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KMS 1.2.189 - Skills! - Printable Version

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KMS 1.2.189 - Skills! - Killmeplsok - 2013-02-21

iAmFear Wrote:It's a pretty terrible ring. It lasts two weeks, I think, and it only grants extra effects during the weekend, so that's like a total of 4 days when it's somewhat decent.

-snip-

If it's Saturday or Sunday:
+10% Critical Rate
100% chance to deal 10% more damage to bosses (I don't know if it's different from +10% boss, but it's written differently than the boss damage potential)
All Stats +5, ATK/MATK +5

Well, if it's different then can I assume it stacks with regular Boss damage multiplicatively?

MetaSeraphim Wrote:Even if the ring sucks time-limited stuff should be against the law. Where are my perma Badges Nexon? And all those who got the Bounty Hunter Badge don't reply to this because I was away during that event and will forever regret it.

Don't you use Supreme INT/DEX/LUK/STR Badges already?

20 stat and 6 wa/ma is good enough for me, not to mention it's completely tradeable unlike Bounty Hunter Badge.

Edit: I feel weird while typing this, did I made a mistake?


KMS 1.2.189 - Skills! - Grey - 2013-02-21

Killmeplsok Wrote:Well, if it's different then can I assume it stacks with regular Boss damage multiplicatively?



Don't you use Supreme INT/DEX/LUK/STR Badges already?

20 stat and 6 wa/ma is good enough for me, not to mention it's completely tradeable unlike Bounty Hunter Badge.

Edit: I feel weird while typing this, did I made a mistake?

If it is different, I wouldn't immediately assume multiplicative, but it's a possibility.

Anyway, we don't have Supreme Badges, we get Totems from Red Leaf High. They're completely untradeable, but we can wear three of them. They're unique equipped, though, so we usually wear the top three in a category, and their stats correspond to your Advance, Supreme, and Royal badges, so wearing all three, we get (12 + 20 + 14) Main Stat and (3 + 6 + 4) ATK, and it costs 1b total (100m+400m+500m) to get all 3.


KMS 1.2.189 - Skills! - Killmeplsok - 2013-02-21

iAmFear Wrote:If it is different, I wouldn't immediately assume multiplicative, but it's a possibility.

Anyway, we don't have Supreme Badges, we get Totems from Red Leaf High. They're completely untradeable, but we can wear three of them. They're unique equipped, though, so we usually wear the top three in a category, and their stats correspond to your Advance, Supreme, and Royal badges, so wearing all three, we get (12 + 20 + 14) Main Stat and (3 + 6 + 4) ATK, and it costs 1b total (100m+400m+500m) to get all 3.

I knew it, no wonder I feel weird typing those.


KMS 1.2.189 - Skills! - Spadow - 2013-02-21

HighOnMushrooms Wrote:People on Insoya are speculating that the girl in the cut scene with the Black Mage will be a new commander.

It is confirmed the girl is the newest addition to the Black Mage's army as a commander. She can control dreams.
There are two new commanders now one being a girl and one being a demon.


KMS 1.2.189 - Skills! - Curtiss - 2013-02-21

Spadow Wrote:It is confirmed the girl is the newest addition to the Black Mage's army as a commander. She can control dreams.
There are two new commanders now one being a girl and one being a demon.

There's a demon commander besides Damien? :f6: The girl commander sounds like she could introduce some very interesting quests and please Nexon, please expand more on the story like you did with Root Abyss! Frown


KMS 1.2.189 - Skills! - MetaSeraphim - 2013-02-21

So, like, where were all these commanders hiding out in the past when the Heroes took down the Black Magician?


KMS 1.2.189 - Skills! - Spadow - 2013-02-21

Curtiss Wrote:There's a demon commander besides Damien? :f6: The girl commander sounds like she could introduce some very interesting quests and please Nexon, please expand more on the story like you did with Root Abyss! Frown


I said there are two new commanders right now. Demon refers to Damien.


KMS 1.2.189 - Skills! - Curtiss - 2013-02-21

Spadow Wrote:I said there are two new commanders right now. Demon refers to Damien.

My bad. Not that the Black Mage needs even more demons to really screw things up considering how powerful Damien already seems.


KMS 1.2.189 - Skills! - MetaSeraphim - 2013-02-21

So, they merged 12 worlds together. Maybe NexonKorea will stop releasing new worlds at the drop of a hat.


