.

They also added proper skipActionFrame s to Swing, Double Swing, and Triple Swing. These vary slightly for Basic, Full, and Over Swing versions. In 4th job, the cyclical chain is 270ms, 300ms, 570ms. There is no skipActionFrame for Triple Swing into Final Blow. I believe that Triple Swing now outDPSes Beyonder though, since they didn't change Beyonder at all.


KMS 1.2.195 - Battle Mage Revamp - Hanabira.Kage - 2013-06-14

JoeTang Wrote:I believe that Triple Swing now outDPSes Beyonder though, since they didn't change Beyonder at all.

What.



KMS 1.2.195 - Battle Mage Revamp - byakugan - 2013-06-14

CarrionCrow Wrote:Urgh, it is so lazy just speeding up animations like this without giving much thought to aesthetics. It looks terrible.
They've been doing it like this since they first revamped Evan, and it is not pretty.
Is the future of Maple such that all classes must look like they are speed hacking?

It's never gonna look any better unless they update the character sprites and thats likely never happening. In the case of Evan, the character barely moves a hand while Mir does the most and since it wears no items it should be extremely easy to update it but well, Nexon for you.