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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Printable Version

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+--- Thread: KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant (/showthread.php?tid=57584)

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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Penngguin - 2012-09-13

Kind of happy and sad at the same time.
I've prepared for something like this, what with my full tradeable set of % Luk..
But this.. Looks expensive... and amazing..
I *kinda* quit my shad for a phantom because of the two weapon potentials...
Again, yay for tradeable stuff but still.. Not sure what to think... :/


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - byakugan - 2012-09-13

The one I like the most is Bishop's Heaven's Gate. Too bad they are useless for anything else.

Mikhail gets a Skya's based buff, I thought someone said it was a powerless crystal.

Lotus seems to be related to the Evolving System, IDK about Orchid. Whatever it is, I hope she turns good.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Fiel - 2012-09-13

byakugan Wrote:Lotus seems to be related to the Evolving System, IDK about Orchid. Whatever it is, I hope she goes good lolz.

[spoiler=Don't think so]
[Image: FXoWb.png]

[Image: Rf8Jh.png]
[/spoiler]


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Polantaris - 2012-09-13

 Paladin Hyper
 Mikhail Hyper

Unless I'm reading this incorrectly...
Paladin: 500%x3 to 15 mobs, 120 second cooldown. 400% range. Max damage is 10m.
Mikhail: 1000%x8 to 15 mobs, 90 second cooldown. 370% range. Max damage is 10m.

They can't even balance properly when they add content for two different classes at the same time!

I get that Paladins are a defensive class, but this INSANE power difference goes beyond the border of retardation. I have lost the little faith I had remaining that Nexon can do things right once in a while.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - byakugan - 2012-09-13

Fiel Wrote:[spoiler=Don't think so]
[Image: FXoWb.png]

[Image: Rf8Jh.png]
[/spoiler]

Some Lotus NPC's have an evolving system tag and there is a good Orchid NPC among the list. should we wait to find out?


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Zelkova - 2012-09-13

Fire Aura better be beastly as pineapple... else I would feel that Nexon pineappleed over FP mages again. I/L and Bishops get big map attacks it seems, while we get...flames..


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Rith - 2012-09-13

Polantaris Wrote:
 Paladin Hyper
 Mikhail Hyper

Unless I'm reading this incorrectly...
Paladin: 500%x3 to 15 mobs, 120 second cooldown. 400% range. Max damage is 10m.
Mikhail: 1000%x8 to 15 mobs, 90 second cooldown. 370% range. Max damage is 10m.

They can't even balance properly when they add content for two different classes at the same time!

I get that Paladins are a defensive class, but this INSANE power difference goes beyond the border of retardation. I have lost the little faith I had remaining that Nexon can do things right once in a while.

paladins last 20 seconds.. uh


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Polantaris - 2012-09-13

Rith Wrote:paladins last 20 seconds.. uh

All I can gather is that it's a buff. I don't think it's a DoT skill. From what I can translate it sounds like it does damage, then applies some buff, I have no idea what the buff is. Plus what DoT skill does multiple hits a tick?

Plus the Mikhail one has a 30 second time variable as well, not sure what that's about, since it's not in the description.

Unless you mean 20 second cooldown, which is 120 seconds. There's a time variable, then a cooltime variable. Last I checked cooltime was cooldown.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Untradeable - 2012-09-13

Rith Wrote:paladins last 20 seconds.. uh

And Mikhial's lasts 30 :L


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Rith - 2012-09-13

Polantaris Wrote:All I can gather is that it's a buff. I don't think it's a DoT skill. From what I can translate it sounds like it does damage, then applies some buff, I have no idea what the buff is.

Plus the Mikhail one has a 30 second time variable as well, not sure what that's about, since it's not in the description.

guess its a shield for 20 secs that does 500%x3 to monter if theyre touching u, improved blocking


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - CrazyForDex - 2012-09-13

inb4 the bowmaster hyper skill gives 50% more accuracy

In all seriousness, these are all so flashy, but I have very little idea what I'm reading.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Icedemontrihorn - 2012-09-13

Giving drks an extra hit to DI. *ponders*

We'll have to wait and see how this will compare with the other classes.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Polantaris - 2012-09-13

Rith Wrote:guess its a shield for 20 secs that does 500%x3 to monter if theyre touching u, improved blocking

Why would it have a mobCount then? You don't block 15 mobs at once.

I suppose I will be waiting for videos, if one ever gets posted (last time Paladins got buffed, they were ignored). Until then, it certainly seems like Paladins got f*cked in the ass again.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - FangelXIII - 2012-09-13

Y-You just haven't put the pirate skills up yet right...?

Nexon didn't forget us...right?...

Right...?



KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Kreeftje - 2012-09-13

That shining-ray look-a-like for Bishops looks quite disappointing Sad


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Question - 2012-09-13

FangelXIII Wrote:Y-You just haven't put the pirate skills up yet right...?

Nexon didn't forget us...right?...

Right...?

Naa i think nexon just releast Part 1 of the update
i bet there 3 part of these update

Part 1 = Mage and Warrior
Part 2 = Archer and Theif
Part 3 = Pirate and Resistance


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Untradeable - 2012-09-13

FangelXIII Wrote:Y-You just haven't put the pirate skills up yet right...?

Nexon didn't forget us...right?...

Right...?

Considering that we're missing Archer, Thief, Pirate, and Resistance, Those will most likely be in subsequent patches.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Rith - 2012-09-13

Polantaris Wrote:Why would it have a mobCount then? You don't block 15 mobs at once.

I suppose I will be waiting for videos, if one ever gets posted (last time Paladins got buffed, they were ignored). Until then, it certainly seems like Paladins got f*cked in the ass again.

1stly, miks one is 30 sec debuff i guess crit. and i dunno about paladins, all their skills look confusing


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - SaptaZapta - 2012-09-13

Citadel of Tyrant: the worldmap for it seems to have a lot of rooms, but I don't see any Maps for them, nor any high level mobs that I'd expect to be there. Did I miss those in a previous patch, or is this content still in the future?


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - McAwesomesauce - 2012-09-13

Are Paladins still fucked because they can't equip Shields and these new pendant things at the same time? Because if so, lel.

here's to khanjars being devalued like crazy