I say this but I am honestly surprised they haven't released a Cygnus world yet.


KMS 1.2.189 - Skills! - Spadow - 2013-02-21

MetaSeraphim Wrote:So, they merged 12 worlds together. Maybe NexonKorea will stop releasing new worlds at the drop of a hat.


I say this but I am honestly surprised they haven't released a Cygnus world yet.

They will continue releasing new worlds. The world selection screen was a bit too much. Nexon has announced a second world merge that will combine several worlds into one world.
On March 31st, five existing worlds (Bellocan, Demethos, El Nido, Kalluna and Hacerlo) will be combined into one world: Union.

After these two world merges, the world selection screen will have more space.


KMS 1.2.189 - Skills! - Killmeplsok - 2013-02-21

Spadow Wrote:They will continue releasing new worlds. The world selection screen was a bit too much. Nexon has announced a second world merge that will combine several worlds into one world.
On March 31st, five existing worlds (Bellocan, Demethos, El Nido, Kalluna and Hacerlo) will be combined into one world: Union.

After these two world merges, the world selection screen will have more space.

One world, does that mean literally "one" world?

How would they deal with accounts that have more than 20 characters in total across all these worlds?

Increasing max character slots? < The only thing that I actually concern about this world combine.


KMS 1.2.189 - Skills! - Spadow - 2013-02-21

Killmeplsok Wrote:One world, does that mean literally "one" world?

[Image: cekvQ0V.png]

The maximum character slots has already been expanded to 30. If you have twenty characters in total, you would still have them.
Enosis is the name of the first big world merge. The second will be called Union.


KMS 1.2.189 - Skills! - Grey - 2013-02-21

Killmeplsok Wrote:One world, does that mean literally "one" world?

How would they deal with accounts that have more than 20 characters in total across all these worlds?

Increasing max character slots? < The only thing that I actually concern about this world combine.

If you had more than thirty characters, the new limit, you'll still have all of them, but you can't make more unless your amount of characters drops below 30. Regardless of storage limit, all items you had in all twelve worlds will be in your storage. For the next five worlds to be merged, you can no longer increase character or storage slots, nor can you create new guilds and alliances, or characters, I think. All in all, it's super impressive that they actually merged a bunch of worlds into one, and absolutely magnificent that they accounted for character and storage overflow. I'd definitely like to see it happen more often.


KMS 1.2.189 - Skills! - Killmeplsok - 2013-02-21

iAmFear Wrote:If you had more than thirty characters, the new limit, you'll still have all of them, but you can't make more unless your amount of characters drops below 30. Regardless of storage limit, all items you had in all twelve worlds will be in your storage. For the next five worlds to be merged, you can no longer increase character or storage slots, nor can you create new guilds and alliances, or characters, I think. All in all, it's super impressive that they actually merged a bunch of worlds into one, and absolutely magnificent that they accounted for character and storage overflow. I'd definitely like to see it happen more often.

How would they deal with storage which has been expanded to say, over 200 slots across all these worlds, works the same way as character slots I assume? Do those expanded slots get carried over in the first place?

Man, I really should re-download the client and try it myself, I feel outdated.


KMS 1.2.189 - Skills! - Spadow - 2013-02-21

 The One who can control dreams



KMS 1.2.189 - Skills! - ElTwice - 2013-02-21

MetaSeraphim Wrote:So, like, where were all these commanders hiding out in the past when the Heroes took down the Black Magician?

I would like to think that he recruited those guys immedatly after the betrayal of demon and arka time shenanigans and likes to have their number at 7? they were 7 commnaders right?


KMS 1.2.189 - Skills! - Curtiss - 2013-02-21

Thanks for the update Spadow. Oh boy, can one imagine how amazing this would be if each Branch, Hero and Nova got affected by this?


KMS 1.2.189 - Skills! - Person - 2013-02-21

Also, I don't think Akairum ever stopped being a commander, especially since he's still trying to foil them in the present by going back to the past, meaning there are at least three.


KMS 1.2.189 - Skills! - Elven Emily - 2013-02-21

This new commander sounds very interesting. Also, any news on the next Cygnus Knight to be revamped.

Spadow Wrote:and Hacerlo)
OT: ...which happens to be Spanish for "to do it" after a congugated verb.


KMS 1.2.189 - Skills! - Zerard - 2013-02-21

Wow, we haven't even been able to see Damien in person, and we're already getting another commander? Jesus Nexon, slow down.