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NEW EXP TABLE - Printable Version

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+--- Thread: NEW EXP TABLE (/showthread.php?tid=61871)

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NEW EXP TABLE - Link - 2013-01-31

So, the curve goes the opposite way as you level up to 250. Bah. It needs to go the other way. Rolleyes


NEW EXP TABLE - Question - 2013-01-31

CherryPie Wrote:lol... will definitely not be in a rush to hit 250 cap..

I mean, no extra AP/SP, where's my motivation?

Your Motivation is now for ranking only

the only reason now we train is to become higher ranker than other level 200... dont u get tired of perm ranking once u hit 200?

now u can foucs rank #1....

anyway it seem like fangblade wont lose his NPC... however he will lose his Rank #1


NEW EXP TABLE - ShinkuDragon - 2013-01-31

Link Wrote:So, the curve goes the opposite way as you level up to 250. Bah. It needs to go the other way. Rolleyes

those 200% jumps help though f3


NEW EXP TABLE - Satellite - 2013-01-31

[Image: 59Vt6.gif]


NEW EXP TABLE - Yugidude - 2013-01-31

Question Wrote:Your Motivation is now for ranking only

the only reason now we train is to become higher ranker than other level 200... dont u get tired of perm ranking once u hit 200?

now u can foucs rank #1....

anyway it seem like fangblade wont lose his NPC... however he will lose his Rank #1

I want to be the very best, like no one ever was...


NEW EXP TABLE - Vanderlust - 2013-01-31

EXP table without context does look gruesome, however:

I wouldn't make a hasty judgement before 1) 5th job comes out and 2) new training areas are inevitably revealed.

I honestly do not mind levels actually meaning something, even if I no longer have the time to train 4-6 hours a day. Obviously there needs to be more of a reward than just rankings. I'd like to see being level 240 actually mean you are significantly stronger because of your new skills and/or extra AP compared to other people like the old days.


NEW EXP TABLE - Combattente - 2013-01-31

FrozenPi Wrote:I don't have access to KMST unfortunately. KMS just went live and I had an old KMS server source kicking about so I updated the essentials and then coded something basic to go through level 200-250 creating screen grabs.

What.

I doubt a KMS source was ever leaked. The only one I know about is BMS, and that was years and years ago.

I'm calling bullpomegranate on this.


NEW EXP TABLE - Kanji - 2013-01-31

Well, this is fine and dandy. Going from level 210 to 211 is my entire life's worth of Mapling so far. Rolleyes


NEW EXP TABLE - Chew - 2013-01-31

Now I wonder why Eos gave some pomegranate on that post.


NEW EXP TABLE - Spadow - 2013-01-31

[Image: NmaoUFz.png]

It seems like yours were taken from a JMS client or something. Notice how the numbers look differently?
The image above is from KMS.


NEW EXP TABLE - Eos - 2013-01-31

Chew Wrote:Now I wonder why Eos gave some pomegranate on that post.

Because he admitted to pulling the numbers out of his ass and expects a trophy and recognition for it.


NEW EXP TABLE - Chew - 2013-01-31

I was actually expecting something like "that's an ilogical way to get that" or some sort of thing.


NEW EXP TABLE - Takebacker - 2013-01-31

Do you still gain HP/MP?


NEW EXP TABLE - Eos - 2013-01-31

Chew Wrote:I was actually expecting something like "that's an ilogical way to get that" or some sort of thing.

Using something antiquated at best and with unverifiable accuracy to begin with to guess at something new then presenting the theoretical extrapolation as immutable fact goes beyond merely illogical.


NEW EXP TABLE - Combattente - 2013-01-31

Eos Wrote:Using something antiquated at best and with unverifiable accuracy to begin with to guess at something new then presenting the theoretical extrapolation as immutable fact goes beyond merely illogical.

So you're acknowledging there was actually a KMS source leak? :f6:


NEW EXP TABLE - Question - 2013-01-31

Do you still gain HP/MP? anyone know?
we know we dont gain ap or sp.... and that pretty much it


NEW EXP TABLE - Eos - 2013-01-31

Combattente Wrote:So you're acknowledging there was actually a KMS source leak? :f6:

No, that's why I said antiquated at best and unverifiable to begin with. Who knows where that code came from or how accurate it was in the first place, or whether it has any relation whatsoever to what went into these new levels.


NEW EXP TABLE - FrozenPi - 2013-01-31

Spadow Wrote:[Image: NmaoUFz.png]

It seems like yours were taken from a JMS client or something. Notice how the numbers look differently?
The image above is from KMS.

You are partially correct. I play every single version of MS and really can't be bothered to change locale and restart my computer every time I want to hop onto a different version of MS. Therefore I do a very simple reroute of GetSystemDefaultLangID/ GetACP and a fairly complex reroute of WideCharToMultiByte. I currently run on japanese locale which is why my screenshot looks different

Eos Wrote:Because he admitted to pulling the numbers out of his ass and expects a trophy and recognition for it.

What I said is true. I don't own Nexon's source code but I do have my own simple C# source which I occasionally update to look at interesting things on KMS.

Here is my "proof" http://pastebin.com/LnW3YysB. It's a very basic server which will jump the character straight in game from the login screen and then sends packets to level you up from 200 to 250 by pressing any key in the console to level up. To avoid any code bloat there is no encryption and all of the packets are pre-made based on that specific encryption key (send/ recv of 0 in this case).

To use this you need to loopback Nexon's login IPs which range from 175.207.0.20 - 175.207.0.50. I'm sure there's someone here who knows how to do that to verify the EXP table.


NEW EXP TABLE - Question - 2013-01-31

FrozenPi Wrote:You are partially correct. I play every single version of MS and really can't be bothered to change locale and restart my computer every time I want to hop onto a different version of MS. Therefore I do a very simple reroute of GetSystemDefaultLangID/ GetACP and a fairly complex reroute of WideCharToMultiByte. I currently run on japanese locale which is why my screenshot looks different



What I said is true. I don't own Nexon's source code but I do have my own simple C# source which I occasionally update to look at interesting things on KMS.

Here is my "proof" http://pastebin.com/LnW3YysB. It's a very basic server which will jump the character straight in game from the login screen and then sends packets to level you up from 200 to 250 by pressing any key in the console to level up. To avoid any code bloat there is no encryption and all of the packets are pre-made based on that specific encryption key (send/ recv of 0 in this case).

To use this you need to loopback Nexon's login IPs which range from 175.207.0.20 - 175.207.0.50. I'm sure there's someone here who knows how to do that to verify the EXP table.

How did u make those image exp appear? did you had a ps ms to start? or did you hack to 250 ? o.0


NEW EXP TABLE - Eos - 2013-01-31

FrozenPi Wrote:Y
What I said is true. I don't own Nexon's source code but I do have my own simple C# source which I occasionally update to look at interesting things on KMS.

So congrats, you know what a JMS client of questionable age thinks 200 to 250 might possibly look like.
That's still not definitive proof of what the actual XP values are in KMS.

Someone with an actual current KMS or KMST would have to try it because there's no guarantee the levels follow the stock curve.
Something can not be Official when it doesn't come from a definitive source, which in this case would be the actual KMS server, which you do not have, or the actual KMS client, which you also do not apparently have.