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v.123 - Tempest: Into the Storm Update Notes - Printable Version

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v.123 - Tempest: Into the Storm Update Notes - ShinkuDragon - 2012-11-29

Dark Link Wrote:I can understand the 70 -> 60 changes, but the 120 -> 100 make absolutely no freaking sense. Nothing changes! lol

+attack and such do change though.


v.123 - Tempest: Into the Storm Update Notes - Mandalay - 2012-11-29

I CAN FINALLY GET TO LEVEL 70 HONOR NOW. Finally.

Crossing my fingers that it's still unlimited entry.


v.123 - Tempest: Into the Storm Update Notes - xgunedx - 2012-11-29

Notify Wrote:The required EXP to level up from lv. 60-75 and 100-125 have been adjusted.

I thought there was no change in the EXP scale?


v.123 - Tempest: Into the Storm Update Notes - Dark Link - 2012-11-29

ShinkuDragon Wrote:+attack and such do change though.

Quote:Some of the Potential stats

I can understand changing base stats and whatnot, but how do potential stats change when going from 120 to 100? They're still in the same "Tier" class.


v.123 - Tempest: Into the Storm Update Notes - Sephie - 2012-11-29

Is lvl70 3rd tier in KMS?


v.123 - Tempest: Into the Storm Update Notes - ShinkuDragon - 2012-11-29

Dark Link Wrote:.

your point? no seriously, unless you mean some other potential.


v.123 - Tempest: Into the Storm Update Notes - Aflac - 2012-11-29

...where's the Phantom nerf? :f6:


v.123 - Tempest: Into the Storm Update Notes - FabledGumbo - 2012-11-29

VerrKol Wrote:Wow, they actually remembered to cover their asses since I have no doubt that GMS exclusive items will not have substat requirements eliminated.

LOVE those Azwan changes/events! Time to get those last 20 levels for 3rd line!

Word on the street is that the patch notes came so late this time because Nexon wanted to make absolutely sure that there weren't any mistakes in them for once.


v.123 - Tempest: Into the Storm Update Notes - SaptaZapta - 2012-11-29

xgunedx Wrote:I thought there was no change in the EXP scale?

No significant change.
The EXP curve has plateaus, where the exp needed for next level doesn't change for five levels after a job advance.
I assume they moved those plateaus to the new job advance levels.


Also, nice that we have Update Notes at last, but... where is the patch file?


v.123 - Tempest: Into the Storm Update Notes - Arrol - 2012-11-29

Aflac Wrote:...where's the Phantom nerf? :f6:

It comes with Lumi.


v.123 - Tempest: Into the Storm Update Notes - VerrKol - 2012-11-29

FabledGumbo Wrote:Word on the street is that the patch notes came so late this time because Nexon wanted to make absolutely sure that there weren't any mistakes in them for once.

Scary that the player base knows/understands the game so much better than Nexon's employees... At least I didn't notice any obvious mistakes yet


v.123 - Tempest: Into the Storm Update Notes - Untradeable - 2012-11-29

SaptaZapta Wrote:No significant change.
The EXP curve has plateaus, where the exp needed for next level doesn't change for five levels after a job advance.
I assume they moved those plateaus to the new job advance levels.


Also, nice that we have Update Notes at last, but... where is the patch file?

More than likely they're waiting until the end of the patch this time in case there's any game-breaking bugs

/optimisim


v.123 - Tempest: Into the Storm Update Notes - Curtiss - 2012-11-29

Arrol Wrote:It comes with Lumi.

It was supposed to come out during the Prelude. But hey, if it doesn't enjoy being un-nerfed for another week!


v.123 - Tempest: Into the Storm Update Notes - Dark Link - 2012-11-29

ShinkuDragon Wrote:your point? no seriously, unless you mean some other potential.

What potential changes when going from 120 -> 100? I'm not aware of any other than "apparently" Boss %.


v.123 - Tempest: Into the Storm Update Notes - ShinkuDragon - 2012-11-29

Dark Link Wrote:What potential changes when going from 120 -> 100? I'm not aware of any other than "apparently" Boss %.

the low tier ones that nobody cares about, remember that demon slayer shield came with 6 attack and 6 str or something of the sort? those should be reduced down after this patch if i got it right.


v.123 - Tempest: Into the Storm Update Notes - Green4Ever - 2012-11-29

Well there's my answer about the skill point changes. Also wow, those Azwan changes look amazing.
LF> Event Notes still though.


v.123 - Tempest: Into the Storm Update Notes - Marksman Bryan - 2012-11-29

I hope dual staves (soul shooters would be very nice) are put in the data. I want to sell me some wickedly overpriced 140 dual staves! $$$$$


v.123 - Tempest: Into the Storm Update Notes - MetaSeraphim - 2012-11-29

Good time to start Azwan for the first time!

Marksman Bryan Wrote:I hope dual staves (soul shooters would be very nice) are put in the data. I want to sell me some wickedly overpriced 140 dual staves! $$$$$

Bryan, would you like to help a poor noob get some cards? Sad


v.123 - Tempest: Into the Storm Update Notes - Untradeable - 2012-11-29

Marksman Bryan Wrote:I hope dual staves (soul shooters would be very nice) are put in the data. I want to sell me some wickedly overpriced 140 dual staves! $$$$$

Or if your cheap, Necro-Dual Staves from Hilla~


v.123 - Tempest: Into the Storm Update Notes - Grey - 2012-11-29

ShinkuDragon Wrote:the low tier ones that nobody cares about, remember that demon slayer shield came with 6 attack and 6 str or something of the sort? those should be reduced down after this patch if i got it right.

They changed all +stat potentials such that they would be the same from 91~200 at some point, it might have been this patch, actually. Avoid, accuracy, defense, HP, and the like still differ between 91~100, 101~110, and 111~120, though